Nemanja
66daa1e6db
Fix showvalue Ui for melee weapons ( #38703 )
...
Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com >
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-08-06 15:01:49 -07:00
slarticodefast
e8bc811f7a
Add WieldingBlockerComponent ( #37778 )
...
initial commit
2025-05-25 23:50:30 -04:00
keronshb
a9054c5e9c
Mjollnir and Singularity Hammer for Wizard ( #34446 )
2025-02-20 18:38:52 -05:00
SlamBamActionman
5c782d3028
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
WarMechanic
498109a833
fix wieldable guns not being able to cycle inhand ( #27307 )
...
* Add UnwieldOverride variable that overrides unwielding inhand to enable other interactions
* Give LMGs UnwieldOverride
* logically inverted UnwieldOverride to UnwieldOnUse
* fixed typo
2024-04-26 08:31:50 -04:00
stopbreaking
988bfa5c09
Replaced Wieldable DoAfter with UseDelay ( #18880 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-10-23 00:53:13 +11:00
Kara
f8d194b117
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
6537e683b0
Make PKA require wielding ( #16638 )
2023-06-01 12:27:19 +10:00
metalgearsloth
9946cbd7fe
Predict wielding ( #16275 )
2023-05-10 10:01:23 +10:00