Files
tbd-station-14/Content.Server/Fluids/Components/SpillableComponent.cs
Clyybber 0e98c1c524 Refactor slip dropping to use throwing (#5476)
* Refactor slip dropping to use throwing

* Update Content.Server/Fluids/EntitySystems/SpillableSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Uncringe

* Update Content.Server/Fluids/EntitySystems/SpillableSystem.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2021-11-23 16:38:39 -07:00

16 lines
401 B
C#

using Content.Server.Chemistry.EntitySystems;
using Content.Shared.Interaction;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Fluids.Components;
[RegisterComponent]
public class SpillableComponent : Component
{
public override string Name => "Spillable";
[DataField("solution")]
public string SolutionName = "puddle";
}