Commit Graph

5486 Commits

Author SHA1 Message Date
metalgearsloth
793a09336e Fix spreader test (#15303) 2023-04-11 03:02:24 -07:00
Kara
3bb2b27169 Delete more body code (#15259) 2023-04-10 23:28:10 -07:00
deltanedas
27bdc5d4b5 prevent nettles from injecting through hardsuit (#14895)
* prevent nettles from injecting through hardsuit

* pro

* better

* pro

* pro

* noob

* inject popup

* caution

* )

* ;

* 💀

* 💀

* scaf + bomb suit immune to nettle

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-10 19:19:43 -07:00
Kara
4538a0b23e Fix minor puddle regressions (#15295) 2023-04-10 20:56:21 -05:00
deltanedas
7c8f4054f3 artifacts no longer rigged (#15283)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-10 15:35:42 -07:00
Nemanja
2d78c50f3e fix material reclaimer sound issue (#15278)
* fix material reclaimer sound issue

* this, too
2023-04-10 16:30:33 -05:00
metalgearsloth
360f16fee5 Fix edgespreaderprototype linter (#15265) 2023-04-10 17:54:50 +10:00
metalgearsloth
a17bb60321 Fix spreader logic (#15260) 2023-04-10 16:43:25 +10:00
metalgearsloth
aebe31cfde Fix master (#15256) 2023-04-10 15:47:51 +10:00
brainfood1183
8e817e2b97 pirate content (#11799)
* pirate content

* pirate content

* merge

* merge

* update launchers

* trying to fix launcher error

* merge

* merge

* merge

* fix for launchers

* update to held cannon sprite

* attempt to fix issue

* first updates in long time

* changes mostly to sprites

* more sprite fixes

* more sprite changes

* json fixes

* small update

* new pirate crate

* update

* updae json

* fix eva

* update accent

* fix accentcomp

* improved pirate chest

* accent localized

* station to docks

* modified the pirate ship

* changed pda spawns for firstmate nad piratecaptain to passenger pdas

* fixes

* pirate accent

* removed  spacing in shotgun.yml

* redo accent

* fix

* removed no spawn from helmet hardsuit

* suffix capitalization

* tweaks

* a

* jusdt fixing up the hi and yes which are both replacement and not replacement and replaced.

* pirate accent fixes

* desc fix

---------

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-04-09 22:47:40 -07:00
metalgearsloth
317a4013eb Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Nemanja
57f2a768a0 Material Reclaimer (#14969)
* Material Reclaimer

* Fix this test

* autostack output, tweak volume, add upgrade examine

* whitelist AND blacklist support

why not

* trying so hard to get this fucking test to work

* EmoGarbage delves into MaterialArbitrageTest, never to return

* VV and restore cloth to glory

* make the system more robust

* even more stuff has composition; add blacklist for important items

* fix test fails

* convert recycling

* forgor :sadge:

* lol

* simply a modiCUM of doc commentary
2023-04-09 23:38:20 -05:00
DrSmugleaf
39f272fa5c Remove PA component references (#15252) 2023-04-10 14:10:33 +10:00
DrSmugleaf
66adf34f59 Remove cryo pod component references (#15247) 2023-04-09 15:28:19 -07:00
DrSmugleaf
ec28358e06 Remove mech component references (#15246) 2023-04-09 15:20:55 -07:00
Menshin
409af4f481 Fixes air sensors not accessing gas mixture on construction + visual fixes (#15224) 2023-04-08 19:25:38 -07:00
metalgearsloth
b65bfd1fcf Don't sell non-dead mobs on cargo (#15228) 2023-04-09 11:59:41 +10:00
Emisse
c35acd2e0c Remove insane murder chems from ventclog event (#15214) 2023-04-09 10:35:49 +10:00
DrSmugleaf
b89159cf78 Remove kitchen spike component references (#15221) 2023-04-09 09:53:29 +10:00
DrSmugleaf
cf19015086 Remove spawn point component references (#15222) 2023-04-09 09:52:52 +10:00
DrSmugleaf
34bcd042d1 Remove combat mode component reference (#15206) 2023-04-08 13:16:48 -07:00
DrSmugleaf
b4164e62b1 Remove id card console component reference (#15205) 2023-04-08 13:15:52 -07:00
Leon Friedrich
507b0d7320 Fix computer deconstruction (#15187) 2023-04-08 10:54:28 +10:00
Morb
3c06b87572 Use chat emotes for disease (#15134)
* Use chat emote system for disease

