Files
tbd-station-14/Content.Client/GameObjects/Components/PDA/PDAComponent.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

29 lines
1020 B
C#

using Content.Shared.GameObjects.Components.PDA;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Players;
namespace Content.Client.GameObjects.Components.PDA
{
[RegisterComponent]
public class PDAComponent : SharedPDAComponent
{
public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession? session = null)
{
base.HandleNetworkMessage(message, netChannel, session);
switch(message)
{
case PDAUplinkBuySuccessMessage _ :
SoundSystem.Play(Filter.Local(), "/Audio/Effects/kaching.ogg", Owner, AudioParams.Default.WithVolume(-2f));
break;
case PDAUplinkInsufficientFundsMessage _ :
SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
break;
}
}
}
}