metalgearsloth
e97e7f8137
Revert "Add pathfinding for dynamic bodies" ( #18397 )
2023-07-28 19:58:31 +10:00
Vordenburg
49f3f07e30
Add pathfinding support for NPCs climbing tables ( #17415 )
2023-07-28 16:37:29 +10:00
Vordenburg
494b9e5b93
Add pathfinding for dynamic bodies ( #17416 )
...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-07-28 16:28:00 +10:00
PrPleGoo
852f041581
Add auth to the mass-media console ( #18345 )
...
* process my own comments
* add fields and handling
* little cleanups
* localization
* u
* whoops
2023-07-27 14:25:55 -06:00
Pieter-Jan Briers
7e5d03a1a8
Fix defib "return to body" prompt. ( #18376 )
2023-07-27 15:13:17 -04:00
Ilya246
4c47686fe8
fix angular braking ( #18207 )
2023-07-27 17:38:03 +10:00
Errant
c6d2fe6d03
Attacking a powered light now shocks an unarmed attacker ( #18340 )
2023-07-27 17:37:09 +10:00
MishaUnity
325d2a39ee
add mass-media system ( #18251 )
...
* Add Console, PDA news tab, and ringstone popup
* Add English localization
* Add mass-media console board to Advanced Entertainment resrarch
* Fix misprint
* Deleting unused libraries
* Fix round restart problem
* Fixing restart problem
* Just another fix
* Сode optimization
* Code optimization
2023-07-26 12:49:38 -06:00
metalgearsloth
b478d5326b
Remove component.Initialize calls ( #18230 )
2023-07-26 22:37:52 +10:00
MisterMecky
00104c92e4
change healing popup to be client only ( #18318 )
2023-07-26 02:05:32 -06:00
Nemanja
8b0d6a4d45
Prevent using LOOC in crit ( #18297 )
...
* Prevent crit players from using LOOC
* fix comment
2023-07-26 00:02:48 -06:00
c4llv07e
1b4373d567
Fix radiation sound not working ( #18282 )
...
* Fix radiation sound not working
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Make Geiger sound local
Signed-off-by: c4llv07e <kseandi@gmail.com >
---------
Signed-off-by: c4llv07e <kseandi@gmail.com >
2023-07-25 18:35:19 -06:00
Pieter-Jan Briers
9507520e40
Better synchronous IAsyncEnumerable<T> handling. ( #18296 )
2023-07-26 10:03:41 +10:00
Pieter-Jan Briers
12391b4881
Fix unit tests being inconsistent now. ( #18298 )
2023-07-26 10:03:29 +10:00
deltanedas
063f75ca29
let animals drink things ( #18236 )
...
* thirst .Owner removal
* thirst file scope
* drink update + minor refactor
* drink file scope
* let animals drink things
* dont eat/drink when dont need to
* admeme mouse override
* moo
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-07-25 15:32:10 -06:00
Nemanja
d55cd23b0a
Zombie Mode 𝓡𝓮𝓭𝓾𝔁 ( #18199 )
...
* zombie mode redux
* the great zombie changes
* fix this
* 65 down to 50
* empty
* Changes to address stalling
* make zombie nukies no longer nukies
* actually work
2023-07-25 15:31:35 -06:00
Phill101
ebe72ac2b3
introduce Bleed alert ( #18295 )
...
Co-authored-by: Phill101 <holypics4@gmail.com >
2023-07-25 15:28:35 -06:00
Pieter-Jan Briers
978887bf03
(Probably) fix random integration test failures. ( #18270 )
2023-07-25 11:10:50 +10:00
deltanedas
88eaf7a772
dragon minor refactor and stuff ( #18149 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-07-25 10:32:12 +10:00
Vordenburg
796d818bba
Check Deleted instead of null for HandTeleporter ( #18260 )
2023-07-24 14:21:44 -06:00
Leon Friedrich
f2bfdd8e17
Remove superseded machine linking code ( #18244 )
2023-07-24 12:07:35 +10:00
Leon Friedrich
a4063a5e33
More machine linking related map changes ( #18246 )
2023-07-24 11:29:57 +10:00
Leon Friedrich
5172188a48
Migrate machine linking and resave all maps ( #18243 )
2023-07-24 10:35:09 +10:00
Leon Friedrich
7786daa20e
Add some debug messages for random test failures. ( #18216 )
2023-07-24 03:22:57 +10:00
Pieter-Jan Briers
c6d2dd6c7b
Automatic server replay recordings ( #18235 )
...
Co-authored-by: Moony <moony@hellomouse.net >
2023-07-23 16:02:23 +02:00
metalgearsloth
5dd4169c51
Remove component.Startup calls ( #18229 )
2023-07-23 16:11:13 +10:00
metalgearsloth
1de396d566
Fix jetpack warnings ( #18227 )
2023-07-23 16:00:59 +10:00
TemporalOroboros
df1dcb74ac
Dewarns access ( #16666 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-07-23 14:19:51 +10:00
Nemanja
946073f3d2
fix anomalies spawning on escape pods ( #18225 )
2023-07-23 13:57:13 +10:00
Sailor
32def47862
Nullable reference "warning" ( #18191 )
2023-07-22 13:27:29 -04:00
Pieter-Jan Briers
b4b0fe41db
Admin notes bugfixes ( #18189 )
2023-07-21 15:43:47 +02:00
Riggle
579913b617
Better notes and bans ( #14228 )
...
