34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
using Content.Server.Storage.Components;
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using Robust.Shared.Random;
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using System.Linq;
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using Content.Shared.Storage;
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namespace Content.Server.Storage.EntitySystems;
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public sealed partial class StorageSystem
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{
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private void OnStorageFillMapInit(EntityUid uid, StorageFillComponent component, MapInitEvent args)
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{
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if (component.Contents.Count == 0) return;
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if (!TryComp<IStorageComponent>(uid, out var storage))
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{
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Logger.Error($"StorageFillComponent couldn't find any StorageComponent ({uid})");
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return;
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}
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var coordinates = Transform(uid).Coordinates;
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var spawnItems = EntitySpawnCollection.GetSpawns(component.Contents, _random);
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foreach (var item in spawnItems)
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{
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var ent = EntityManager.SpawnEntity(item, coordinates);
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if (storage.Insert(ent)) continue;
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Logger.ErrorS("storage", $"Tried to StorageFill {item} inside {uid} but can't.");
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EntityManager.DeleteEntity(ent);
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}
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}
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}
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