Pieter-Jan Briers
ad3b3c9f4f
Add explicit placeholders to the lobby.
2019-05-14 08:38:49 +02:00
Pieter-Jan Briers
96fbde3413
Adds a UI element to act as placeholder.
2019-05-14 01:19:25 +02:00
Pieter-Jan Briers
88c29abe5e
Transition lobby from tscn to C#, localization support for lobby.
2019-05-14 00:23:58 +02:00
Pieter-Jan Briers
331cfaa1c5
Update submodule.
2019-05-14 00:23:02 +02:00
Pieter-Jan Briers
9a1f37d476
Update submodule, switch to .NET Framework 4.7.2
2019-05-11 16:10:09 +02:00
Pieter-Jan Briers
57bcb2a16d
Make content UI scaling aware.
2019-05-11 16:05:41 +02:00
Pieter-Jan Briers
fa8fbc49f5
Update submodule.
2019-05-11 16:05:28 +02:00
Pieter-Jan Briers
c0edf2aeed
Clean up NanoStyle:
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1. Run code formatting.
2. Condense some rules down.
2019-05-08 23:19:17 +02:00
moneyl
e0e5f6355c
Merge pull request #2 from space-wizards/master
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pull from head
2019-05-08 16:18:02 -04:00
Pieter-Jan Briers
eacfa34c99
Fix parallax generation.
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It broke when IoC got made thread local,
since it is done in the thread pool.
2019-05-08 22:01:14 +02:00
moneyl
296288e99d
Merge pull request #1 from space-wizards/master
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Match fork with origin
2019-05-08 10:54:50 -04:00
Pieter-Jan Briers
0ccefebc52
Entering text into lobby chat box does not release focus.
2019-05-08 16:49:59 +02:00
Pieter-Jan Briers
29304a7714
Handle existing players on restartround correctly.
2019-05-08 16:42:36 +02:00
Pieter-Jan Briers
d15998ed16
Make sure SpeciesUI defaults to having a correct icon.
2019-05-08 15:32:30 +02:00
Pieter-Jan Briers
90620db5f8
Adds shoddy death match system.
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It barely even works but oh well.
2019-05-08 09:55:36 +02:00
Pieter-Jan Briers
a014b40972
Update submodule
2019-05-08 09:55:00 +02:00
Pieter-Jan Briers
41b5c4dba2
Hide spam from storage component.
2019-05-06 19:31:04 +02:00
Pieter-Jan Briers
1fa63179d1
Fix character UI being broken.
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Also transition everything away from tscn files.
2019-05-05 23:14:40 +02:00
Pieter-Jan Briers
e35d5390db
Storage system refactor & map init.
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* Demonstrated map init working with guns, toolboxes, tool lockers.
* Refactored EntityStorage and ServerStorage to have a common interface.
* EntityStorage no longer uses ServerStorage PURELY for visuals.
Use an appearance visualizer instead.
2019-05-05 18:52:06 +02:00
Pieter-Jan Briers
030f1f2a57
Commit new map file.
2019-05-05 15:45:16 +02:00
Pieter-Jan Briers
61eb340945
Update submodule
2019-05-05 15:45:05 +02:00
Pieter-Jan Briers
b7d30f0870
Remove manual container ejection checking code.
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This fixes map load when something is in a storage component.
2019-05-05 13:09:21 +02:00
Pieter-Jan Briers
23d8b92f94
Implement updates to containers for ContainerSlot.
2019-05-05 13:08:56 +02:00
Pieter-Jan Briers
5a5e201c7c
Update submodule.
2019-05-05 13:08:38 +02:00
Pieter-Jan Briers
1d3f61de3c
Update submodule, remove Godot references.
2019-05-05 02:03:40 +02:00
Pieter-Jan Briers
c8cdde5d40
Remove Godot support. ( #215 )
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Remove Godot support.
2019-05-05 02:01:19 +02:00
Pieter-Jan Briers
deaae06787
Remove Godot support.
2019-05-05 01:54:28 +02:00
Pieter-Jan Briers
ff0f309f31
Merge branch 'master' of github.com:space-wizards/space-station-14
2019-05-04 23:29:21 +02:00
Pieter-Jan Briers
89b77bbed8
Content-side integration tests. ( #214 )
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Content-side integration tests.
