Nemanja
fadee354db
Anomaly Locator ( #15677 )
2023-04-23 15:39:33 +10:00
metalgearsloth
a4dfe8beed
Power cell slot QOL ( #15373 )
2023-04-23 12:25:12 +10:00
metalgearsloth
6a6d40c83f
Station map init ( #15374 )
2023-04-13 21:13:24 +10:00
metalgearsloth
be4e69b0c0
Station maps ( #13027 )
2023-04-13 16:21:24 +10:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Alex Evgrashin
2ad9a5dfac
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
Justin Trotter
d4848a896a
active pinpointers finds targets upon map transition ( #10241 )
2022-08-08 14:27:30 +10:00
metalgearsloth
0318b6f9e5
Optimise pinpointer activation significantly ( #7169 )
2022-03-19 19:27:26 +01:00
metalgearsloth
836930e733
EntityLookup as a system for content ( #6931 )
2022-03-03 21:18:35 +11:00
Leon Friedrich
f13f743c51
Make use-in-hand default to activation interactions. ( #5951 )
2022-01-05 00:23:01 +11:00
Vera Aguilera Puerto
c8b65be747
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
1f9e1c033f
EntityWhitelist uses EntityUid
2021-11-09 13:08:09 +01:00
Vera Aguilera Puerto
e6e15b3728
Replace all ITransformComponent by TransformComponent
2021-11-08 12:37:32 +01:00
Alex Evgrashin
c1cf22d97e
Pinpointer ( #5131 )
...
* Add pinpointer sprites
* Start working on pinpointer
* Updated pinpointer
* Working on visuals
* Working on a pinpointer and eye rotation
* Add client/server pinpointers systems
* Minor cleanup
* Add distance support
* Add nuke tag
* Remove redundant flag and add pinpointer to caps locker
* Disable rotation of pinpointer
* Fixed distance
Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com >
2021-11-03 14:35:34 -07:00