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2023-07-21 13:38:52 +02:00
LankLTE
fb53c14a54
Made Artifact EORG a server config ( #18172 )
...
* Added config and updated sala
* CE's suggestion.
* Fixed config
* greater than
2023-07-21 03:49:10 -05:00
Arendian
580d481710
Make clumsy entities able to shoot funny weapons ( #18156 )
...
* Make clumsy entities able to shoot funny weapons
* remove unneeded line
2023-07-19 15:22:07 -06:00
Slava0135
2eb6689834
clown mimimi sleeping sound ( #18127 )
...
* clown mimimi sleeping sound
* make its own component
* different sound (with attribution)
* oopsie
* back to mimimi (with attribution)
2023-07-19 02:55:50 -06:00
TemporalOroboros
6313164368
Fixes singularity collision and consume range ( #13424 )
...
Co-authored-by: keronshb <keronshb@live.com >
2023-07-19 18:01:27 +10:00
Whisper
301fbffcfd
adds both blood level and body temp to analyzers and cryo ( #16778 )
...
* Ports temperature scanning from mining station 14
* Added blood level to analyzer
* adds body temp and blood level to health analyzers and cryo
* Blood and temperature will show N/A if not available
2023-07-18 15:13:26 -06:00
Slava0135
d21e4a1d4e
Make power grid check event force APCs off ( #17935 )
...
* replace query with enumerator
* remove unnecessary imports
* prevent from toggling APC during event
* all entity query i guess
2023-07-18 15:11:43 -06:00
c4llv07e
4b5ab1e2d2
Add machine frame completion feedback ( #18048 )
...
Signed-off-by: c4llv07e <kseandi@gmail.com >
2023-07-18 15:03:13 -06:00
Vordenburg
e47b782ba2
Set door bolt wire cut to false when mended ( #18122 )
2023-07-18 14:56:51 -06:00
Pieter-Jan Briers
a90e7585b9
More PA fixes ( #18131 )
...
If the PA Control Box isn't rotated to match the Fuel Chamber, it actually rotates itself to match.
This rotation triggered a rotation event, which in turn caused RescanParts() to run again, re-entrantly. This broke everything.
Fixed by adding a boolean to just guard against this.
2023-07-18 14:55:18 -06:00
Visne
ee4809a222
Revert "Hunger and thirst HUDs" ( #18125 )
2023-07-18 17:28:28 +02:00
metalgearsloth
fcf01cc6ef
Trashbag stuff ( #18096 )
2023-07-18 21:44:00 +10:00
PrPleGoo
67e4b626c1
Hunger and thirst HUDs ( #18066 )
...
* security HUD now shows a job icon on entities with a body
* thirst goggles
* set starting hud gear
2023-07-18 00:01:22 -06:00
Pieter-Jan Briers
23966e1dff
PA Fixes ( #18116 )
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* PA Fixes
Fix exception when opening UI if it has the power limiter warning displayed.
Fix it sometimes not detecting parts due to angles not getting normalized before comparison.
* Fix swapped out sprites for PA emitter P0 states
2023-07-17 23:57:59 -06:00
Arendian
a39b3eddbd
New implanters for uplink ( #18038 )
...
* New implants for uplink
* made changes based on reviews
* was meant to be 3
2023-07-17 13:48:09 -06:00
deltanedas
3bdfcbe56d
nuke minor refactor and fixes ( #18100 )
...
* minor nuke refactor, no longer require disk to toggle anchor
* file scope
* fix unanchored prototype
* normal nuke reanchor pro
* somehow fixed everything pro
* !
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-07-17 13:37:33 -06:00
eclips_e
01a0e2002a
Librarian gameplay (DND, but in SS14) ( #17041 )
...
* D&D character sheets
* Tabletop improvements
* Grass battlemap
* You can now put shit inside of the board
* change variable name
* make the grass tabletop better, again
* update the damn thing AGAIN
* update the shit AGAIN
* You can now take stuff out of tabletops
* Make it use parenting to avoid zany bugs
* MORE battlemaps! Battlemaps for everyone!
* You can now dump out pieces + cleanup
* All (most) non-game pieces should fall to the ground
* make the verb a bit more responsive
* Librarian content officially done
* fix tests i think
* i forgot the sheet
* Smidgen of refactoring
* You can no longer put high risk items inside of boards
* no boardgame defusal
* minor refactoring
* hoplogrma
* doc
* fix rt
2023-07-17 03:03:18 -06:00
Ilya246
9261cef915
fire axe plating ( #18087 )
2023-07-17 01:47:20 -06:00
Kevin Zheng
466cee1bc7
Display popup when butchering with the wrong tool ( #18023 )
2023-07-16 23:54:39 -04:00