2019-05-04 23:29:11 +02:00
Pieter-Jan Briers
ec1a4c6601
Use Unicode ³ for lathes.
2019-05-04 22:35:49 +02:00
Pieter-Jan Briers
71e2e2c768
Update submodule
2019-05-04 22:19:36 +02:00
Pieter-Jan Briers
dc2d3f94cb
Fix constructionmenu layout.
2019-05-04 19:18:24 +02:00
Pieter-Jan Briers
ea38075feb
Update submodule
2019-05-04 17:51:49 +02:00
Pieter-Jan Briers
e00d4f7b26
Fix macOS app bundles failing to start.
2019-05-03 14:05:21 +02:00
Pieter-Jan Briers
cb7e5d4214
Content-side integration tests.
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Currently only tests that the server starts.
2019-05-03 13:34:49 +02:00
Pieter-Jan Briers
186138e9b5
Merge pull request #213 from Pireax/master
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Fix locker colliding with items
2019-05-03 13:32:29 +02:00
Pireax
50780f5cf0
Fix locker colliding with items
2019-04-30 18:23:24 +02:00
Pieter-Jan Briers
f249c19eaf
Fix a couple warnings.
2019-04-29 13:12:50 +02:00
Pieter-Jan Briers
77d92675e2
Fix player attachment events.
2019-04-29 12:53:09 +02:00
Pieter-Jan Briers
02e35502a1
Changed some function names on IMapGrid. ( #212 )
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UnitTesting project is now filtered out of the code coverage.
2019-04-29 12:52:47 +02:00
Pieter-Jan Briers
dc3369d198
Update submodule
2019-04-29 12:51:24 +02:00
Acruid
25b50ebb27
Changed some function names on IMapGrid.
...
UnitTesting project is now filtered out of the code coverage.
2019-04-28 22:08:27 -07:00
Pieter-Jan Briers
6e5680b3c2
Engineering lockers. ( #210 )
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* Import Eris engineering locker sprites.
* Allow customizing ClientStorageComponent open/close states better.
* EntityStorage does not blow up if Storage is also defined in prototype.
* Engineering styled lockers.
2019-04-26 23:44:26 +02:00
Víctor Aguilera Puerto
fe0414eda7
Lathes ( #207 )
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* Recipe stuff.
* Lathe GUI and stuff
* god dammit
* Lathe menu works, yay.
* EventArgs henk
* Some work
* SS14 -> Robust
* More SS14 -> Robust
* Lathe materials
* Lathe works, Lathe GUI, Queue GUI, etc
too many changes to name them here
* Remove materials button, add ViewVariables and update lathe on connect
* Add Autolathe RSI
* Adds new recipes, fixes a few bugs.
* Remove unused ScrollContainers
* Use same delegate for spawn.
* Removes client-side LatheComponent in favor of BoundUserInterface
* Remove GetMaterial and TryGetMaterial
* Use auto-properties in a few places.
* Adds LatheDatabase, and a bunch of other changes
* Remove useless log.
* Remove lathetype from prototypes.
* Turns Storage, Lathe and Database into autoproperties
* Remove Hacked property from LatheRecipePrototype
* Remove unneeded dependency injection from components
* Refactors LatheDatabaseComponent to use ComponentState
* Refactors MaterialStorageComponent to use ComponentState
* Oopsie
* Another oopsie
* Last oopsie, I hope
* Fix missing Close call.
2019-04-26 15:51:05 +02:00
Pieter-Jan Briers
092539ae59
Update submodule
2019-04-26 15:50:07 +02:00
DamianX
b16768fd0b
Moved dropping items over PlaceableSurfaces from AfterAttack to AttackBy ( #209 )
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Added ClickLocation variable to AttackByEventArgs
2019-04-25 23:22:51 +02:00
Pieter-Jan Briers
8655dcaaf6
Fix typo in welder description.
2019-04-22 16:55:27 +02:00
Pieter-Jan Briers
66621de270
Fix being unable to focus chat with hotkey.
2019-04-22 16:52:08 +02:00
Pieter-Jan Briers
a75ec704e6
Fix being unable to fire guns.
2019-04-22 16:51:58 +02:00
Pieter-Jan Briers
5f00394f4f
Fix macOS launcher script
2019-04-22 00:33:32 +02:00