Commit Graph

25496 Commits

Author SHA1 Message Date
lzk
c082773b5f Remove dupe closet janitor bombsuit (#28177)
* Remove dupe closet janitor bombsuit

* Update Resources/migration.yml

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2024-05-22 10:59:49 -06:00
Doctor-Cpu
79d4c0eee0 misc atlas fixes (#28191)
misc fixes
2024-05-22 10:59:33 -06:00
Julian Giebel
1fa493e1af Implement permissive version of AddMarkup and use it for tips (#28204)
* Implement permissive version of ddMarkup
Use permissive ddMarkup for news article input
Use permissive ddMarkup for tips

* Fix doc comment format
2024-05-22 10:23:55 -04:00
ShadowCommander
687bf8caaa Revert "Make hotplate and grill anchorable on table" (#28202)
Revert "Make hotplate and grill anchorable on table (#28026)"

This reverts commit 26747be232.
2024-05-22 05:29:19 -07:00
PJBot
456e6f07ec Automatic changelog update 2024-05-22 11:17:27 +00:00
nikthechampiongr
df8b9a659e Firelock improvements part 1 (#26582)
* Change prying system and pryunpoweredcomp to allow for custom time modifiers

This will be useful if I go the route of making firelocks pryable when
unpowered instead of just being able to open and close instantly when
unpowered.

* Make firelocks properly predicted

Shared system made. Since atmos checks can only be done on the server we
just have it set relevant bools on the component and then dirty it.
Ditched atmos checks on trying to open, they now only happen whenever
firelocks are updated.

* Make firelocks pryable without a crowbar

While this usually would only allow you to do this when a door is
unpowered, firelocks do not have the airlock component which actually
does that check. As such firelocks will always allow you to pry them
open/closed by hand.

* Clean up System. Change update interval to be based on ticks. Move as much as possible to shared

* Make firelocks unable to emergency close for 2 seconds after being pried open

* Clean up

* More cleanup

* Reorganize SharedFirelockSystem methods to match Initialize order

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-05-22 04:16:20 -07:00
PJBot
6a9139b4e1 Automatic changelog update 2024-05-22 07:54:04 +00:00
Ed
ede1406128 Artifact portal effect changes (#28200)
Update portal.yml
2024-05-22 00:52:57 -07:00
DrSmugleaf
dbb7dcd16d Add defib event, add fields to be able to disable crit defib and do after movement (#28174)
* Add defib event, add fields to be able to disable crit defib and do after movement

* Fix check
2024-05-21 14:11:49 +02:00
PJBot
68a0e568e4 Automatic changelog update 2024-05-21 10:17:43 +00:00
Killerqu00
79c77635fa sleeper agent appear later into the round and only once (#28160) 2024-05-21 12:16:35 +02:00
Ed
c0f158bd19 Ed anomalies (#28175)
Update CODEOWNERS
2024-05-21 12:23:55 +03:00
Leon Friedrich
0f6e1196d8 Use non-generic TryComp() for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Killerqu00
3b61368946 rotate forensic scanner stored sprite (#28162)
rotate forensic scanner
2024-05-20 15:59:07 -04:00
PJBot
c22329b86c Automatic changelog update 2024-05-20 14:13:11 +00:00
Tayrtahn
8995810ade Fix non-ghosts and admins counting toward most followed (#28120)
* Fixed non-ghosts and admins counting toward most followed

* Redone to better leverage EntityQueryEnumerator

* Remember to test your code before you commit it, kids

* Review revisions

* Update Content.Shared/Follower/FollowerSystem.cs

Co-authored-by: ShadowCommander <shadowjjt@gmail.com>

* Update Content.Shared/Follower/FollowerSystem.cs

Co-authored-by: ShadowCommander <shadowjjt@gmail.com>

* Update Content.Shared/Follower/FollowerSystem.cs

* Clean up

---------

Co-authored-by: ShadowCommander <shadowjjt@gmail.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-05-20 07:12:05 -07:00
Tayrtahn
fa06783986 Prevent ghosts from spawning on terminating maps/grids (#28099)
* Extra checks to prevent ghosts spawning on terminating maps/grids

* Add test for grid deletion
2024-05-20 06:52:49 -07:00
PJBot
4ed12b60d3 Automatic changelog update 2024-05-20 13:33:31 +00:00
Tayrtahn
68ec204a67 Slightly emphasize popup when someone points at you (#28152)
Slightly emphasize when someone points at you
2024-05-20 15:32:25 +02:00
Verm
dce2bfe2b8 Remove extra gear prototype (#28062)
Remove extra prototype
2024-05-20 13:24:15 +02:00
PJBot
5863700a56 Automatic changelog update 2024-05-19 23:05:22 +00:00
TsjipTsjip
daac303783 Admin access configurator (#28107)
* Port spritework and initial prototypes by @Arimah

Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com>

* Make Admin PDA's spawn with a universal ID card

* Add universal access configurator to aghost satchel of holding

* Add Admin suffixes to adminonly items: AdminPDA, UniversalIDCard, AccessConfiguratorUniversal

* Admin jobicon

---------

Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com>
2024-05-19 17:04:16 -06:00
PJBot
27088a38f4 Automatic changelog update 2024-05-19 23:02:50 +00:00
Flesh
c551cafdae Add plant metabolism effects to chemical guidebook (#28038)
* draft one of plant metabolism guidebook

* loc fix?

