Files
tbd-station-14/Content.IntegrationTests/Tests/DeleteInventoryTest.cs
2022-07-28 18:02:09 -07:00

57 lines
2.1 KiB
C#

using System.Threading.Tasks;
using Content.Server.Clothing.Components;
using Content.Server.Inventory;
using Content.Shared.Clothing.EntitySystems;
using Content.Shared.Inventory;
using Content.Shared.Item;
using NUnit.Framework;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.IntegrationTests.Tests
{
[TestFixture]
public sealed class DeleteInventoryTest
{
// Test that when deleting an entity with an InventoryComponent,
// any equipped items also get deleted.
[Test]
public async Task Test()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
var server = pairTracker.Pair.Server;
await server.WaitAssertion(() =>
{
// Spawn everything.
var mapMan = IoCManager.Resolve<IMapManager>();
var invSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<InventorySystem>();
mapMan.CreateNewMapEntity(MapId.Nullspace);
var entMgr = IoCManager.Resolve<IEntityManager>();
var container = entMgr.SpawnEntity(null, MapCoordinates.Nullspace);
entMgr.AddComponent<ServerInventoryComponent>(container);
entMgr.AddComponent<ContainerManagerComponent>(container);
var child = entMgr.SpawnEntity(null, MapCoordinates.Nullspace);
var item = entMgr.AddComponent<ClothingComponent>(child);
IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ClothingSystem>().SetSlots(item.Owner, SlotFlags.HEAD, item);
// Equip item.
Assert.That(invSystem.TryEquip(container, child, "head"), Is.True);
// Delete parent.
entMgr.DeleteEntity(container);
// Assert that child item was also deleted.
Assert.That(item.Deleted, Is.True);
});
await pairTracker.CleanReturnAsync();
}
}
}