Dewarns access (#16666)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
TemporalOroboros
2023-07-22 21:19:51 -07:00
committed by GitHub
parent 415701fd74
commit df1dcb74ac
27 changed files with 438 additions and 407 deletions

View File

@@ -11,14 +11,16 @@ public sealed class AccessOverlay : Overlay
{
private readonly IEntityManager _entityManager;
private readonly EntityLookupSystem _lookup;
private readonly SharedTransformSystem _xform;
private readonly Font _font;
public override OverlaySpace Space => OverlaySpace.ScreenSpace;
public AccessOverlay(IEntityManager entManager, IResourceCache cache, EntityLookupSystem lookup)
public AccessOverlay(IEntityManager entManager, IResourceCache cache, EntityLookupSystem lookup, SharedTransformSystem xform)
{
_entityManager = entManager;
_lookup = lookup;
_xform = xform;
_font = cache.GetFont("/Fonts/NotoSans/NotoSans-Regular.ttf", 12);
}
@@ -71,7 +73,7 @@ public sealed class AccessOverlay : Overlay
textStr = "";
}
var screenPos = args.ViewportControl.WorldToScreen(xform.WorldPosition);
var screenPos = args.ViewportControl.WorldToScreen(_xform.GetWorldPosition(xform));
args.ScreenHandle.DrawString(_font, screenPos, textStr, Color.Gold);
}

View File

@@ -2,4 +2,6 @@ using Content.Shared.Access.Systems;
namespace Content.Client.Access;
public sealed class AccessSystem : SharedAccessSystem {}
public sealed class AccessSystem : SharedAccessSystem
{
}

View File

@@ -13,7 +13,8 @@ public sealed class ShowAccessReadersCommand : IConsoleCommand
{
var collection = IoCManager.Instance;
if (collection == null) return;
if (collection == null)
return;
var overlay = collection.Resolve<IOverlayManager>();
@@ -25,9 +26,10 @@ public sealed class ShowAccessReadersCommand : IConsoleCommand
var entManager = collection.Resolve<IEntityManager>();
var cache = collection.Resolve<IResourceCache>();
var system = entManager.EntitySysManager.GetEntitySystem<EntityLookupSystem>();
var lookup = entManager.System<EntityLookupSystem>();
var xform = entManager.System<SharedTransformSystem>();
overlay.AddOverlay(new AccessOverlay(entManager, cache, system));
overlay.AddOverlay(new AccessOverlay(entManager, cache, lookup, xform));
shell.WriteLine($"Set access reader debug overlay to true");
}
}

View File

@@ -56,9 +56,10 @@ namespace Content.Client.Access.UI
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing) return;
if (!disposing)
return;
_window?.Dispose();
}
}
}

View File

@@ -51,7 +51,9 @@ namespace Content.Client.Access.UI
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing) return;
if (!disposing)
return;
_window?.Dispose();
}

View File

@@ -15,6 +15,8 @@ namespace Content.Client.Access.UI
public sealed partial class IdCardConsoleWindow : DefaultWindow
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ILogManager _logManager = default!;
private readonly ISawmill _logMill = default!;
private readonly IdCardConsoleBoundUserInterface _owner;
@@ -30,6 +32,7 @@ namespace Content.Client.Access.UI
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_logMill = _logManager.GetSawmill(SharedIdCardConsoleSystem.Sawmill);
_owner = owner;
@@ -67,7 +70,7 @@ namespace Content.Client.Access.UI
{
if (!prototypeManager.TryIndex<AccessLevelPrototype>(access, out var accessLevel))
{
Logger.ErrorS(SharedIdCardConsoleSystem.Sawmill, $"Unable to find accesslevel for {access}");
_logMill.Error($"Unable to find accesslevel for {access}");
continue;
}

View File

@@ -1,7 +1,11 @@
using System.Collections.Generic;
using System.Linq;
using Content.Shared.Access;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes;
using Serilog;
namespace Content.IntegrationTests.Tests.Access
{
@@ -9,6 +13,35 @@ namespace Content.IntegrationTests.Tests.Access
[TestOf(typeof(AccessReaderComponent))]
public sealed class AccessReaderTest
{
[Test]
public async Task TestProtoTags()
{
await using var pair = await PoolManager.GetServerClient(new PoolSettings() { NoClient = true });
var server = pair.Pair.Server;
var protoManager = server.ResolveDependency<IPrototypeManager>();
var accessName = server.ResolveDependency<IComponentFactory>().GetComponentName(typeof(AccessReaderComponent));
await server.WaitAssertion(() =>
{
foreach (var ent in protoManager.EnumeratePrototypes<EntityPrototype>())
{
if (!ent.Components.TryGetComponent(accessName, out var access))
continue;
var reader = (AccessReaderComponent) access;
var allTags = reader.AccessLists.SelectMany(c => c).Union(reader.DenyTags);
foreach (var level in allTags)
{
Assert.That(protoManager.HasIndex<AccessLevelPrototype>(level), $"Invalid access level: {level} found on {ent}");
}
}
});
await pair.CleanReturnAsync();
}
[Test]
public async Task TestTags()
{

View File

@@ -2,5 +2,6 @@ namespace Content.Server.Access.Components
{
[RegisterComponent]
public sealed class AgentIDCardComponent : Component
{}
{
}
}

View File

@@ -4,5 +4,4 @@ namespace Content.Server.Access.Systems;
public sealed class AccessSystem : SharedAccessSystem
{
}

View File

@@ -18,6 +18,7 @@ namespace Content.Server.Access.Systems
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly MetaDataSystem _metaSystem = default!;
public override void Initialize()
{
@@ -112,7 +113,7 @@ namespace Content.Server.Access.Systems
if (player != null)
{
_adminLogger.Add(LogType.Identity, LogImpact.Low,
$"{ToPrettyString(player.Value):player} has changed the job title of {ToPrettyString(id.Owner):entity} to {jobTitle} ");
$"{ToPrettyString(player.Value):player} has changed the job title of {ToPrettyString(uid):entity} to {jobTitle} ");
}
return true;
}
@@ -149,7 +150,7 @@ namespace Content.Server.Access.Systems
if (player != null)
{
_adminLogger.Add(LogType.Identity, LogImpact.Low,
$"{ToPrettyString(player.Value):player} has changed the name of {ToPrettyString(id.Owner):entity} to {fullName} ");
$"{ToPrettyString(player.Value):player} has changed the name of {ToPrettyString(uid):entity} to {fullName} ");
}
return true;
}
@@ -174,7 +175,7 @@ namespace Content.Server.Access.Systems
: Loc.GetString("access-id-card-component-owner-full-name-job-title-text",
("fullName", id.FullName),
("jobSuffix", jobSuffix));
EntityManager.GetComponent<MetaDataComponent>(id.Owner).EntityName = val;
_metaSystem.SetEntityName(uid, val);
}
}
}

