Files
tbd-station-14/Content.Shared/GameObjects/Components/Items/ItemComponentState.cs
2020-06-08 06:37:59 -04:00

20 lines
478 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Items
{
[Serializable, NetSerializable]
public class ItemComponentState : ComponentState
{
public string EquippedPrefix { get; set; }
public override uint NetID => ContentNetIDs.ITEM;
public ItemComponentState(string equippedPrefix)
{
EquippedPrefix = equippedPrefix;
}
}
}