* add attributes loc

* fix loc syntax

* improved appearance

* last commit was undercooked, my bad

* last commit was still undercooked, my worse

* last commit was even still undercooked, my worst

* Addressed comments?

* Fix newlines

* Hopefully this works

* Cleanup, I think

* 2xs
2024-05-19 17:01:44 -06:00
PJBot
f2df51660d Automatic changelog update 2024-05-19 22:37:01 +00:00
Nemanja
a30fb2661f Fix magic mirror (#28084)
* Fix magic mirror

* buff magic mirror
2024-05-19 16:35:55 -06:00
DrSmugleaf
b7eed5c348 Make standing state down sound nullable (#28132) 2024-05-19 16:35:22 -06:00
PJBot
0307cb2a83 Automatic changelog update 2024-05-19 22:23:52 +00:00
Killerqu00
3c4295697a add (un)equip delay for EVA helmets to fix sound spam (#28142)
add equip delay for EVA helmets
2024-05-19 16:23:38 -06:00
Teemu Kauhanen
d5875fd4a1 add WhiteCane recipe (#28146) 2024-05-19 16:22:45 -06:00
Leon Friedrich
53213a0200 Fix gun cooldown timespan overflow exception (#28136) 2024-05-19 16:07:45 -06:00
lzk
e06b58abce Resprite zookeper id (#28131)
Change zookeper id
2024-05-19 16:05:12 -06:00
MilenVolf
c8a72e1aa6 Fix toilet texture & fixture (#28125)
* Fix toilet texture & fixture

Passangers that got stuck between wall and a toilet will thank you

* Fix mask, add layer None
2024-05-19 16:04:55 -06:00
Tayrtahn
16aa1c206b Improve "points at self" messages (#28147) 2024-05-19 13:01:54 -07:00
Leon Friedrich
6e83c4d570 Update component query benchmarks (#27967)
* Add more component query benchmarks.

* Rename benchmark
2024-05-19 11:55:10 +10:00
Leon Friedrich
b4a5399ad4 Modify battery assert to avoid floating point errors (#28007) 2024-05-19 11:54:52 +10:00
PJBot
e5f30b12d2 Automatic changelog update 2024-05-19 01:36:52 +00:00
DrSmugleaf
3d41d5f2bc Make wielding automatically drop the item on your other hand (#27975)
* Make wielding automatically drop the item on your other hand

* Fix docs

* Remove redundant parameter

* Fix not deleting virtuals on fail

* Make count freeable hands method

* Add popup when dropping item
2024-05-18 18:35:46 -07:00
github-actions[bot]
676fc22eb4 Update Credits (#28124)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2024-05-19 03:33:41 +02:00
PJBot
74e853ee7d Automatic changelog update 2024-05-19 00:24:50 +00:00
dffdff2423
9f1d95e335 Fix Flavor Text editor not saving correctly (#28122)
* Check for flavor text equality in profile.

* Fix some characters being deleted from flavor text

Sometimes the last few characters of the flavor text would get deleted. This fixes this issue.
2024-05-19 02:23:44 +02:00
Tayrtahn
22aa8596de Fix activatable UI popup message spam (#28123)
Fixed activatable UI popup message spam
2024-05-18 17:12:47 -07:00
Ed
fc11cc90ac Revert "Tile variantize after deconstruct" (#28119)
Revert "Tile variantize after deconstruct (#28118)"

This reverts commit bf0529df56.
2024-05-18 23:23:40 +03:00
Ed
bf0529df56 Tile variantize after deconstruct (#28118)
Update TileSystem.cs
2024-05-18 15:06:36 -04:00
Tayrtahn
bad3bb4a89 Random book story generator refactor (#28082)
* Randomized book overhaul

* Fix prototype names

* Improved setting paper content

* Praise Ratvar
2024-05-18 12:20:00 -04:00
Ed
225a05ecdb Nuke spaceshroom ore (#28110)
nuke spaceshroom ore
2024-05-18 12:17:46 -04:00
PJBot
8bbd2394ef Automatic changelog update 2024-05-18 14:24:24 +00:00
double_b
0525c63332 Resolves Bible summon message being sent to all users (#28104)
* Changed PopupEntity overload used to ensure message is only sent to user

* Updated uid for PopupEntity call

* Updating _popupSystem.PopupEntity call in AttemptSummon
2024-05-18 10:23:16 -04:00
lzk
37382b3186 Move pens out of paper.yml mess (#28044)
* Move pens out of paper.yml mess

* forgor

* fix tests

* fux

* fix 2
2024-05-18 12:51:02 +03:00
PJBot
ca96a27c31 Automatic changelog update 2024-05-17 19:47:51 +00:00