Files
tbd-station-14/Content.Server/GameObjects/Components/Mobs/HeatResistanceComponent.cs
2021-03-16 15:50:20 +01:00

23 lines
727 B
C#

using Content.Server.GameObjects.Components.GUI;
using Content.Server.GameObjects.Components.Items.Clothing;
using Content.Shared.GameObjects.Components.Inventory;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Mobs
{
[RegisterComponent]
public class HeatResistanceComponent : Component
{
public override string Name => "HeatResistance";
public int GetHeatResistance()
{
if (Owner.GetComponent<InventoryComponent>().TryGetSlotItem(EquipmentSlotDefines.Slots.GLOVES, out ClothingComponent? gloves))
{
return gloves?.HeatResistance ?? int.MinValue;
}
return int.MinValue;
}
}
}