DrSmugleaf
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8a27a5322a
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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DrSmugleaf
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4a8ed41e3a
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Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
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2020-08-13 14:40:27 +02:00 |
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Jackson Lewis
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6a22f2629b
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Update content repo and RobustToolbox
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2020-04-20 10:36:02 +01:00 |
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Pieter-Jan Briers
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f790eeb34d
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RaisePredictiveEvent works.
Needs sequence numbers fixed.
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2020-03-25 17:53:50 +01:00 |
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Pieter-Jan Briers
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705aeceba6
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Need to merge this
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2020-03-25 11:16:57 +01:00 |
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Acruid
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d16f433f45
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Adds test to make sure that calling IComponent.HandleComponentState() with null states does not throw an exception.
Fixes state handling code on components to not throw exceptions when called with null components.
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2020-02-09 02:28:47 -08:00 |
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ShadowCommander
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092f234943
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Add a check to make sure the CombatMode is the current player (#663)
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2020-02-09 10:42:44 +01:00 |
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Pieter-Jan Briers
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02d509fc5f
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Shitty combat mode & animations. (#367)
* Combat mode UI & targeting zones.
* Fix inventory hud positioning.
* Crappy attack animations.
* Import TG combat sounds
* More work on arcs.
* Implement hit sounds.
* Lunging, hit effects, some more stuff.
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2019-09-26 22:32:32 +02:00 |
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