Files
tbd-station-14/Content.Shared/Atmos/EntitySystems/SharedGasPressurePumpSystem.cs
Milon 92a3fd99ca Fix gas pressure pump prediction (#35865)
* ACTUALLY predict gas pumps

* generic fake

* aaaaaaaaaaaaa
2025-03-28 10:42:16 +11:00

104 lines
3.9 KiB
C#

using Content.Shared.Administration.Logs;
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.Piping;
using Content.Shared.Atmos.Piping.Binary.Components;
using Content.Shared.Atmos.Piping.Components;
using Content.Shared.Database;
using Content.Shared.Examine;
using Content.Shared.Power;
using Content.Shared.Power.EntitySystems;
namespace Content.Shared.Atmos.EntitySystems;
public abstract class SharedGasPressurePumpSystem : EntitySystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedPowerReceiverSystem _receiver = default!;
[Dependency] protected readonly SharedUserInterfaceSystem UserInterfaceSystem = default!;
// TODO: Check enabled for activatableUI
// TODO: Add activatableUI to it.
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasPressurePumpComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<GasPressurePumpComponent, PowerChangedEvent>(OnPowerChanged);
SubscribeLocalEvent<GasPressurePumpComponent, GasPressurePumpChangeOutputPressureMessage>(OnOutputPressureChangeMessage);
SubscribeLocalEvent<GasPressurePumpComponent, GasPressurePumpToggleStatusMessage>(OnToggleStatusMessage);
SubscribeLocalEvent<GasPressurePumpComponent, AtmosDeviceDisabledEvent>(OnPumpLeaveAtmosphere);
SubscribeLocalEvent<GasPressurePumpComponent, ExaminedEvent>(OnExamined);
}
private void OnExamined(Entity<GasPressurePumpComponent> ent, ref ExaminedEvent args)
{
if (!Transform(ent).Anchored)
return;
if (Loc.TryGetString("gas-pressure-pump-system-examined",
out var str,
("statusColor", "lightblue"), // TODO: change with pressure?
("pressure", ent.Comp.TargetPressure)
))
{
args.PushMarkup(str);
}
}
private void OnInit(Entity<GasPressurePumpComponent> ent, ref ComponentInit args)
{
UpdateAppearance(ent);
}
private void OnPowerChanged(Entity<GasPressurePumpComponent> ent, ref PowerChangedEvent args)
{
UpdateAppearance(ent);
}
private void UpdateAppearance(Entity<GasPressurePumpComponent, AppearanceComponent?> ent)
{
if (!Resolve(ent, ref ent.Comp2, false))
return;
var pumpOn = ent.Comp1.Enabled && _receiver.IsPowered(ent.Owner);
_appearance.SetData(ent, PumpVisuals.Enabled, pumpOn, ent.Comp2);
}
private void OnToggleStatusMessage(Entity<GasPressurePumpComponent> ent, ref GasPressurePumpToggleStatusMessage args)
{
ent.Comp.Enabled = args.Enabled;
_adminLogger.Add(LogType.AtmosPowerChanged,
LogImpact.Medium,
$"{ToPrettyString(args.Actor):player} set the power on {ToPrettyString(ent):device} to {args.Enabled}");
Dirty(ent);
UpdateAppearance(ent);
UpdateUi(ent);
}
private void OnOutputPressureChangeMessage(Entity<GasPressurePumpComponent> ent, ref GasPressurePumpChangeOutputPressureMessage args)
{
ent.Comp.TargetPressure = Math.Clamp(args.Pressure, 0f, Atmospherics.MaxOutputPressure);
_adminLogger.Add(LogType.AtmosPressureChanged,
LogImpact.Medium,
$"{ToPrettyString(args.Actor):player} set the pressure on {ToPrettyString(ent):device} to {args.Pressure}kPa");
Dirty(ent);
UpdateUi(ent);
}
private void OnPumpLeaveAtmosphere(Entity<GasPressurePumpComponent> ent, ref AtmosDeviceDisabledEvent args)
{
ent.Comp.Enabled = false;
Dirty(ent);
UpdateAppearance(ent);
UserInterfaceSystem.CloseUi(ent.Owner, GasPressurePumpUiKey.Key);
}
protected virtual void UpdateUi(Entity<GasPressurePumpComponent> ent)
{
}
}