* predict damage examine * . * required true * nits --------- Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
10 lines
297 B
C#
10 lines
297 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Damage.Components;
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/// <summary>
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/// Shows a detailed examine window with this entity's damage stats when examined.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class DamageExaminableComponent : Component;
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