Pieter-Jan Briers
65d1681cb3
Fix error about game.diagonalmovement being registered multiple times.
2020-03-25 22:21:29 +01:00
4dplanner
b0e3ab3393
MovementSpeedModifierComponent ( #721 )
...
* movement modifier system
* update default exposedata values
* changing base speed marks as dirty
* formatting
* movement speed modifier component
* Moves slowdown component to the prototype
AIController respects slowdown
* reset dirty flag
2020-02-23 00:37:56 +01:00
Daniel Thompson
b4b0f6e04b
Adds config options for diagonal movement ( #684 )
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* Adds config options for diagonal movement
* Addresses comment
2020-02-13 15:10:09 +01:00
Profane McBane
fec20133d9
disable collisions between mobs ( #625 )
2020-02-07 15:15:06 -08:00
Pieter-Jan Briers
95fe7fdd25
Reduce sprint movement speed.
2019-12-11 07:23:11 +01:00
Pieter-Jan Briers
7f188b0f44
Disable sprinting.
...
Now you always sprint.
2019-12-07 17:16:56 +01:00
Pieter-Jan Briers
ceb8cc8421
Use automatic component registration.
2019-07-31 15:07:54 +02:00
Silver
a18692bc46
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
Pieter-Jan Briers
f5bb790edb
Footstep sounds. ( #182 )
2019-04-05 02:04:34 +02:00
Pieter-Jan Briers
ea581e67c8
Correctly implement movement blocking and undo that appearance mess.
2019-04-04 19:43:01 +02:00
Pieter-Jan Briers
0fe1407214
Move movement to client.
2019-04-04 16:18:43 +02:00