* Firestarter fixes - Actually networks the action. - Namespace fixes. * No networky for you
25 lines
754 B
C#
25 lines
754 B
C#
using Content.Shared.Actions;
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using Content.Shared.Atmos.Components;
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namespace Content.Shared.Atmos.EntitySystems;
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public abstract class SharedFirestarterSystem : EntitySystem
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{
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[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<FirestarterComponent, ComponentInit>(OnComponentInit);
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}
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/// <summary>
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/// Adds the firestarter action.
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/// </summary>
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private void OnComponentInit(EntityUid uid, FirestarterComponent component, ComponentInit args)
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{
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_actionsSystem.AddAction(uid, ref component.FireStarterActionEntity, component.FireStarterAction, uid);
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Dirty(uid, component);
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}
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}
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