* Apply patch 1777eea9a4..6b32bb2b14
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* make red squiggly line go away
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Add todo list
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Add palette to `TextureButton`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* migrate `ContextMenu` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* tweak NT colors
* New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet`
* Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons`
* move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* tweak color & update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* chat is this real (update chat palette)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Update todo
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `SmallButton` and remove some obsolete things from `StyleNano`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* replace `ButtonColorGreen` with `Positive`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `Placeholder`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Examine popup buttons
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* move over more things & cleanup `StyleNano` more (under 1000 lines!!!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Remove some more redundant stuff
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Undo style change for chat window
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* paper editing works now
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `OptionButton` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* fix `ActionButton` not having highlighting
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ButtonBig` and more cleanup
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move items inheriting from `ISheetletConfig` into their own directory
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Cleanup & move `Label` styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Action search box styles
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Moved, stuff is
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* yap & move over MORE stuff (just like one thing left!!!)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Change status classes to appropriate existing classes
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* remove remaining references to `StyleNano`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Fix some hardcoding & broken code, `GetFromControl`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Scrollbars!
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* chores
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* clean up `StyleClass.cs`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ItemListSheetlet` refactor
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* more chores!
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Consistency w/ directory structure
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move `MainMenuSheetlet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `ColorPalette`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* whoopsie
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Remove most sheet-specific sheetlets
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys)
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* yap
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* MASSIVE resharper skill issue
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* actually use `ISheetletConfig`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* have specific sheetlet be specific
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `GetResourceOr`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* cleanup & move / remove `IPalette`s
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* actually do specific stylesheets correctly & fix tooltips
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* cleanup & logging
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* Move `FontKind` and `FontKindExtensions` to their own files
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* rename `InterfaceStylesheet` to `SystemStylesheet`
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* change `ButtonHovered` etc to `PseudoHovered` etc
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* give the palettes fun names
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* `StyleSpace` is no more
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* It should compile now! I am now going to bed (fr) if it fails it fails
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* make squiggly red line go away
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
* add additional type restrictions to sheetlets
* `CommonStylesheet`
* minor cleanup
* Make `GetSheetletRules` not horrible
* wait this was duplicating style rules. oops!
* move some sheetlets to their associated xamls
* oh wait apparently that was important
* review pass 1
* review pass 2 (font & color stuff)
* review pass 3: remove unused stuff / filename fix
* fix warnings & "replace cast with explicit variable type"
* move `Palette` stuff to its own directory
* tweak colors (they're different now that I actually fixed the OKlab thing)
* review pass 4: little things
* make window close button grey before hovering
* refactor `HLine` to make it less terrible and allow it to be styled
* fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding
* band-aid missing references in `StyleNano`
* move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper`
* remove dictionary field from `IStylesheetManager`
* Add check for unloaded sheetlets
* style tweaks to satisfy OCD
* I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow`
* tweak palettes for like the fourth time
* construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete
* rename `BackgroundPanel` classes for consistency
* tweak window / `ListContainer`
* oh right you use `///` not `/**`
* font system is bad, make it temporary
* acknowledge Divider funkyness
* remove use of class `Disabled`
* `ColorPalette` allow overriding colors with brace initialization
* review pass again
* tweak disabled button colors
* `StatusPalette` tweaks
* typo
* Make squiggly red line go away
* Delete `Redux`
* Remove all references to `Redux`
* make red less radioactive
* Store stylesheet name inside stylesheet class
* fix merge errors
* use RT's Oklab support instead
* shuffle around `StylesheetManager` fields
* apply stylesheets based off `StylesheetComponent`
* simplify `ColorPalette` construction
* add todo for `SheetletConfigType`
* `OptionButton` has a background color now
* fix disabled buttons
* sigh (red color palette fixed)
* make `ItemList` use primary palette
* Revert "apply stylesheets based off `StylesheetComponent`"
This reverts commit c05b147da845f6e04ff33d1cbd91a18a92c676d7.