View File

@@ -21,9 +21,8 @@ public sealed class IdExaminableSystem : EntitySystem
private void OnGetExamineVerbs(EntityUid uid, IdExaminableComponent component, GetVerbsEvent<ExamineVerb> args)
{
var detailsRange = _examineSystem.IsInDetailsRange(args.User, uid);
var info = GetInfo(component.Owner) ?? Loc.GetString("id-examinable-component-verb-no-id");
var info = GetInfo(uid) ?? Loc.GetString("id-examinable-component-verb-no-id");
var verb = new ExamineVerb()
{
@@ -36,7 +35,7 @@ public sealed class IdExaminableSystem : EntitySystem
Category = VerbCategory.Examine,
Disabled = !detailsRange,
Message = Loc.GetString("id-examinable-component-verb-disabled"),
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/character.svg.192dpi.png"))
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/character.svg.192dpi.png"))
};
args.Verbs.Add(verb);
@@ -47,12 +46,13 @@ public sealed class IdExaminableSystem : EntitySystem
if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid))
{
// PDA
if (EntityManager.TryGetComponent(idUid, out PdaComponent? pda) && pda.ContainedId is not null)
if (EntityManager.TryGetComponent(idUid, out PdaComponent? pda) &&
TryComp<IdCardComponent>(pda.ContainedId, out var id))
{
return GetNameAndJob(pda.ContainedId);
return GetNameAndJob(id);
}
// ID Card
if (EntityManager.TryGetComponent(idUid, out IdCardComponent? id))
if (EntityManager.TryGetComponent(idUid, out id))
{
return GetNameAndJob(id);
}

View File

@@ -26,15 +26,16 @@ namespace Content.Server.Access.Systems
{
// Go over all ID cards and make sure they're correctly configured for extended access.
foreach (var card in EntityQuery<PresetIdCardComponent>())
var query = EntityQueryEnumerator<PresetIdCardComponent>();
while (query.MoveNext(out var uid, out var card))
{
var station = _stationSystem.GetOwningStation(card.Owner);
var station = _stationSystem.GetOwningStation(uid);
// If we're not on an extended access station, the ID is already configured correctly from MapInit.
if (station == null || !Comp<StationJobsComponent>(station.Value).ExtendedAccess)
return;
SetupIdAccess(card.Owner, card, true);
SetupIdAccess(uid, card, true);
}
}
@@ -45,7 +46,7 @@ namespace Content.Server.Access.Systems
// or may not yet know whether it is on extended access (players not spawned yet).
// PlayerJobsAssigned makes sure extended access is configured correctly in that case.
var station = _stationSystem.GetOwningStation(id.Owner);
var station = _stationSystem.GetOwningStation(uid);
var extended = false;
if (station != null)
extended = Comp<StationJobsComponent>(station.Value).ExtendedAccess;

View File

@@ -2,6 +2,7 @@ using Content.Server.Administration.UI;
using Content.Server.EUI;
using Content.Server.Hands.Systems;
using Content.Server.Preferences.Managers;
using Content.Shared.Access.Components;
using Content.Shared.Administration;
using Content.Shared.Hands.Components;
using Content.Shared.Inventory;
@@ -16,7 +17,7 @@ using Robust.Shared.Prototypes;
namespace Content.Server.Administration.Commands
{
[AdminCommand(AdminFlags.Admin)]
sealed class SetOutfitCommand : IConsoleCommand
public sealed class SetOutfitCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IPrototypeManager _prototypes = default!;
@@ -25,7 +26,7 @@ namespace Content.Server.Administration.Commands
public string Description => Loc.GetString("set-outfit-command-description", ("requiredComponent", nameof(InventoryComponent)));
public string Help => Loc.GetString("set-outfit-command-help-text", ("command",Command));
public string Help => Loc.GetString("set-outfit-command-help-text", ("command", Command));
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
@@ -51,7 +52,7 @@ namespace Content.Server.Administration.Commands
if (!_entities.HasComponent<InventoryComponent?>(target))
{
shell.WriteLine(Loc.GetString("shell-target-entity-does-not-have-message",("missing", "inventory")));
shell.WriteLine(Loc.GetString("shell-target-entity-does-not-have-message", ("missing", "inventory")));
return;
}
@@ -106,9 +107,9 @@ namespace Content.Server.Administration.Commands
var equipmentEntity = entityManager.SpawnEntity(gearStr, entityManager.GetComponent<TransformComponent>(target).Coordinates);
if (slot.Name == "id" &&
entityManager.TryGetComponent<PdaComponent?>(equipmentEntity, out var pdaComponent) &&
pdaComponent.ContainedId != null)
entityManager.TryGetComponent<IdCardComponent>(pdaComponent.ContainedId, out var id))
{
pdaComponent.ContainedId.FullName = entityManager.GetComponent<MetaDataComponent>(target).EntityName;
id.FullName = entityManager.GetComponent<MetaDataComponent>(target).EntityName;
}
invSystem.TryEquip(target, equipmentEntity, slot.Name, silent: true, force: true, inventory: inventoryComponent);

