* clean up a bunch of R&D code * don't store components * brug * speedrun some sloth review * technology disks * expand functionality, begin work on printer * disk printer ui * file * fix the rebase * disk console is finito * Update DiskConsoleSystem.cs
22 lines
765 B
C#
22 lines
765 B
C#
using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Research.TechnologyDisk.Components;
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[RegisterComponent]
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public sealed class DiskConsoleComponent : Component
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{
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[DataField("pricePerDisk"), ViewVariables(VVAccess.ReadWrite)]
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public int PricePerDisk = 2500;
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[DataField("diskPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string DiskPrototype = "TechnologyDisk";
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[DataField("printDuration")]
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public TimeSpan PrintDuration = TimeSpan.FromSeconds(1);
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[DataField("printSound")]
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public SoundSpecifier PrintSound = new SoundPathSpecifier("/Audio/Machines/printer.ogg");
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}
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