Commit Graph

335 Commits

Author SHA1 Message Date
ShadowCommander
b38e780f01 Updates Submodule and updates Inventory Button variables 2019-08-09 15:47:59 -07:00
ShadowCommander
7753ae7c3a Added OpenStorage trigger on ActivateItemInWorld
When ActivateItemInWorld is pressed when hovering over a InventoryButton and the InventorySlot contains a storage item, it will open the StorageGUI.
2019-08-07 15:56:22 -07:00
Pieter-Jan Briers
3c09c18943 Update submodule, noise removal, parallax optimizations. 2019-08-07 18:10:55 +02:00
ShadowCommander
7454c62ff2 Upgraded ChatBox and fixed FocusChat hotkey
Upgraded ChatBox to use Keybinds.
Put cursor at the end of text of ChatBox history.
Fixed FocusChat hotkey getting called when typing in a LineEdit.
Added Keybinds.
2019-08-05 22:59:37 -07:00
ShadowCommander
ca9cc36a93 Merge remote-tracking branch 'upstream/master' into Input 2019-08-04 16:10:06 -07:00
ShadowCommander
7422d9148a Refactored input system 2019-08-04 16:03:51 -07:00
Pieter-Jan Briers
02da078baf Unified those messy FrameEventArgs. 2019-08-04 01:08:55 +02:00
Pieter-Jan Briers
3488ca0173 Try to work around space-wizards/space-station-14#284 2019-08-03 15:07:47 +02:00
Pieter-Jan Briers
8cf5195db6 .NET Core support.
Also dropped x86 because apparently unit tests still work.
2019-08-02 22:45:41 +02:00
ShadowCommander
151d3a3672 Fixed HandsGui and added an icon to access worn inventories (#279)
* Fixed HandsGui children so that HandsGui is clickable

* Added TextureButton for opening Storage items

* Update ClientInventoryComponent.cs

Fixed HandleComponentState so that it only updates the inventory when there are changes.

* Implemented storage button on Inventory

Adds a small button on the bottom right of Storage items when inside the inventory. When the button is pressed it opens the Storage UI.
2019-08-01 01:38:24 +02:00
Pieter-Jan Briers
1d9d01b355 Update submodule. 2019-08-01 00:13:58 +02:00
Pieter-Jan Briers
a7f1520d1f Fix speech bubble UI blocking world interaction. 2019-07-31 16:45:54 +02:00
Pieter-Jan Briers
ceb8cc8421 Use automatic component registration. 2019-07-31 15:07:54 +02:00
Acruid
2ea8bbf4eb Reagents & Solutions (#280)
* Added the ReagentPrototype class.

* Added the new Solution class.

* Added new shared SolutionComponent to the ECS system.

* Added some basic element and chemical reagent prototypes.

* Added a new Beaker item utilizing the SolutionComponent. This is a testing/debug entity, and should be removed or changed soon.

* Added filters for code coverage.

* Nightly work.

* Added the server SolutionComponent class.

* Added a bucket.
Verbs set up for solution interaction.

* Adds water tank entity to the game.

* Added a full water tank entity.
Solutions are properly serialized.
Solution can be poured between two containers.

* Solution class can now be enumerated.
SolutionComponent now calculates the color of the solution.