View File

@@ -10,6 +10,7 @@ using Content.Server.Damage.Components;
using Content.Server.Doors.Systems;
using Content.Server.Hands.Systems;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Stack;
using Content.Server.Station.Components;
using Content.Server.Station.Systems;
@@ -49,6 +50,9 @@ public sealed partial class AdminVerbSystem
[Dependency] private readonly AdminTestArenaSystem _adminTestArenaSystem = default!;
[Dependency] private readonly StationJobsSystem _stationJobsSystem = default!;
[Dependency] private readonly JointSystem _jointSystem = default!;
[Dependency] private readonly BatterySystem _batterySystem = default!;
[Dependency] private readonly SharedTransformSystem _xformSystem = default!;
[Dependency] private readonly MetaDataSystem _metaSystem = default!;
private void AddTricksVerbs(GetVerbsEvent<Verb> args)
{
@@ -80,7 +84,6 @@ public sealed partial class AdminVerbSystem
? "admin-trick-unbolt-description"
: "admin-trick-bolt-description"),
Priority = (int) (bolts.BoltsDown ? TricksVerbPriorities.Unbolt : TricksVerbPriorities.Bolt),
};
args.Verbs.Add(bolt);
}
@@ -91,7 +94,7 @@ public sealed partial class AdminVerbSystem
{
Text = airlock.EmergencyAccess ? "Emergency Access Off" : "Emergency Access On",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/emergency_access.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/emergency_access.png")),
Act = () =>
{
_airlockSystem.ToggleEmergencyAccess(args.Target, airlock);
@@ -100,9 +103,7 @@ public sealed partial class AdminVerbSystem
Message = Loc.GetString(airlock.EmergencyAccess
? "admin-trick-emergency-access-off-description"
: "admin-trick-emergency-access-on-description"),
Priority = (int) (airlock.EmergencyAccess
? TricksVerbPriorities.EmergencyAccessOff
: TricksVerbPriorities.EmergencyAccessOn),
Priority = (int) (airlock.EmergencyAccess ? TricksVerbPriorities.EmergencyAccessOff : TricksVerbPriorities.EmergencyAccessOn),
};
args.Verbs.Add(emergencyAccess);
}
@@ -113,7 +114,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Rejuvenate",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/rejuvenate.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/rejuvenate.png")),
Act = () =>
{
RejuvenateCommand.PerformRejuvenate(args.Target);
@@ -131,7 +132,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Make Indestructible",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/plus.svg.192dpi.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/plus.svg.192dpi.png")),
Act = () =>
{
_godmodeSystem.EnableGodmode(args.Target);
@@ -148,7 +149,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Make Vulnerable",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/plus.svg.192dpi.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/plus.svg.192dpi.png")),
Act = () =>
{
_godmodeSystem.DisableGodmode(args.Target);
@@ -166,11 +167,11 @@ public sealed partial class AdminVerbSystem
{
Text = "Refill Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/fill_battery.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/fill_battery.png")),
Act = () =>
{
battery.CurrentCharge = battery.MaxCharge;
Dirty(battery);
_batterySystem.SetCharge(args.Target, battery.MaxCharge, battery);
Dirty(args.Target, battery);
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-refill-battery-description"),
@@ -182,11 +183,11 @@ public sealed partial class AdminVerbSystem
{
Text = "Drain Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/drain_battery.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/drain_battery.png")),
Act = () =>
{
battery.CurrentCharge = 0;
Dirty(battery);
_batterySystem.SetCharge(args.Target, 0, battery);
Dirty(args.Target, battery);
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-drain-battery-description"),
@@ -198,7 +199,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Infinite Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/infinite_battery.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/infinite_battery.png")),
Act = () =>
{
var recharger = EnsureComp<BatterySelfRechargerComponent>(args.Target);
@@ -218,7 +219,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Block Unanchoring",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/anchor.svg.192dpi.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/anchor.svg.192dpi.png")),
Act = () =>
{
RemComp(args.Target, anchor);
@@ -236,7 +237,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Refill Internals Oxygen",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Tanks/oxygen.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/oxygen.rsi"), "icon"),
Act = () =>
{
RefillGasTank(args.Target, Gas.Oxygen, tank);
@@ -251,7 +252,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Refill Internals Nitrogen",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Tanks/red.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/red.rsi"), "icon"),
Act = () =>
{
RefillGasTank(args.Target, Gas.Nitrogen, tank);
@@ -266,7 +267,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Refill Internals Plasma",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Tanks/plasma.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/plasma.rsi"), "icon"),
Act = () =>
{
RefillGasTank(args.Target, Gas.Plasma, tank);
@@ -284,7 +285,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Refill Internals Oxygen",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Tanks/oxygen.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/oxygen.rsi"), "icon"),
Act = () =>
{
foreach (var slot in _inventorySystem.GetSlots(args.Target))
@@ -316,7 +317,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Refill Internals Nitrogen",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Tanks/red.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/red.rsi"), "icon"),
Act = () =>
{
foreach (var slot in _inventorySystem.GetSlots(args.Target))
@@ -348,7 +349,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Refill Internals Plasma",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Tanks/plasma.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/plasma.rsi"), "icon"),
Act = () =>
{
foreach (var slot in _inventorySystem.GetSlots(args.Target))
@@ -381,12 +382,12 @@ public sealed partial class AdminVerbSystem
{
Text = "Send to test arena",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/eject.svg.192dpi.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/eject.svg.192dpi.png")),
Act = () =>
{
var (mapUid, gridUid) = _adminTestArenaSystem.AssertArenaLoaded(player);
Transform(args.Target).Coordinates = new EntityCoordinates(gridUid ?? mapUid, Vector2.One);
_xformSystem.SetCoordinates(args.Target, new EntityCoordinates(gridUid ?? mapUid, Vector2.One));
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-send-to-test-arena-description"),
@@ -402,7 +403,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Grant All Access",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Misc/id_cards.rsi"), "centcom"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "centcom"),
Act = () =>
{
GiveAllAccess(activeId.Value);
@@ -417,7 +418,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Revoke All Access",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Misc/id_cards.rsi"), "default"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "default"),
Act = () =>
{
RevokeAllAccess(activeId.Value);
@@ -435,7 +436,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Grant All Access",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Misc/id_cards.rsi"), "centcom"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "centcom"),
Act = () =>
{
GiveAllAccess(args.Target);
@@ -450,7 +451,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Revoke All Access",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Misc/id_cards.rsi"), "default"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "default"),
Act = () =>
{
RevokeAllAccess(args.Target);
@@ -469,7 +470,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Adjust Stack",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/adjust-stack.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/adjust-stack.png")),
Act = () =>
{
// Unbounded intentionally.
@@ -488,7 +489,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Fill Stack",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/fill-stack.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/fill-stack.png")),
Act = () =>
{
_stackSystem.SetCount(args.Target, _stackSystem.GetMaxCount(stack), stack);
@@ -504,12 +505,12 @@ public sealed partial class AdminVerbSystem
{
Text = "Rename",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/rename.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/rename.png")),
Act = () =>
{
_quickDialog.OpenDialog(player, "Rename", "Name", (string newName) =>
{
MetaData(args.Target).EntityName = newName;
_metaSystem.SetEntityName(args.Target, newName);
});
},
Impact = LogImpact.Medium,
@@ -522,12 +523,12 @@ public sealed partial class AdminVerbSystem
{
Text = "Redescribe",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/redescribe.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/redescribe.png")),
Act = () =>
{
_quickDialog.OpenDialog(player, "Redescribe", "Description", (LongString newDescription) =>
{
MetaData(args.Target).EntityDescription = newDescription.String;
_metaSystem.SetEntityDescription(args.Target, newDescription.String);
});
},
Impact = LogImpact.Medium,
@@ -540,15 +541,15 @@ public sealed partial class AdminVerbSystem
{
Text = "Redescribe",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/rename_and_redescribe.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/rename_and_redescribe.png")),
Act = () =>
{
_quickDialog.OpenDialog(player, "Rename & Redescribe", "Name", "Description",
(string newName, LongString newDescription) =>
{
var meta = MetaData(args.Target);
meta.EntityName = newName;
meta.EntityDescription = newDescription.String;
_metaSystem.SetEntityName(args.Target, newName, meta);
_metaSystem.SetEntityDescription(args.Target, newDescription.String, meta);
});
},
Impact = LogImpact.Medium,
@@ -565,7 +566,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Bar job slots",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/bar_jobslots.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/bar_jobslots.png")),
Act = () =>
{
foreach (var (job, _) in _stationJobsSystem.GetJobs(args.Target))
@@ -584,7 +585,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Locate Cargo Shuttle",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Clothing/Head/Soft/cargosoft.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Clothing/Head/Soft/cargosoft.rsi"), "icon"),
Act = () =>
{
var shuttle = Comp<StationCargoOrderDatabaseComponent>(args.Target).Shuttle;
@@ -592,7 +593,7 @@ public sealed partial class AdminVerbSystem
if (shuttle is null)
return;
Transform(args.User).Coordinates = new EntityCoordinates(shuttle.Value, Vector2.Zero);
_xformSystem.SetCoordinates(args.User, new EntityCoordinates(shuttle.Value, Vector2.Zero));
},
Impact = LogImpact.Low,
Message = Loc.GetString("admin-trick-locate-cargo-shuttle-description"),
@@ -607,7 +608,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Refill Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/fill_battery.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/fill_battery.png")),
Act = () =>
{
foreach (var ent in childEnum)
@@ -615,8 +616,8 @@ public sealed partial class AdminVerbSystem
if (!HasComp<StationInfiniteBatteryTargetComponent>(ent))
continue;
var battery = EnsureComp<BatteryComponent>(ent);
battery.CurrentCharge = battery.MaxCharge;
Dirty(battery);
_batterySystem.SetCharge(ent, battery.MaxCharge, battery);
Dirty(ent, battery);
}
},
Impact = LogImpact.Extreme,
@@ -629,7 +630,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Drain Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/drain_battery.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/drain_battery.png")),
Act = () =>
{
foreach (var ent in childEnum)
@@ -637,8 +638,8 @@ public sealed partial class AdminVerbSystem
if (!HasComp<StationInfiniteBatteryTargetComponent>(ent))
continue;
var battery = EnsureComp<BatteryComponent>(ent);
battery.CurrentCharge = 0;
Dirty(battery);
_batterySystem.SetCharge(ent, 0, battery);
Dirty(ent, battery);
}
},
Impact = LogImpact.Extreme,
@@ -651,7 +652,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Infinite Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/infinite_battery.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/infinite_battery.png")),
Act = () =>
{
// this kills the sloth
@@ -680,7 +681,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Halt Movement",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/halt.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/halt.png")),
Act = () =>
{
_physics.SetLinearVelocity(args.Target, Vector2.Zero, body: physics);
@@ -703,7 +704,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Unpause Map",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/play.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/play.png")),
Act = () =>
{
_mapManager.SetMapPaused(map.MapId, false);
@@ -720,7 +721,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Pause Map",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/pause.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/pause.png")),
Act = () =>
{
_mapManager.SetMapPaused(map.MapId, true);
@@ -740,10 +741,10 @@ public sealed partial class AdminVerbSystem
{
Text = "Snap Joints",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/AdminActions/snap_joints.png")),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/snap_joints.png")),
Act = () =>
{
_jointSystem.ClearJoints(joints);
_jointSystem.ClearJoints(args.Target, joints);
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-snap-joints-description"),
@@ -758,7 +759,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Make Minigun",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Weapons/Guns/HMGs/minigun.rsi"), "icon"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Weapons/Guns/HMGs/minigun.rsi"), "icon"),
Act = () =>
{
gun.FireRate = 15;
@@ -776,7 +777,7 @@ public sealed partial class AdminVerbSystem
{
Text = "Set Bullet Amount",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new ("/Textures/Objects/Fun/caps.rsi"), "mag-6"),
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Fun/caps.rsi"), "mag-6"),
Act = () =>
{
_quickDialog.OpenDialog(player, "Set Bullet Amount", $"Amount (max {ballisticAmmo.Capacity}):", (int amount) =>
@@ -858,12 +859,10 @@ public sealed partial class AdminVerbSystem
{
return slotEntity.Value;
}
else if (TryComp<PdaComponent>(slotEntity, out var pda))
else if (TryComp<PdaComponent>(slotEntity, out var pda)
&& HasComp<IdCardComponent>(pda.ContainedId))
{
if (pda.ContainedId != null)
{
return pda.ContainedId.Owner;
}
return pda.ContainedId;
}
}
else if (TryComp<HandsComponent>(target, out var hands))
@@ -891,40 +890,40 @@ public sealed partial class AdminVerbSystem
private void RevokeAllAccess(EntityUid entity)
{
_accessSystem.TrySetTags(entity, new string[]{});
_accessSystem.TrySetTags(entity, Array.Empty<string>());
}
public enum TricksVerbPriorities
{
Bolt = 0,
Unbolt = 0,
EmergencyAccessOn = -1, // These are separate intentionally for `invokeverb` shenanigans.
EmergencyAccessOff = -1,
MakeIndestructible = -2,
MakeVulnerable = -2,
BlockUnanchoring = -3,
RefillBattery = -4,
DrainBattery = -5,
RefillOxygen = -6,
RefillNitrogen = -7,
RefillPlasma = -8,
SendToTestArena = -9,
GrantAllAccess = -10,
RevokeAllAccess = -11,
Rejuvenate = -12,
AdjustStack = -13,
FillStack = -14,
Rename = -15,
Redescribe = -16,
RenameAndRedescribe = -17,
BarJobSlots = -18,
LocateCargoShuttle = -19,
InfiniteBattery = -20,
HaltMovement = -21,
Unpause = -22,
Pause = -23,
SnapJoints = -24,
MakeMinigun = -25,
SetBulletAmount = -26,
Unbolt = -1,
EmergencyAccessOn = -2,
EmergencyAccessOff = -3,
MakeIndestructible = -4,
MakeVulnerable = -5,
BlockUnanchoring = -6,
RefillBattery = -7,
DrainBattery = -8,
RefillOxygen = -9,
RefillNitrogen = -10,
RefillPlasma = -11,
SendToTestArena = -12,
GrantAllAccess = -13,
RevokeAllAccess = -14,
Rejuvenate = -15,
AdjustStack = -16,
FillStack = -17,
Rename = -18,
Redescribe = -19,
RenameAndRedescribe = -20,
BarJobSlots = -21,
LocateCargoShuttle = -22,
InfiniteBattery = -23,
HaltMovement = -24,
Unpause = -25,
Pause = -26,
SnapJoints = -27,
MakeMinigun = -28,
SetBulletAmount = -29,
}
}