* Use chat emotes in prototypes

* Fix sound path

* Fix prototype ids

* Update Content.Server/Disease/DiseaseSystem.cs

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>

---------

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2023-04-07 16:17:30 -07:00
DrSmugleaf
b947856431 Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
metalgearsloth
9b616784ed Fix NPC arrival distance for nodes (#15193) 2023-04-07 20:54:20 +10:00
DrSmugleaf
97a8b64c1d Remove disposal tubes component references and ECS some of it (#15188) 2023-04-06 20:20:50 -07:00
Kara
e7e9be0073 Reagent interactivity (pt. 1) (#15130)
* Puddle slippy

* spillable melee

* splash spilling!

* splat melee sound

* p
2023-04-06 16:20:48 -05:00
Leon Friedrich
4effb5478a Fix RCD checks (#15167) 2023-04-06 15:26:14 +10:00
keronshb
e1cd163344 Multiple uses on Food/Drink won't cancel the do-after anymore (#15163)
* stops do-afters from cancelling if food/drink is used twice

* Update DrinkSystem.cs
2023-04-05 19:47:20 -07:00
Leon Friedrich
a36a64e6c5 Implicit gas tile & decal states (#15146) 2023-04-05 17:43:12 -06:00
Leon Friedrich
29ad3e50ac Fix weapon cooldown serialization while mapping (#15123) 2023-04-05 17:37:50 -06:00
DEATHB4DEFEAT
c02dd02c34 uichange Chemmaster (#14237) 2023-04-05 16:55:14 -06:00
keronshb
034d489be2 Removes clown abuse (#15145) 2023-04-05 16:44:26 -06:00
Leon Friedrich
b9b8180131 DoAfter & misc interaction fixes (#15144) 2023-04-05 10:19:28 +10:00
Leon Friedrich
df3dae9093 DoAfter fixes (#15127) 2023-04-03 23:28:55 -07:00
Kara
18df657fb6 Word replacement accent system (#15086) 2023-04-03 19:50:37 -07:00
metalgearsloth
846274b7b8 Don't re-close closed doors (#15007)
Fixes them re-closing on shuttle departure. If this is bad can just make shuttle code handle it but this seemed more appropriate?
2023-04-03 13:28:27 -05:00
Morb
fc61b9da62 Use string for arrivals map cvar (#15104) 2023-04-03 22:25:31 +10:00
Whisper
0e43f90bb8 The bleed update (#14814)
* Removed arbitrary modifier scaling. The bleed amount is now 1-1 in units.

* Added some comments to explain the blood and bleed code

* added some comments

* added some comments

* profusely bleeding message scales with max bleed rate

* Added some comments

* Added some comments (tm)

* Halved the speed bleed rate heals.

* Changed the wording of a comment to make the function of the values more clear

* Changed bleed rate values, made heat heal more bleed rate

* doubled crit chance, since damage types were reduced

* Made iron restore more blood, 2->4u per 1u

* Starting to add the blood pack

* add bloodlevel to healingcomponent

* Created code support in the healing system for restoring blood

* first test of blood pack prototype

* More pack testing, and defining the yml stack

* yml syntax fix

* adds bloodpack tag

* Successfully added the item, but the effect and deletion after using the item is not working yet.

* the blood regen worksgit add -A!

