Files
tbd-station-14/Content.Client/GameObjects/Components/PlaceableSurfaceComponent.cs
DrSmugleaf 06b1939a60 Update usages of ! is with is not (#2584)
* Update usages of ! is with is not

* Content.IntegrationTests commit

* Content.Server commit

* Content.Shared commit

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-11-27 00:33:31 +11:00

42 lines
1.0 KiB
C#

#nullable enable
using Content.Shared.GameObjects.Components;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components
{
[RegisterComponent]
[ComponentReference(typeof(SharedPlaceableSurfaceComponent))]
public class PlaceableSurfaceComponent : SharedPlaceableSurfaceComponent
{
private bool _isPlaceable;
public override bool IsPlaceable
{
get => _isPlaceable;
set
{
if (_isPlaceable == value)
{
return;
}
_isPlaceable = value;
Dirty();
}
}
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
{
base.HandleComponentState(curState, nextState);
if (curState is not PlaceableSurfaceComponentState state)
{
return;
}
_isPlaceable = state.IsPlaceable;
}
}
}