View File

@@ -9,6 +9,7 @@ using Content.Server.PDA.Ringer;
using Content.Server.Station.Systems;
using Content.Server.Store.Components;
using Content.Server.Store.Systems;
using Content.Shared.Access.Components;
using Content.Shared.PDA;
using Robust.Server.GameObjects;
using Robust.Server.Player;
@@ -117,14 +118,15 @@ namespace Content.Server.PDA
// TODO: Update the level and name of the station with each call to UpdatePdaUi is only needed for latejoin players.
// TODO: If someone can implement changing the level and name of the station when changing the PDA grid, this can be removed.
var id = CompOrNull<IdCardComponent>(pda.ContainedId);
var state = new PdaUpdateState(
pda.FlashlightOn,
pda.PenSlot.HasItem,
new PdaIdInfoText
{
ActualOwnerName = pda.OwnerName,
IdOwner = pda.ContainedId?.FullName,
JobTitle = pda.ContainedId?.JobTitle,
IdOwner = id?.FullName,
JobTitle = id?.JobTitle,
StationAlertLevel = pda.StationAlertLevel,
StationAlertColor = pda.StationAlertColor
},

View File

@@ -93,7 +93,7 @@ namespace Content.Server.Sandbox
if (e.NewStatus != SessionStatus.Connected || e.OldStatus != SessionStatus.Connecting)
return;
RaiseNetworkEvent(new MsgSandboxStatus {SandboxAllowed = IsSandboxEnabled}, e.Session.ConnectedClient);
RaiseNetworkEvent(new MsgSandboxStatus { SandboxAllowed = IsSandboxEnabled }, e.Session.ConnectedClient);
}
private void SandboxRespawnReceived(MsgSandboxRespawn message, EntitySessionEventArgs args)
@@ -113,7 +113,7 @@ namespace Content.Server.Sandbox
return;
var player = _playerManager.GetSessionByChannel(args.SenderSession.ConnectedClient);
if (player.AttachedEntity is not {} attached)
if (player.AttachedEntity is not { } attached)
{
return;
}
@@ -130,17 +130,17 @@ namespace Content.Server.Sandbox
}
else if (TryComp<PdaComponent>(slotEntity, out var pda))
{
if (pda.ContainedId == null)
if (pda.ContainedId is null)
{
var newID = CreateFreshId();
if (TryComp<ItemSlotsComponent>(pda.Owner, out var itemSlots))
if (TryComp<ItemSlotsComponent>(slotEntity, out var itemSlots))
{
_slots.TryInsert(slotEntity.Value, pda.IdSlot, newID, null);
}
}
else
{
UpgradeId(pda.ContainedId.Owner);
UpgradeId(pda.ContainedId!.Value);
}
}
}
@@ -189,7 +189,7 @@ namespace Content.Server.Sandbox
private void UpdateSandboxStatusForAll()
{
RaiseNetworkEvent(new MsgSandboxStatus {SandboxAllowed = IsSandboxEnabled});
RaiseNetworkEvent(new MsgSandboxStatus { SandboxAllowed = IsSandboxEnabled });
}
}
}

View File

@@ -7,6 +7,7 @@ using Content.Server.Mind.Commands;
using Content.Server.PDA;
using Content.Server.Roles;
using Content.Server.Station.Components;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.CCVar;
using Content.Shared.Hands.Components;
@@ -44,6 +45,7 @@ public sealed class StationSpawningSystem : EntitySystem
[Dependency] private readonly PdaSystem _pdaSystem = default!;
[Dependency] private readonly SharedAccessSystem _accessSystem = default!;
[Dependency] private readonly IdentitySystem _identity = default!;
[Dependency] private readonly MetaDataSystem _metaSystem = default!;
private bool _randomizeCharacters;
@@ -73,7 +75,7 @@ public sealed class StationSpawningSystem : EntitySystem
var ev = new PlayerSpawningEvent(job, profile, station);
RaiseLocalEvent(ev);
DebugTools.Assert(ev.SpawnResult is {Valid: true} or null);
DebugTools.Assert(ev.SpawnResult is { Valid: true } or null);
return ev.SpawnResult;
}
@@ -146,7 +148,7 @@ public sealed class StationSpawningSystem : EntitySystem
if (profile != null)
{
_humanoidSystem.LoadProfile(entity.Value, profile);
MetaData(entity.Value).EntityName = profile.Name;
_metaSystem.SetEntityName(entity.Value, profile.Name);
if (profile.FlavorText != "" && _configurationManager.GetCVar(CCVars.FlavorText))
{
AddComp<DetailExaminableComponent>(entity.Value).Content = profile.FlavorText;
@@ -158,7 +160,7 @@ public sealed class StationSpawningSystem : EntitySystem
return entity.Value;
}
private void DoJobSpecials(Job? job, EntityUid entity)
private static void DoJobSpecials(Job? job, EntityUid entity)
{
foreach (var jobSpecial in job?.Prototype.Special ?? Array.Empty<JobSpecial>())
{
@@ -211,11 +213,10 @@ public sealed class StationSpawningSystem : EntitySystem
if (!_inventorySystem.TryGetSlotEntity(entity, "id", out var idUid))
return;
if (!EntityManager.TryGetComponent(idUid, out PdaComponent? pdaComponent) || pdaComponent.ContainedId == null)
if (!EntityManager.TryGetComponent(idUid, out PdaComponent? pdaComponent) || !TryComp<IdCardComponent>(pdaComponent.ContainedId, out var card))
return;
var card = pdaComponent.ContainedId;
var cardId = card.Owner;
var cardId = pdaComponent.ContainedId.Value;
_cardSystem.TryChangeFullName(cardId, characterName, card);
_cardSystem.TryChangeJobTitle(cardId, jobPrototype.LocalizedName, card);

View File

@@ -59,7 +59,7 @@ public sealed class StationRecordsSystem : EntitySystem
string? jobId, StationRecordsComponent? records = null)
{
if (!Resolve(station, ref records)
|| String.IsNullOrEmpty(jobId)
|| string.IsNullOrEmpty(jobId)
|| !_prototypeManager.HasIndex<JobPrototype>(jobId))
{
return;
@@ -204,7 +204,7 @@ public sealed class StationRecordsSystem : EntitySystem
{
if (!Resolve(station, ref records))
{
return new (StationRecordKey, T)[]{};
return Array.Empty<(StationRecordKey, T)>();
}
return records.Records.GetRecordsOfType<T>();

