* Added logic for ContainerSpawnPoint checks
* Improved with template function
* fixed nullable
* hehe
* hehe T?
* added type check before cast
* another nullable fix
* and another one
* return to old code (found typo)
* Code cleanup
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
* Cryogenic sleep units
* pause map support
* no more body deletion
* Cryogenic Storage Units
* boowomp
* no more emag, no more dropping present people