75 lines
2.7 KiB
C#
75 lines
2.7 KiB
C#
using Content.Server.Mind.Components;
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using Content.Server.Objectives.Interfaces;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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using Content.Server.Traitor;
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namespace Content.Server.Objectives.Conditions
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{
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[DataDefinition]
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public sealed class RandomTraitorAliveCondition : IObjectiveCondition
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{
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private Mind.Mind? _target;
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public IObjectiveCondition GetAssigned(Mind.Mind mind)
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{
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var entityMgr = IoCManager.Resolve<IEntityManager>();
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var allOtherTraitors = new List<Mind.Mind>();
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foreach (var targetMind in entityMgr.EntityQuery<MindComponent>())
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{
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if (targetMind.Mind?.CharacterDeadIC == false && targetMind.Mind != mind && targetMind.Mind?.HasRole<TraitorRole>() == true)
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{
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allOtherTraitors.Add(targetMind.Mind);
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}
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}
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return new RandomTraitorAliveCondition {_target = IoCManager.Resolve<IRobustRandom>().Pick(allOtherTraitors)};
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}
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public string Title
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{
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get
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{
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var targetName = string.Empty;
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var jobName = _target?.CurrentJob?.Name ?? "Unknown";
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if (_target == null)
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return Loc.GetString("objective-condition-other-traitor-alive-title", ("targetName", targetName), ("job", jobName));
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if (_target.CharacterName != null)
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targetName = _target.CharacterName;
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else if (_target.OwnedEntity is {Valid: true} owned)
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targetName = IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(owned).EntityName;
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return Loc.GetString("objective-condition-other-traitor-alive-title", ("targetName", targetName), ("job", jobName));
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}
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}
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public string Description => Loc.GetString("objective-condition-other-traitor-alive-description");
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public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResourcePath("Objects/Misc/bureaucracy.rsi"), "folder-white");
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public float Progress => (!_target?.CharacterDeadIC ?? true) ? 1f : 0f;
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public float Difficulty => 1.75f;
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public bool Equals(IObjectiveCondition? other)
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{
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return other is RandomTraitorAliveCondition kpc && Equals(_target, kpc._target);
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}
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public override bool Equals(object? obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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if (ReferenceEquals(this, obj)) return true;
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return obj is RandomTraitorAliveCondition alive && alive.Equals(this);
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}
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public override int GetHashCode()
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{
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return _target?.GetHashCode() ?? 0;
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}
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}
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}
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