Files
tbd-station-14/Content.Client/Administration/UI/CustomControls/PlayerListControl.xaml.cs
Jacob Tong 09c6a5b252 Add Context Menu to Bwoink Window (#9374)
* Clean up EntityListDisplay

* Rename EntityListDisplay to ListContainer

* Rename stuff

* Rework ListContainer

* Add tests

* Replace IControlData with record ListData

* Make _data non-nullable

* Fix test record items being duplicates

* Split filter method from populate

* Rename UpdateList to DirtyList

* Replace _count with _data.Count

* Clarify local variable toRemove

* Cleanup

* Add data selection to ListContainer

* Add selection test

* Fix comments and test name

* Fix ListContainer layout hiding items when scaled

* Add test for ListContainer top item

* Toggle fix

* Ensure buttons are re-generated

* Update unread count on select

* a

* Fix toggle test

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-09-14 19:03:13 -05:00

123 lines
4.5 KiB
C#

using System.Linq;
using Content.Client.Administration.Systems;
using Content.Client.UserInterface.Controls;
using Content.Client.Verbs;
using Content.Shared.Administration;
using Content.Shared.Input;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Input;
namespace Content.Client.Administration.UI.CustomControls
{
[GenerateTypedNameReferences]
public sealed partial class PlayerListControl : BoxContainer
{
private readonly AdminSystem _adminSystem;
private readonly VerbSystem _verbSystem;
private List<PlayerInfo> _playerList = new();
private readonly List<PlayerInfo> _sortedPlayerList = new();
public event Action<PlayerInfo?>? OnSelectionChanged;
public IReadOnlyList<PlayerInfo> PlayerInfo => _playerList;
public Func<PlayerInfo, string, string>? OverrideText;
public Comparison<PlayerInfo>? Comparison;
public PlayerListControl()
{
_adminSystem = EntitySystem.Get<AdminSystem>();
_verbSystem = EntitySystem.Get<VerbSystem>();
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
// Fill the Option data
PlayerListContainer.ItemPressed += PlayerListItemPressed;
PlayerListContainer.GenerateItem += GenerateButton;
PopulateList(_adminSystem.PlayerList);
FilterLineEdit.OnTextChanged += _ => FilterList();
_adminSystem.PlayerListChanged += PopulateList;
BackgroundPanel.PanelOverride = new StyleBoxFlat {BackgroundColor = new Color(32, 32, 40)};
}
private void PlayerListItemPressed(BaseButton.ButtonEventArgs args, ListData data)
{
if (data is not PlayerListData {Info: var selectedPlayer})
return;
if (args.Event.Function == EngineKeyFunctions.UIClick)
{
OnSelectionChanged?.Invoke(selectedPlayer);
// update label text. Only required if there is some override (e.g. unread bwoink count).
if (OverrideText != null && args.Button.Children.FirstOrDefault()?.Children?.FirstOrDefault() is Label label)
label.Text = GetText(selectedPlayer);
}
else if (args.Event.Function == ContentKeyFunctions.OpenContextMenu)
{
_verbSystem.VerbMenu.OpenVerbMenu(selectedPlayer.EntityUid);
}
}
private void FilterList()
{
_sortedPlayerList.Clear();
foreach (var info in _playerList)
{
var displayName = $"{info.CharacterName} ({info.Username})";
if (info.IdentityName != info.CharacterName)
displayName += $" [{info.IdentityName}]";
if (!string.IsNullOrEmpty(FilterLineEdit.Text)
&& !displayName.ToLowerInvariant().Contains(FilterLineEdit.Text.Trim().ToLowerInvariant()))
continue;
_sortedPlayerList.Add(info);
}
if (Comparison != null)
_sortedPlayerList.Sort((a, b) => Comparison(a, b));
PlayerListContainer.PopulateList(_sortedPlayerList.Select(info => new PlayerListData(info)).ToList());
}
public void PopulateList(IReadOnlyList<PlayerInfo>? players = null)
{
players ??= _adminSystem.PlayerList;
_playerList = players.ToList();
FilterList();
}
private string GetText(PlayerInfo info)
{
var text = $"{info.CharacterName} ({info.Username})";
if (OverrideText != null)
text = OverrideText.Invoke(info, text);
return text;
}
private void GenerateButton(ListData data, ListContainerButton button)
{
if (data is not PlayerListData { Info: var info })
return;
button.AddChild(new BoxContainer
{
Orientation = LayoutOrientation.Vertical,
Children =
{
new Label
{
ClipText = true,
Text = GetText(info)
}
}
});
button.EnableAllKeybinds = true;
button.AddStyleClass(ListContainer.StyleClassListContainerButton);
}
}
public record PlayerListData(PlayerInfo Info) : ListData;
}