Files
tbd-station-14/Content.Server/GameObjects/Components/Access/AccessReaderChangeMessage.cs
Acruid 6edc416afc EntitySystemMessage Removal & InteractionSystem directed events (#3572)
* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs.
Setup InteractionSystem to use new directed events.

* Update Submodule.
2021-03-09 11:22:48 -08:00

17 lines
401 B
C#

using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Access
{
public sealed class AccessReaderChangeMessage : EntityEventArgs
{
public IEntity Sender { get; }
public bool Enabled { get; }
public AccessReaderChangeMessage(IEntity entity, bool enabled)
{
Sender = entity;
Enabled = enabled;
}
}
}