* dead code removal
* buttons are green when pressed (we need togglebuttons)
---------
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
195 lines
6.9 KiB
C#
195 lines
6.9 KiB
C#
using Content.Client.Atmos.Monitor.UI.Widgets;
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using Content.Client.Message;
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using Content.Client.Stylesheets.Palette;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Monitor;
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using Content.Shared.Atmos.Monitor.Components;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.Temperature;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.Atmos.Monitor.UI;
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[GenerateTypedNameReferences]
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public sealed partial class AirAlarmWindow : FancyWindow
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{
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public event Action<string, IAtmosDeviceData>? AtmosDeviceDataChanged;
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public event Action<IAtmosDeviceData>? AtmosDeviceDataCopied;
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public event Action<string, AtmosMonitorThresholdType, AtmosAlarmThreshold, Gas?>? AtmosAlarmThresholdChanged;
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public event Action<AirAlarmMode>? AirAlarmModeChanged;
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public event Action<bool>? AutoModeChanged;
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public event Action? ResyncAllRequested;
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private RichTextLabel _address => CDeviceAddress;
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private RichTextLabel _deviceTotal => CDeviceTotal;
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private RichTextLabel _pressure => CPressureLabel;
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private RichTextLabel _temperature => CTemperatureLabel;
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private RichTextLabel _alarmState => CStatusLabel;
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private TabContainer _tabContainer => CTabContainer;
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private BoxContainer _ventDevices => CVentContainer;
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private BoxContainer _scrubberDevices => CScrubberContainer;
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private Dictionary<string, PumpControl> _pumps = new();
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private Dictionary<string, ScrubberControl> _scrubbers = new();
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private Dictionary<string, SensorInfo> _sensors = new();
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private Button _resyncDevices => CResyncButton;
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private Dictionary<Gas, Label> _gasLabels = new();
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private OptionButton _modes => CModeButton;
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private CheckBox _autoMode => AutoModeCheckBox;
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public AirAlarmWindow()
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{
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RobustXamlLoader.Load(this);
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foreach (var mode in Enum.GetValues<AirAlarmMode>())
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{
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var text = mode switch
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{
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AirAlarmMode.Filtering => "air-alarm-ui-mode-filtering",
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AirAlarmMode.WideFiltering => "air-alarm-ui-mode-wide-filtering",
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AirAlarmMode.Fill => "air-alarm-ui-mode-fill",
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AirAlarmMode.Panic => "air-alarm-ui-mode-panic",
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AirAlarmMode.None => "air-alarm-ui-mode-none",
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_ => "error",
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};
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_modes.AddItem(Loc.GetString(text));
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}
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_modes.OnItemSelected += args =>
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{
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_modes.SelectId(args.Id);
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AirAlarmModeChanged!.Invoke((AirAlarmMode) args.Id);
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};
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_autoMode.OnToggled += _ =>
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{
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AutoModeChanged!.Invoke(_autoMode.Pressed);
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};
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_tabContainer.SetTabTitle(0, Loc.GetString("air-alarm-ui-window-tab-vents"));
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_tabContainer.SetTabTitle(1, Loc.GetString("air-alarm-ui-window-tab-scrubbers"));
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_tabContainer.SetTabTitle(2, Loc.GetString("air-alarm-ui-window-tab-sensors"));
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_resyncDevices.OnPressed += _ =>
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{
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_ventDevices.RemoveAllChildren();
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_pumps.Clear();
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_scrubberDevices.RemoveAllChildren();
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_scrubbers.Clear();
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CSensorContainer.RemoveAllChildren();
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_sensors.Clear();
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ResyncAllRequested!.Invoke();
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};
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}
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public void SetEntity(EntityUid uid)
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{
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EntityView.SetEntity(uid);
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}
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public void UpdateState(AirAlarmUIState state)
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{
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_address.SetMarkup(state.Address);
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_deviceTotal.SetMarkup($"{state.DeviceCount}");
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_pressure.SetMarkup(Loc.GetString("air-alarm-ui-window-pressure", ("pressure", $"{state.PressureAverage:0.##}")));
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_temperature.SetMarkup(Loc.GetString("air-alarm-ui-window-temperature", ("tempC", $"{TemperatureHelpers.KelvinToCelsius(state.TemperatureAverage):0.#}"), ("temperature", $"{state.TemperatureAverage:0.##}")));
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_alarmState.SetMarkup(Loc.GetString("air-alarm-ui-window-alarm-state",
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("color", ColorForAlarm(state.AlarmType)),
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("state", state.AlarmType)));
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UpdateModeSelector(state.Mode);
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UpdateAutoMode(state.AutoMode);
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foreach (var (addr, dev) in state.DeviceData)
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{
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UpdateDeviceData(addr, dev);
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}
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_modes.Visible = !state.PanicWireCut;
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CModeSelectLocked.Visible = state.PanicWireCut;
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}
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public void UpdateModeSelector(AirAlarmMode mode)
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{
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_modes.SelectId((int) mode);
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}
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public void UpdateAutoMode(bool enabled)
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{
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_autoMode.Pressed = enabled;
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}
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public void UpdateDeviceData(string addr, IAtmosDeviceData device)
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{
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switch (device)
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{
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case GasVentPumpData pump:
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if (!_pumps.TryGetValue(addr, out var pumpControl))
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{
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var control = new PumpControl(pump, addr);
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control.PumpDataChanged += AtmosDeviceDataChanged;
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control.PumpDataCopied += AtmosDeviceDataCopied;
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_pumps.Add(addr, control);
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CVentContainer.AddChild(control);
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}
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else
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{
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pumpControl.ChangeData(pump);
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}
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break;
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case GasVentScrubberData scrubber:
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if (!_scrubbers.TryGetValue(addr, out var scrubberControl))
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{
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var control = new ScrubberControl(scrubber, addr);
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control.ScrubberDataChanged += AtmosDeviceDataChanged;
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control.ScrubberDataCopied += AtmosDeviceDataCopied;
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_scrubbers.Add(addr, control);
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CScrubberContainer.AddChild(control);
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}
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else
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{
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scrubberControl.ChangeData(scrubber);
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}
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break;
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case AtmosSensorData sensor:
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if (!_sensors.TryGetValue(addr, out var sensorControl))
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{
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var control = new SensorInfo(sensor, addr);
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control.OnThresholdUpdate += AtmosAlarmThresholdChanged;
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control.SensorDataCopied += AtmosDeviceDataCopied;
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_sensors.Add(addr, control);
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CSensorContainer.AddChild(control);
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}
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else
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{
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sensorControl.ChangeData(sensor);
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}
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break;
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}
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}
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public static Color ColorForThreshold(float amount, AtmosAlarmThreshold threshold)
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{
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threshold.CheckThreshold(amount, out var curAlarm);
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return ColorForAlarm(curAlarm);
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}
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public static Color ColorForAlarm(AtmosAlarmType curAlarm)
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{
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return curAlarm switch
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{
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AtmosAlarmType.Danger => Palettes.Status.Critical,
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AtmosAlarmType.Warning => Palettes.Status.Warning,
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_ => Palettes.Status.Good,
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};
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}
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}
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