Commit Graph

13 Commits

Author SHA1 Message Date
DrSmugleaf
45df595c15 Fix storage fill giving no reason for failing (#27122) 2024-04-18 23:24:13 -04:00
Nemanja
cc8984d096 Grid Inventory (#21931)
* Grid Inventory

* oh boy we keep cracking on

* auto insertion is kinda working? gross, too!

* pieces and proper layouts

* fix the sprites

* mousing over grid pieces... finally

* dragging deez nuts all over the screen

* eek!

* dragging is 90% less horrendous

* auto-rotating

* flatten

* Rotation at last

* fix rotation and change keybind for removing items.

* rebinding and keybinding

* wow! look at that! configurable with a button! cool!

* dragging is a bit cooler, eh?

* hover insert, my beloved

* add some grids for storage, fix 1x1 storages, fix multiple inputs at once

* el navigation

* oh yeah some stuff i forgor

* more fixes and QOL stuff

* the griddening

* the last of it (yippee)

* sloth review :)
2023-12-04 16:04:39 -07:00
Nemanja
0c329ed661 Storage Standardization [Take 2] (#21270) 2023-10-30 20:55:55 -07:00
Leon Friedrich
00e274ea38 Add new entity spawn test & fix misc bugs (#19953) 2023-10-16 16:54:10 +11:00
metalgearsloth
7064f262b4 Add ore bag area pickups (#19358) 2023-09-12 22:34:04 +10:00
metalgearsloth
d5bd1c6f86 Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
metalgearsloth
2b916391ca Don't play storage fill sounds on mapinit (#10653) 2022-08-17 19:34:52 -07:00
Nemanja
5edf2ccad5 EntityStorage ECS (#9291) 2022-07-14 09:11:59 +10:00
metalgearsloth
47aa0815de Increase gun item sizes (gun nerf) (#8683) 2022-06-12 15:30:03 +10:00
Fishfish458
4c9e45a480 Storage Component ECS (#7530)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 22:11:15 +10:00
mirrorcult
2d610ebb52 Move spawning collections of EntitySpawnEntry out of StorageSystem, make Butcherable use it (#7305)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-28 09:58:13 -07:00
Fishfish458
e0c046cf8e Change storagesystem.fill to always grant an item to orgroups when probability is equal to 1.0 (#6916)
Co-authored-by: fishfish458 <fishfish458>
2022-03-27 14:04:58 -07:00
metalgearsloth
dfa4277e47 ECS StorageFill (#6351) 2022-01-29 22:45:40 +11:00