View File

@@ -22,7 +22,7 @@ namespace Content.Server.Verbs.Commands
}
var entityManager = IoCManager.Resolve<IEntityManager>();
var verbSystem = EntitySystem.Get<SharedVerbSystem>();
var verbSystem = entityManager.System<SharedVerbSystem>();
// get the 'player' entity (defaulting to command user, otherwise uses a uid)
EntityUid? playerEntity = null;

View File

@@ -14,6 +14,6 @@ public sealed class AccessGroupPrototype : IPrototype
[IdDataField]
public string ID { get; } = default!;
[DataField("tags", required: true, customTypeSerializer:typeof(PrototypeIdHashSetSerializer<AccessLevelPrototype>))]
[DataField("tags", required: true, customTypeSerializer: typeof(PrototypeIdHashSetSerializer<AccessLevelPrototype>))]
public HashSet<string> Tags = default!;
}

View File

@@ -1,4 +1,3 @@
using Content.Shared.Access.Systems;
using Content.Shared.StationRecords;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
@@ -59,4 +58,3 @@ public sealed class AccessReaderComponentState : ComponentState
AccessKeys = accessKeys;
}
}

View File

@@ -1,7 +1,6 @@
using Content.Shared.Access.Systems;
using Content.Shared.PDA;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Access.Components
{
@@ -17,8 +16,7 @@ namespace Content.Shared.Access.Components
[DataField("jobTitle")]
[AutoNetworkedField]
[Access(typeof(SharedIdCardSystem), typeof(SharedPdaSystem), typeof(SharedAgentIdCardSystem),
Other = AccessPermissions.ReadWrite)]
[Access(typeof(SharedIdCardSystem), typeof(SharedPdaSystem), typeof(SharedAgentIdCardSystem), Other = AccessPermissions.ReadWrite)]
public string? JobTitle;
}
}

View File

@@ -48,6 +48,7 @@ namespace Content.Shared.Access.Systems
public sealed class AgentIDCardJobChangedMessage : BoundUserInterfaceMessage
{
public string Job { get; }
public AgentIDCardJobChangedMessage(string job)
{
Job = job;

