slarticodefast
d171057680
UseInHandEvent cleanup ( #35231 )
2025-02-18 23:27:30 +11:00
Tayrtahn
9b17693396
Fix SpawnItemsOnUse not playing sound ( #27621 )
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Made SpamItemsOnUse play sound at entity coordinates instead of parenting
2024-05-02 13:10:20 -04:00
metalgearsloth
c91ed96853
Revert Paint ( #26593 )
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* Revert "Fix build (#26258 )"
This reverts commit 6de5fbfafb .
* Revert "Spray Paint (Review Ready) (#23003 )"
This reverts commit e4d5e7f1ae .
# Conflicts:
# Resources/Prototypes/Entities/Structures/Holographic/projections.yml
2024-03-31 16:12:52 +11:00
brainfood1183
e4d5e7f1ae
Spray Paint (Review Ready) ( #23003 )
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* Spray Paint (Draft)
* paint colors, paints in maints loot, cargo crate of paints.
* fix
* remove paint (sort of)
* moved paintcleaner into own system
* Moved paint to server (had to unfortunately)
* doafter now breaks when moving away.
* cant paint mobstatecomp
* loads of fixes
* fixes
* fixes
* nopaintshadercomp
* fixes
* fix
* use locale for paint remove string
* remove nopaintshadercomponent and use blacklist
* remove enabled.true from visualizer
* paint doafter event.
* add verbs for paint and remove paint and icon for paint verb.
* fixes
* no longer replaces shader when shader exists.
* replace forloop with foreach, check shader before adding and removing.
* paint doafter now separate so no copy paste code
* Entities in sprayed targets item slots are also now correctly sprayed.
* fix
* fix
* fix airlock psray painter now removes painted before painting door.
* spray paints now use openablecomponent.
* fix
* fix damn accesstypes.
* fix
* fix
2024-03-18 15:29:48 -06:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Kevin Zheng
ccd0e8b7c4
Support number of uses starting at zero ( #19452 )
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This allows peelable bananas without replicating the entire YAML
structure to remove this one component.
2023-08-26 09:29:15 -07:00
Visne
7f8860187e
Make pricing system aware of SpawnItemsOnUseComponent ( #13626 )
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* Make appraisal tool aware of SpawnItemsOnUseComponent
* Move to SpawnItemsOnUseSystem
2023-02-28 07:55:25 -08:00
Chief-Engineer
5eadce16ec
Add present logs ( #13144 )
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* add logs for SpawnItemsOnUse
* add logs for RandomGift
* add and use EntitySpawn log type
2022-12-24 18:59:49 -06:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
mirrorcult
2d610ebb52
Move spawning collections of EntitySpawnEntry out of StorageSystem, make Butcherable use it ( #7305 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-03-28 09:58:13 -07:00
Leon Friedrich
bfd95c493b
hands ECS ( #7081 )
2022-03-17 18:13:31 +11:00
Leon Friedrich
b1e719c70d
Remove IUse ( #7074 )
2022-03-12 23:33:23 +11:00
Pancake
0f599ad160
Positional audio for Monkey Cubes. ( #6982 )
2022-03-04 17:30:44 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Leon Friedrich
afc3ae6335
Make more uids nullable ( #5794 )
2021-12-26 13:32:45 +11:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
Vera Aguilera Puerto
e3227546b3
Inline Delete
2021-12-03 11:43:03 +01:00
mirrorcult
a91f919018
Remove FoodContainer, add whitelists, replace with SpawnItemsOnUse ( #4358 )
2021-07-25 17:41:50 +02:00