* Import bird sprites and define basic mob. * SKREEEEEEEEE * Move hair styles to new sprite accessory prototypes. Basic stuff, no multi-species stuff yet. * Vox hair styles and clothes * Make HumanoidCharacterProfile.Default() a static default to fix tests. Usages that wanted the previous random behavior now call Random(). * Remove names from hair style prototypes. (They're in localization files) * Update Content.Shared/Actions/ActionType.cs (sk)reeee github Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
14 lines
297 B
C#
14 lines
297 B
C#
using Content.Shared.Preferences.Appearance;
|
|
using Robust.Shared.IoC;
|
|
|
|
namespace Content.Shared
|
|
{
|
|
public static class SharedContentIoC
|
|
{
|
|
public static void Register()
|
|
{
|
|
IoCManager.Register<SpriteAccessoryManager, SpriteAccessoryManager>();
|
|
}
|
|
}
|
|
}
|