* Minor Cleanup.
2019-07-31 14:10:06 +02:00
Pieter-Jan Briers
41b72d5aa2 Remove visibility set from StorageWindow. 2019-07-31 13:48:50 +02:00
Pieter-Jan Briers
b6ab0298f4 Make sure speech bubbles stay below the HUD. 2019-07-31 13:43:59 +02:00
Pieter-Jan Briers
ad9d7573d6 Fix crash with speech bubbles maybe. 2019-07-31 13:17:06 +02:00
Pieter-Jan Briers
0086e60b6a Speech bubbles yo. 2019-07-30 23:13:05 +02:00
Pieter-Jan Briers
c635aeba79 Fix crash related to game HUD upon joining. 2019-07-26 17:56:07 +02:00
Pieter-Jan Briers
d906bcda03 Eris low walls & windows.
Still needs work blocked by better entity parenting, but oh well.
2019-07-26 13:53:18 +02:00
Pieter-Jan Briers
248e3f686b Fix APC window. 2019-07-24 12:36:18 +02:00
Pieter-Jan Briers
1fbb5915aa Better inventory window, inventory buttons on game HUD.
Part of #272
2019-07-23 23:24:47 +02:00
Pieter-Jan Briers
4d202a7678 Use new inventory icons for hands. 2019-07-20 16:02:19 +02:00
Víctor Aguilera Puerto
5abcb680ab Ignore some server-only components. (#276) 2019-07-20 14:26:50 +02:00
Pieter-Jan Briers
c675886713 Separate inventory & character UI. 2019-07-20 14:07:11 +02:00
Pieter-Jan Briers
f5d319bc3a Adds explicit inventory window. 2019-07-20 14:07:11 +02:00
Pieter-Jan Briers
b34a68a519 Remove instances of Visible = false for windows. 2019-07-19 16:12:02 +02:00
Pieter-Jan Briers
18efec6472 Game HUD improvements:
Added sandbox button, needs implementation.
Tutorial bound to F1.
Improved color of buttons.
2019-07-19 14:21:36 +02:00
Pieter-Jan Briers
1ba460e1a6 Update submodule, entity spawn rewrite. 2019-07-19 12:40:28 +02:00
Pieter-Jan Briers
c0717ed6a3 Do not show character interface for observers. 2019-07-19 11:15:33 +02:00
Pieter-Jan Briers
14d538997e Remove some redundant declarations from ChatBox.cs 2019-07-19 11:01:32 +02:00
Pieter-Jan Briers
42a41036ad Great I managed to forget about the local button too. 2019-07-19 11:00:18 +02:00
Pieter-Jan Briers
1a92d08399 Improves examine code
Examining now has larger range. Ghosts have no range limit.
Fixed some messy code and some bad netcode.
2019-07-19 10:45:55 +02:00
metalgearsloth
1f320eccd7 Add basic teleportation and portals (#269)
* Add basic teleportation and portals

* Address PJB's feedback and minor cleanup
2019-07-19 10:09:33 +02:00
Pieter-Jan Briers
52a6d9ff43 Better margin on the chat box. 2019-07-19 10:06:36 +02:00
Pieter-Jan Briers
8621d61278 Chat improvements:
Improved chat box styling.
"All" button now works as a toggle for.. all buttons!
Also improved persistence of the chat box when switching to/from lobby.
2019-07-19 01:23:16 +02:00
Pieter-Jan Briers
96516fa288 Make scrollbars less opaque. 2019-07-19 01:21:48 +02:00
Pieter-Jan Briers
90173f6147 Change lobby chat placeholder. 2019-07-19 01:21:22 +02:00
Pieter-Jan Briers
a3b0127328 Add placeholder for game chat. 2019-07-19 01:20:43 +02:00
Pieter-Jan Briers
b281cc28a1 Fix crash with ConstructorComponent. 2019-07-19 01:18:45 +02:00
Pieter-Jan Briers
40eca95661 Fix build. 2019-07-18 23:37:09 +02:00
Pieter-Jan Briers
6de6c6534c De-capitalize "Esc". 2019-07-18 23:34:41 +02:00
Pieter-Jan Briers
068c997519 Switch to Noto Sans Display in CSS. 2019-07-18 23:34:40 +02:00
Pieter-Jan Briers
c529f38517 Tutorial has a window title. 2019-07-18 23:34:40 +02:00
Víctor Aguilera Puerto
d9077bde74 Adds IThrown, ILand interfaces. Adds dice. (#273)
* Dice, IThrown, ILand

* Adds sounds to the dice using a sound collection.

* Seed random instance better.

* Missed a ")", should compile now
2019-07-18 23:33:02 +02:00
tentekal
92668432a7 Chat Filter using Flag Enums. (#270)
* Backing up local repo before upgrading OS, minor work on chat UI

* Cleaned out unnecessary modded files

* Got a working version of filter toggles based on flag enums

* Added localization to chatbox buttons

* Should actually fix modified proj files, thanks PJB

* Fixed enum operators to unset instead of toggle

* Added a local client class for storing net message details

* Reworked RepopulateChat to pull from a StoredChatMessage list

* Fixed messages dissapearing

* Re-ordered logic to be a bit more efficient with re-drawing chat
2019-07-18 23:32:48 +02:00
Pieter-Jan Briers
ce1eab9181 Update submodule, removal of window AddToScreen. 2019-07-18 22:49:49 +02:00
Pieter-Jan Briers
73511d9d8f Student cap icon for the tutorial. 2019-07-17 23:36:07 +02:00
Pieter-Jan Briers
4b9c4022b8 Adds character menu, crafting menu and tutorial to the top left. 2019-07-17 21:37:58 +02:00
Pieter-Jan Briers
69f9da944d Fix mouse input being "broken".
I accidentally made a screen-covering control so mouse input got eaten.
2019-07-17 17:08:58 +02:00