View File

@@ -11,286 +11,272 @@ using Content.Shared.Hands.EntitySystems;
using Content.Shared.StationRecords;
using Robust.Shared.GameStates;
namespace Content.Shared.Access.Systems
namespace Content.Shared.Access.Systems;
public sealed class AccessReaderSystem : EntitySystem
{
public sealed class AccessReaderSystem : EntitySystem
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
public override void Initialize()
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
base.Initialize();
public override void Initialize()
SubscribeLocalEvent<AccessReaderComponent, GotEmaggedEvent>(OnEmagged);
SubscribeLocalEvent<AccessReaderComponent, LinkAttemptEvent>(OnLinkAttempt);
SubscribeLocalEvent<AccessReaderComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<AccessReaderComponent, ComponentHandleState>(OnHandleState);
}
private void OnGetState(EntityUid uid, AccessReaderComponent component, ref ComponentGetState args)
{
args.State = new AccessReaderComponentState(component.Enabled, component.DenyTags, component.AccessLists,
component.AccessKeys);
}
private void OnHandleState(EntityUid uid, AccessReaderComponent component, ref ComponentHandleState args)
{
if (args.Current is not AccessReaderComponentState state)
return;
component.Enabled = state.Enabled;
component.AccessKeys = new (state.AccessKeys);
component.AccessLists = new (state.AccessLists);
component.DenyTags = new (state.DenyTags);
}
private void OnLinkAttempt(EntityUid uid, AccessReaderComponent component, LinkAttemptEvent args)
{
if (args.User == null) // AutoLink (and presumably future external linkers) have no user.
return;
if (!HasComp<EmaggedComponent>(uid) && !IsAllowed(args.User.Value, component))
args.Cancel();
}
private void OnEmagged(EntityUid uid, AccessReaderComponent reader, ref GotEmaggedEvent args)
{
args.Handled = true;
reader.Enabled = false;
Dirty(reader);
}
/// <summary>
/// Searches the source for access tags
/// then compares it with the targets readers access list to see if it is allowed.
/// </summary>
/// <param name="source">The entity that wants access.</param>
/// <param name="target">The entity to search for an access reader</param>
/// <param name="reader">Optional reader from the target entity</param>
public bool IsAllowed(EntityUid source, EntityUid target, AccessReaderComponent? reader = null)
{
if (!Resolve(target, ref reader, false))
return true;
return IsAllowed(source, reader);
}
/// <summary>
/// Searches the given entity for access tags
/// then compares it with the readers access list to see if it is allowed.
/// </summary>
/// <param name="entity">The entity that wants access.</param>
/// <param name="reader">A reader from a different entity</param>
public bool IsAllowed(EntityUid entity, AccessReaderComponent reader)
{
var allEnts = FindPotentialAccessItems(entity);
// Access reader is totally disabled, so access is always allowed.
if (!reader.Enabled)
return true;
if (AreAccessTagsAllowed(FindAccessTags(entity, allEnts), reader))
return true;
if (AreStationRecordKeysAllowed(FindStationRecordKeys(entity, allEnts), reader))
return true;
return false;
}
/// <summary>
/// Compares the given tags with the readers access list to see if it is allowed.
/// </summary>
/// <param name="accessTags">A list of access tags</param>
/// <param name="reader">An access reader to check against</param>
public bool AreAccessTagsAllowed(ICollection<string> accessTags, AccessReaderComponent reader)
{
if (reader.DenyTags.Overlaps(accessTags))
{
base.Initialize();
SubscribeLocalEvent<AccessReaderComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<AccessReaderComponent, GotEmaggedEvent>(OnEmagged);
SubscribeLocalEvent<AccessReaderComponent, LinkAttemptEvent>(OnLinkAttempt);
SubscribeLocalEvent<AccessReaderComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<AccessReaderComponent, ComponentHandleState>(OnHandleState);
}
private void OnGetState(EntityUid uid, AccessReaderComponent component, ref ComponentGetState args)
{
args.State = new AccessReaderComponentState(component.Enabled, component.DenyTags, component.AccessLists,
component.AccessKeys);
}
private void OnHandleState(EntityUid uid, AccessReaderComponent component, ref ComponentHandleState args)
{
if (args.Current is not AccessReaderComponentState state)
return;
component.Enabled = state.Enabled;
component.AccessKeys = new (state.AccessKeys);
component.AccessLists = new (state.AccessLists);
component.DenyTags = new (state.DenyTags);
}
private void OnLinkAttempt(EntityUid uid, AccessReaderComponent component, LinkAttemptEvent args)
{
if (args.User == null) // AutoLink (and presumably future external linkers) have no user.
return;
if (!HasComp<EmaggedComponent>(uid) && !IsAllowed(args.User.Value, component))
args.Cancel();
}
private void OnInit(EntityUid uid, AccessReaderComponent reader, ComponentInit args)
{
var allTags = reader.AccessLists.SelectMany(c => c).Union(reader.DenyTags);
foreach (var level in allTags)
{
if (!_prototypeManager.HasIndex<AccessLevelPrototype>(level))
{
Logger.ErrorS("access", $"Invalid access level: {level}");
}
}
}
private void OnEmagged(EntityUid uid, AccessReaderComponent reader, ref GotEmaggedEvent args)
{
args.Handled = true;
reader.Enabled = false;
Dirty(reader);
}
/// <summary>
/// Searches the source for access tags
/// then compares it with the targets readers access list to see if it is allowed.
/// </summary>
/// <param name="source">The entity that wants access.</param>
/// <param name="target">The entity to search for an access reader</param>
/// <param name="reader">Optional reader from the target entity</param>
public bool IsAllowed(EntityUid source, EntityUid target, AccessReaderComponent? reader = null)
{
if (!Resolve(target, ref reader, false))
return true;
return IsAllowed(source, reader);
}
/// <summary>
/// Searches the given entity for access tags
/// then compares it with the readers access list to see if it is allowed.
/// </summary>
/// <param name="entity">The entity that wants access.</param>
/// <param name="reader">A reader from a different entity</param>
public bool IsAllowed(EntityUid entity, AccessReaderComponent reader)
{
var allEnts = FindPotentialAccessItems(entity);
// Access reader is totally disabled, so access is always allowed.
if (!reader.Enabled)
return true;
if (AreAccessTagsAllowed(FindAccessTags(entity, allEnts), reader))
return true;
if (AreStationRecordKeysAllowed(FindStationRecordKeys(entity, allEnts), reader))
return true;
// Sec owned by cargo.
// Note that in resolving the issue with only one specific item "counting" for access, this became a bit more strict.
// As having an ID card in any slot that "counts" with a denied access group will cause denial of access.
// DenyTags doesn't seem to be used right now anyway, though, so it'll be dependent on whoever uses it to figure out if this matters.
return false;
}
/// <summary>
/// Compares the given tags with the readers access list to see if it is allowed.
/// </summary>
/// <param name="accessTags">A list of access tags</param>
/// <param name="reader">An access reader to check against</param>
public bool AreAccessTagsAllowed(ICollection<string> accessTags, AccessReaderComponent reader)
return reader.AccessLists.Count == 0 || reader.AccessLists.Any(a => a.IsSubsetOf(accessTags));
}
/// <summary>
/// Compares the given stationrecordkeys with the accessreader to see if it is allowed.
/// </summary>
public bool AreStationRecordKeysAllowed(ICollection<StationRecordKey> keys, AccessReaderComponent reader)
{
return keys.Any() && reader.AccessKeys.Any(keys.Contains);
}
/// <summary>
/// Finds all the items that could potentially give access to a given entity
/// </summary>
