12 lines
387 B
C#
12 lines
387 B
C#
using Content.Shared.Storage;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Implants.Components;
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/// <summary>
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/// Handles emptying the implant's <see cref="StorageComponent"/> when the implant is removed.
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/// Without this the contents would be deleted.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class StorageImplantComponent : Component;
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