Files
tbd-station-14/Content.Client/GameObjects/Components/Kitchen/ReagentGrinderVisualizer.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

17 lines
620 B
C#

using Robust.Client.GameObjects;
using static Content.Shared.Kitchen.SharedReagentGrinderComponent;
namespace Content.Client.GameObjects.Components.Kitchen
{
public class ReagentGrinderVisualizer : AppearanceVisualizer
{
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var sprite = component.Owner.GetComponent<ISpriteComponent>();
component.TryGetData(ReagentGrinderVisualState.BeakerAttached, out bool hasBeaker);
sprite.LayerSetState(0, $"juicer{(hasBeaker ? "1" : "0")}");
}
}
}