public HashSet<EntityUid> FindPotentialAccessItems(EntityUid uid)
{
FindAccessItemsInventory(uid, out var items);
var ev = new GetAdditionalAccessEvent
{
if (reader.DenyTags.Overlaps(accessTags))
{
// Sec owned by cargo.
Entities = items
};
RaiseLocalEvent(uid, ref ev);
items.Add(uid);
return items;
}
// Note that in resolving the issue with only one specific item "counting" for access, this became a bit more strict.
// As having an ID card in any slot that "counts" with a denied access group will cause denial of access.
// DenyTags doesn't seem to be used right now anyway, though, so it'll be dependent on whoever uses it to figure out if this matters.
return false;
}
/// <summary>
/// Finds the access tags on the given entity
/// </summary>
/// <param name="uid">The entity that is being searched.</param>
/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
public ICollection<string> FindAccessTags(EntityUid uid, HashSet<EntityUid>? items = null)
{
HashSet<string>? tags = null;
var owned = false;
return reader.AccessLists.Count == 0 || reader.AccessLists.Any(a => a.IsSubsetOf(accessTags));
items ??= FindPotentialAccessItems(uid);
foreach (var ent in items)
{
FindAccessTagsItem(ent, ref tags, ref owned);
}
/// <summary>
/// Compares the given stationrecordkeys with the accessreader to see if it is allowed.
/// </summary>
public bool AreStationRecordKeysAllowed(ICollection<StationRecordKey> keys, AccessReaderComponent reader)
return (ICollection<string>?) tags ?? Array.Empty<string>();
}
/// <summary>
/// Finds the access tags on the given entity
/// </summary>
/// <param name="uid">The entity that is being searched.</param>
/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
public ICollection<StationRecordKey> FindStationRecordKeys(EntityUid uid, HashSet<EntityUid>? items = null)
{
HashSet<StationRecordKey> keys = new();
items ??= FindPotentialAccessItems(uid);
foreach (var ent in items)
{
return keys.Any() && reader.AccessKeys.Any(keys.Contains);
if (FindStationRecordKeyItem(ent, out var key))
keys.Add(key.Value);
}
/// <summary>
/// Finds all the items that could potentially give access to a given entity
/// </summary>
public HashSet<EntityUid> FindPotentialAccessItems(EntityUid uid)
{
FindAccessItemsInventory(uid, out var items);
return keys;
}
var ev = new GetAdditionalAccessEvent
{
Entities = items
};
RaiseLocalEvent(uid, ref ev);
items.Add(uid);
return items;
/// <summary>
/// Try to find <see cref="AccessComponent"/> on this item
/// or inside this item (if it's pda)
/// This version merges into a set or replaces the set.
/// If owned is false, the existing tag-set "isn't ours" and can't be merged with (is read-only).
/// </summary>
private void FindAccessTagsItem(EntityUid uid, ref HashSet<string>? tags, ref bool owned)
{
if (!FindAccessTagsItem(uid, out var targetTags))
{
// no tags, no problem
return;
}
/// <summary>
/// Finds the access tags on the given entity
/// </summary>
/// <param name="uid">The entity that is being searched.</param>
/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
public ICollection<string> FindAccessTags(EntityUid uid, HashSet<EntityUid>? items = null)
if (tags != null)
{
HashSet<string>? tags = null;
var owned = false;
items ??= FindPotentialAccessItems(uid);
foreach (var ent in items)
// existing tags, so copy to make sure we own them
if (!owned)
{
FindAccessTagsItem(ent, ref tags, ref owned);
tags = new(tags);
owned = true;
}
return (ICollection<string>?) tags ?? Array.Empty<string>();
// then merge
tags.UnionWith(targetTags);
}
/// <summary>
/// Finds the access tags on the given entity
/// </summary>
/// <param name="uid">The entity that is being searched.</param>
/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
public ICollection<StationRecordKey> FindStationRecordKeys(EntityUid uid, HashSet<EntityUid>? items = null)
else
{
HashSet<StationRecordKey> keys = new();
items ??= FindPotentialAccessItems(uid);
foreach (var ent in items)
{
if (FindStationRecordKeyItem(ent, out var key))
keys.Add(key.Value);
}
return keys;
}
/// <summary>
/// Try to find <see cref="AccessComponent"/> on this item
/// or inside this item (if it's pda)
/// This version merges into a set or replaces the set.
/// If owned is false, the existing tag-set "isn't ours" and can't be merged with (is read-only).
/// </summary>
private void FindAccessTagsItem(EntityUid uid, ref HashSet<string>? tags, ref bool owned)
{
if (!FindAccessTagsItem(uid, out var targetTags))
{
// no tags, no problem
return;
}
if (tags != null)
{
// existing tags, so copy to make sure we own them
if (!owned)
{
tags = new(tags);
owned = true;
}
// then merge
tags.UnionWith(targetTags);
}
else
{
// no existing tags, so now they're ours
tags = targetTags;
owned = false;
}
}
public bool FindAccessItemsInventory(EntityUid uid, out HashSet<EntityUid> items)
{
items = new();
foreach (var item in _handsSystem.EnumerateHeld(uid))
{
items.Add(item);
}
// maybe its inside an inventory slot?
if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid))
{
items.Add(idUid.Value);
}
return items.Any();
}
/// <summary>
/// Try to find <see cref="AccessComponent"/> on this item
/// or inside this item (if it's pda)
/// </summary>
private bool FindAccessTagsItem(EntityUid uid, [NotNullWhen(true)] out HashSet<string>? tags)
{
if (TryComp(uid, out AccessComponent? access))
{
tags = access.Tags;
return true;
}
if (TryComp(uid, out PdaComponent? pda) &&
pda.ContainedId?.Owner is {Valid: true} id)
{
tags = EntityManager.GetComponent<AccessComponent>(id).Tags;
return true;
}
tags = null;
return false;
}
/// <summary>
/// Try to find <see cref="StationRecordKeyStorageComponent"/> on this item
/// or inside this item (if it's pda)
/// </summary>
private bool FindStationRecordKeyItem(EntityUid uid, [NotNullWhen(true)] out StationRecordKey? key)
{
if (TryComp(uid, out StationRecordKeyStorageComponent? storage) && storage.Key != null)
{
key = storage.Key;
return true;
}
if (TryComp<PdaComponent>(uid, out var pda) &&
pda.ContainedId?.Owner is {Valid: true} id)
{
if (TryComp<StationRecordKeyStorageComponent>(id, out var pdastorage) && pdastorage.Key != null)
{
key = pdastorage.Key;
return true;
}
}
key = null;
return false;
// no existing tags, so now they're ours
tags = targetTags;
owned = false;
}
}
public bool FindAccessItemsInventory(EntityUid uid, out HashSet<EntityUid> items)
{
items = new();
foreach (var item in _handsSystem.EnumerateHeld(uid))
{
items.Add(item);
}
// maybe its inside an inventory slot?
if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid))
{
items.Add(idUid.Value);
}
return items.Any();
}
/// <summary>
/// Try to find <see cref="AccessComponent"/> on this item
/// or inside this item (if it's pda)
/// </summary>
private bool FindAccessTagsItem(EntityUid uid, [NotNullWhen(true)] out HashSet<string>? tags)
{
if (TryComp(uid, out AccessComponent? access))
{
tags = access.Tags;
return true;
}
if (TryComp(uid, out PdaComponent? pda) &&
pda.ContainedId is { Valid: true } id)
{
tags = EntityManager.GetComponent<AccessComponent>(id).Tags;
return true;
}
tags = null;
return false;
}
/// <summary>
/// Try to find <see cref="StationRecordKeyStorageComponent"/> on this item
/// or inside this item (if it's pda)
/// </summary>
private bool FindStationRecordKeyItem(EntityUid uid, [NotNullWhen(true)] out StationRecordKey? key)
{
if (TryComp(uid, out StationRecordKeyStorageComponent? storage) && storage.Key != null)
{
key = storage.Key;
return true;
}
if (TryComp<PdaComponent>(uid, out var pda) &&
pda.ContainedId is { Valid: true } id)
{
if (TryComp<StationRecordKeyStorageComponent>(id, out var pdastorage) && pdastorage.Key != null)
{
key = pdastorage.Key;
return true;
}
}
key = null;
return false;
}
}

