Ps3Moira
b2a6d5c1b0
Cabinetification ( #34293 )
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* Resprite Boxes and Icons + Remove Boxes
* Update Meta
* Update Flatpacks
* Update Shotgun Ammo Boxes
* Remove Leftover Ammo Box Icons
* Update Donk Pocket Boxes
* Update Briefcase
* Update Happyhonk + Remove Open Sprites
* Update Medal Case
* Update Cigarette Packs
* Update Cigarette Cartons
* Update Medkits
* fix positioning for medkits
* Update Junk Medkit
* Update Present
* Tweak Rad and Burn Medkits
* Tweak Briefcase
* Update Toolboxes
* Update Decoy Boxes
* Fix Meta for Healing toolbox
* Update Cow tool box
* Update Donut Box
* Removal of left over rubber bullet sprites and duplicate ammo box sprites
* Removal of Duplicate Ammo Boxes
* Update .20 rifle ammo box
* Update .35 ammo box + fix meta
* Update .45 magnum ammo box Sprites
* Update .25 caseless ammo
* Remove leftover box
* Update cargo_service.yml
* Fix Icon Cigs
* fix big .20 ammo box
* Update Black Cigs Pack
* Update Cig Placement
* Update Blue Cigs
* Update Cig Packs
* Re-Add Big Ammo box for the USA guns vending machine lol
* Remove 10x24 mention in migration.yml
* Update Big Cig Cartons
* Remove Toolbox Changes
2025-02-04 00:52:10 -07:00
SpaceRox1244
af3593a3b7
Adds new sprites for shotgun shell boxes ( #33176 )
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* Adds new sprites for shotgun shell boxes
* Adds second set of mag visuals for slug and uranium casings
* Fixes yaml that I messed up
* Changes credit to new username before merging happens
2024-11-12 17:45:59 -06:00
Moomoobeef
5f1b848c08
Ammo boxes now have sprites for being parially filled! ( #32930 )
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Initial Commit
Created new sprites for all the partial fills and modified the ammo-case ymls to accomodate the new stages
2024-10-22 11:00:28 +02:00
IProduceWidgets
11bbf2b020
Uranium & AP magazine and projectile sprites ( #23914 )
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Add missing uranium and AP magazine and box sprite layers. Add uranium and AP projectile sprites. Fix whitelist issue that made .45 pistol mags not go in secbelt.
2024-01-11 01:01:41 -07:00
Alekshhh
786de55d2f
Ammo Box Tweaks ( #23180 )
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ammo
2023-12-30 19:13:07 -07:00
Vordenburg
bd13a4b357
Cull high-velocity ammo ( #18656 )
2023-08-08 11:08:53 +10:00
Jackal298
3ee808fcbe
Syndicate Sniper bundle change and rework of the anti-material ammo box ( #18414 )
2023-07-29 00:09:33 -06:00
Alekshhh
2b7cc01e7f
Capgun Ammo Recolor ( #17617 )
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* he's got a gun
* gung
* oops
2023-06-24 13:56:42 -06:00
Nemanja
3975578e4e
Arsenal tech discipline ( #17400 )
2023-06-18 15:56:49 -06:00
Dawid Bla
449689e6ae
[fix] ammo typo( #15954 )
2023-04-30 21:44:58 -06:00
potato1234_x
6bfd1d8f11
Missing box icons ( #14891 )
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* boxes
* holo box
2023-03-30 22:46:06 -06:00
metalgearsloth
40eecdd78a
Stamina damage ( #9230 )
2022-07-06 18:06:12 +10:00
metalgearsloth
fb943a61dc
Gun refactor ( #8301 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com >
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-01 19:59:58 +10:00
Swept
0cccde9126
Ammunition boxes code quality ( #3790 )
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* Boxes
* Reorganizes the YAML
* Reverts to previous commit and fixes the icons.
* Readds the new CLRifle.rsi as it'll be used soon.
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-04-15 21:15:12 +00:00
Swept
a57db85208
Swept commits JSON genocide. ( #2991 )
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* Clothing Folder Complete
* All Textures 1st Pass
* All Textures 2nd Pass
* All Textures 3rd Pass PLUS Manual Tweaking
* 5th Pass MORE MANUAL
* Fixes flares
* 4th Pass (I skipped over)
* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
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* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00