Files
tbd-station-14/Content.Server/Atmos/Components/IgniteOnCollideComponent.cs
2022-01-31 00:44:45 +11:00

20 lines
480 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Content.Server.Atmos.Components
{
[RegisterComponent]
public class IgniteOnCollideComponent : Component
{
public override string Name => "IgniteOnCollide";
[DataField("fireStacks")]
public float FireStacks { get; set; }
}
}