* blood pack is entirely functioning

* Removed bleed rate healing from brute pack

* Comment correction

* I tried

* Removed bleed stats from corrupted corgi, they inherit same stats from basemob

* Removed bleed stats from xeno, they inherit same stats from a base mob

* Removed bleed stats from diona, they inherit same stats from a base mob

* Removed bleed stats from slimes, they inherit same stats from a base mob

* All mobs now heal bloodloss damage at a rate of 1 instead of 0.25 when healthy

* The cautery now closes bleed wounds

* Nerf blood pack bleed rate heal

* Added 2 blood packs to medicine locker

* Added 2 blood packs to wall medicine locker

* Minor YML fix to chemistry locker, no changes in game

* Added tag to medical belt for blood pack, added 2 blood packs to medical belt

* Added 1 gauze to medical belt

* 5 blood packs addded to nanomed plus

* nanomed inventory change

* 2 blood packs added to medical supplies crate from cargo

* Moved 1 gauze from med kit to advanced med kit

* Moved 1 tricord pill from advanced med kit to basic med kit

* added 2 ointment to burn kit

* Moved ina syringe from burn treatment to oxygen kit

* Removed one gauze from brute kit

* Added one bloodpack to brute med kit

* Moved tranex acid syringe from advanced first aid to brute kit

* Poison medipen moved from advanced first aid kit to toxin kit

* Removed health analyzer from advanced first aid kit

* removed one brute pack from advanced aid kit

* added one ointment to advanced aid kit

* Added one blood pack to advanced aid kit

* Added 2 blood packs to combat med kit

* Starting with adding the license for the tg sprite

* Adds the blood pack sprite and meta.json code

* I forgor to actually code the sprite in

* Advanced med kit missing one blood pack

* Replaced tricord pill with emergency medipen in cobat kit

* Removed emergency pen from combat kit, there's no space for it

* Revert "I tried"

This reverts commit 94c2e28df3200993d3f09b72ecabc838ea5ae5c0.

* Trying to fix yml test fail

* Try again

* attempt number 3

* Restock crate price was too low

* fixing merge conflict without making a HUGE mess this time

* ???

* again

* again

* Can I add the newline now maybe???

* Revert "Can I add the newline now maybe???"

This reverts commit 22d26706a65a24633f7da1dea6315012e2d3ac6f.

* Adds the doafter fix code from Keron to the blood level healing

* minor typo fix

* Feedback from Emisse and sloth; Removed chance based feedback on cauterizing

* comment fix
2023-04-02 23:59:51 -06:00
Kara
22db95faaa Dwarf minor content (#15082)
* alcohol & body stuff

* vocal changes

* accent

* dumb
2023-04-02 22:28:49 -05:00
Nemanja
0f0b534239 Hunger ECS (#14939) 2023-04-03 12:42:30 +10:00
Leon Friedrich
19277a2276 More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

---------

Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00
Pieter-Jan Briers
c8e90e561b Server ban exemption system (#15076) 2023-04-03 10:24:55 +10:00
adamsong
bcb07142ae Allow ghosts to hear radio message globally (#15078) 2023-04-02 18:56:07 -05:00
Leon Friedrich
4e978d54a4 Fix cryopod interactions (#15045) 2023-04-03 06:30:03 +10:00
Slava0135
6412289334 Make energy sword reflect projectiles and hitscan shots (#14029) 2023-04-02 23:48:32 +10:00
Moony
eee96125df Revert "Moony z level hack (#15031)" (#15032)
This reverts commit 1f6663912b.
2023-03-31 21:50:11 -05:00
Moony
1f6663912b Moony z level hack (#15031)
* save work

* Adds Z levels

* a

* ladders + parallax scroll

* zoom out not in

* oops, sandbox

* oops i broke the law

* run ci

* fuck

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-03-31 21:49:10 -05:00
metalgearsloth
b6a735774b Add more dungeon layouts (#14924) 2023-03-30 22:54:17 -07:00