View File

@@ -17,7 +17,7 @@ public abstract class SharedIdCardSystem : EntitySystem
public bool TryFindIdCard(EntityUid uid, [NotNullWhen(true)] out IdCardComponent? idCard)
{
// check held item?
if (EntityManager.TryGetComponent(uid, out HandsComponent? hands) &&
if (TryComp(uid, out HandsComponent? hands) &&
hands.ActiveHandEntity is EntityUid heldItem &&
TryGetIdCard(heldItem, out idCard))
{
@@ -30,9 +30,7 @@ public abstract class SharedIdCardSystem : EntitySystem
// check inventory slot?
if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid) && TryGetIdCard(idUid.Value, out idCard))
{
return true;
}
return false;
}
@@ -43,12 +41,12 @@ public abstract class SharedIdCardSystem : EntitySystem
/// </summary>
public bool TryGetIdCard(EntityUid uid, [NotNullWhen(true)] out IdCardComponent? idCard)
{
if (EntityManager.TryGetComponent(uid, out idCard))
if (TryComp(uid, out idCard))
return true;
if (EntityManager.TryGetComponent(uid, out PdaComponent? pda) && pda.ContainedId != null)
if (TryComp(uid, out PdaComponent? pda)
&& TryComp(pda.ContainedId, out idCard))
{
idCard = pda.ContainedId;
return true;
}

View File

@@ -30,7 +30,7 @@ namespace Content.Shared.PDA
[DataField("id", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string? IdCard;
[ViewVariables] public IdCardComponent? ContainedId;
[ViewVariables] public EntityUid? ContainedId;
[ViewVariables] public bool FlashlightOn;
[ViewVariables] public string? OwnerName;

View File

@@ -40,7 +40,7 @@ namespace Content.Shared.PDA
protected virtual void OnItemInserted(EntityUid uid, PdaComponent pda, EntInsertedIntoContainerMessage args)
{
if (args.Container.ID == PdaComponent.PdaIdSlotId)
pda.ContainedId = CompOrNull<IdCardComponent>(args.Entity);
pda.ContainedId = args.Entity;
UpdatePdaAppearance(uid, pda);
}