Files
tbd-station-14/Content.Shared/GameObjects/Components/PDA/SharedPDAComponent.cs
Visne 9b94d5c195 Added nullable to most Content.Shared files (#3238)
* Add nullable to some Content.Shared files.

* Use [NotNullWhen(true)]

* Undo adding now redundant !'s

* Forgot one

* Add a ton more nullable

* You can guess

* Fix some issues

* It actually compiles now

* Auto stash before merge of "null2" and "origin/master"

* I lied

* enable annotations -> enable

* Revert ActionBlockerSystem.cs to original

* Fix ActionBlockerSystem.cs

* More nullable

* Undo some added exclamation marks

* Fix issues

* Update Content.Shared/Maps/ContentTileDefinition.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Resolve some issues

* Remove unused method

* Fix more issues

* Fix more issues

* Fix more issues

* Fix more issues

* Fix issue, rollback SharedGhostComponent.cs

* Update submodule

* Fix issue, invert some if-statements to reduce nesting

* Revert RobustToolbox

* FIx things broken by merge

* Some fixes

- Replaced with string.Empty
- Remove some exclamation marks
- Revert file

* Some fixes

* Trivial #nullable enable

* Fix null ables

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-27 14:12:09 +11:00

199 lines
5.0 KiB
C#

#nullable enable
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Shared.GameObjects.Components.PDA
{
public class SharedPDAComponent : Component
{
public override string Name => "PDA";
public override uint? NetID => ContentNetIDs.PDA;
}
[Serializable, NetSerializable]
public sealed class PDAToggleFlashlightMessage : BoundUserInterfaceMessage
{
public PDAToggleFlashlightMessage()
{
}
}
[Serializable, NetSerializable]
public sealed class PDAEjectIDMessage : BoundUserInterfaceMessage
{
public PDAEjectIDMessage()
{
}
}
[Serializable, NetSerializable]
public sealed class PDAEjectPenMessage : BoundUserInterfaceMessage
{
public PDAEjectPenMessage()
{
}
}
[Serializable, NetSerializable]
public class PDAUBoundUserInterfaceState : BoundUserInterfaceState
{
}
[Serializable, NetSerializable]
public sealed class PDAUpdateState : PDAUBoundUserInterfaceState
{
public bool FlashlightEnabled;
public bool HasPen;
public PDAIdInfoText PDAOwnerInfo;
public UplinkAccountData Account = default!;
public UplinkListingData[] Listings = default!;
public PDAUpdateState(bool isFlashlightOn, bool hasPen, PDAIdInfoText ownerInfo)
{
FlashlightEnabled = isFlashlightOn;
HasPen = hasPen;
PDAOwnerInfo = ownerInfo;
}
public PDAUpdateState(bool isFlashlightOn, bool hasPen, PDAIdInfoText ownerInfo, UplinkAccountData accountData)
: this(isFlashlightOn, hasPen, ownerInfo)
{
Account = accountData;
}
public PDAUpdateState(bool isFlashlightOn, bool hasPen, PDAIdInfoText ownerInfo, UplinkAccountData accountData, UplinkListingData[] listings)
: this(isFlashlightOn, hasPen, ownerInfo, accountData)
{
Listings = listings;
}
}
[Serializable, NetSerializable]
public sealed class PDAUplinkBuyListingMessage : BoundUserInterfaceMessage
{
public string ItemId;
public PDAUplinkBuyListingMessage(string itemId)
{
ItemId = itemId;
}
}
[Serializable, NetSerializable]
public sealed class PDAUplinkBuySuccessMessage : ComponentMessage
{
}
[Serializable, NetSerializable]
public sealed class PDAUplinkInsufficientFundsMessage : ComponentMessage
{
}
[Serializable, NetSerializable]
public sealed class PDARequestUpdateInterfaceMessage : BoundUserInterfaceMessage
{
public PDARequestUpdateInterfaceMessage()
{
}
}
[Serializable, NetSerializable]
public struct PDAIdInfoText
{
public string? ActualOwnerName;
public string? IdOwner;
public string? JobTitle;
}
[Serializable, NetSerializable]
public enum PDAVisuals
{
FlashlightLit,
IDCardInserted
}
[Serializable, NetSerializable]
public enum PDAUiKey
{
Key
}
public class UplinkAccount
{
public event Action<UplinkAccount>? BalanceChanged;
public EntityUid AccountHolder;
private int _balance;
[ViewVariables]
public int Balance => _balance;
public UplinkAccount(EntityUid uid, int startingBalance)
{
AccountHolder = uid;
_balance = startingBalance;
}
public bool ModifyAccountBalance(int newBalance)
{
if (newBalance < 0)
{
return false;
}
_balance = newBalance;
BalanceChanged?.Invoke(this);
return true;
}
}
[Serializable, NetSerializable]
public class UplinkAccountData
{
public EntityUid DataAccountHolder;
public int DataBalance;
public UplinkAccountData(EntityUid dataAccountHolder, int dataBalance)
{
DataAccountHolder = dataAccountHolder;
DataBalance = dataBalance;
}
}
[Serializable, NetSerializable]
public class UplinkListingData : ComponentState, IEquatable<UplinkListingData>
{
public string ItemId;
public int Price;
public UplinkCategory Category;
public string Description;
public string ListingName;
public UplinkListingData(string listingName,string itemId,
int price, UplinkCategory category,
string description) : base(ContentNetIDs.PDA)
{
ListingName = listingName;
Price = price;
Category = category;
Description = description;
ItemId = itemId;
}
public bool Equals(UplinkListingData? other)
{
if (other == null)
{
return false;
}
return ItemId == other.ItemId;
}
}
}