Winkarst-cpu
e89651c774
Fix masks with flash, eye, and damage protection working while being pulled down ( #40331 )
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Fix
2025-10-09 14:07:58 +00:00
slarticodefast
b4e81cb8f2
Admin Tool: Observe entities in an extra viewport ( #36969 )
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* camera
* add console command
* change verb name to camera
* placeholder text
* add button to player panel
* orks are indeed the best
* visibility flag fix
* not a datafield
* more follower fixes
* more cleanup
* add zooming
* resizing real
* remove commented out code
* remove AddForceSend
* comment
* Use OS window and add some comments
* fix comments and variable name
* Needs RT update
* Minor grammarchange
* Fix warning
* Cleanup
* almost working...
* fix bug
* oswindow update
* Remove need for RequestClosed.
---------
Co-authored-by: beck-thompson <beck314159@hotmail.com >
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com >
2025-07-25 18:53:01 +02:00
Tayrtahn
c565b44965
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
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* The easy ones
* For certain values of easy
* Easy test
* Hair
* Fix sandbox violations
* Sort usings
2025-07-07 21:57:05 +02:00
Kyle Tyo
4e73c67d1b
Tiny Tiny Cleanup of the EyeClosingSystem. ( #38734 )
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Update EyeClosingSystem.cs
2025-07-03 23:58:56 -07:00
Łukasz Mędrek
1ba0191808
fix: EyeOffset when eyes are closed ( #38534 )
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* fix: EyeOffset when eyes are closed
* fix: Relay only blocked on eyes closed action
* cleanup: whitespace
* fix: missing cancel on PVS, dependencies
* remove: namespace import
* change: apply from review
* Apply suggestions from code review
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-06-25 22:22:05 +02:00
deltanedas
b3825dce97
action refactor proper ecs edition ( #27422 )
2025-05-28 15:52:11 -04:00
metalgearsloth
9292e3a43c
Sloth's subfloor vismask adventure ( #35347 )
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* Add a subfloor vismask
Significantly cuts down on sent entity count.
* More optimisations
* Fix command
* Fixes
* namespace cleanup
* Review
* Vismasks
* Content update
* Bandaid
* awewa
* Revert these
* reh
* Update Content.Shared/SubFloor/TrayScannerComponent.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-03-21 00:57:04 +11:00
Winkarst
f4fab85e34
Cleanup: Use `SoundSpecifier instead of string literals in EyeClosingComponent` ( #35425 )
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* Cleanup
* Update
* Update
* Update
2025-02-24 17:10:23 +01:00
Cojoke
2d4aaa414f
telescreen and television require vision + Move eye to shared ( #30260 )
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* telescreen and television require vision
* Move Content.Server.Eye to Shared
* fix popups
* Filthy
2024-07-22 19:33:41 -07:00
DrSmugleaf
7524fb93b6
Fix const data field in BlindableComponent ( #27919 )
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* Fix const data field in BlindableComponent
* Fix usages
2024-05-11 01:20:48 -07:00
Moomoobeef
1699ddecf8
Adds new "Short-Sighted" trait! ( #26037 )
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* initial commit
* blindness trait now uses minDamage as suggested by deathride
* made fixes for review for shortsightedness
* review appeasal
* removed PermanentPoorVision & merged its functionality into PermanentBlindness
2024-05-09 18:40:49 -07:00
Pieter-Jan Briers
68ce53ae17
Random spontaneous cleanup PR ( #25131 )
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* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
---------
Co-authored-by: 0x6273 <0x40@keemail.me >
2024-02-13 16:48:39 -05:00
deathride58
aa6645c8e9
Blindness rework - damaged eyes are now a stylized simulation of legal blindness ( #23212 )
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* blindness rework - damaged eyes now simulate legal blindness
* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA
* attributions
* makes eyeclosecomponent adminbus compatible
* useshader(null)
2024-01-03 01:07:02 -08:00
Nairod
3589ad9d0c
Welder Blindness Effect Increase ( #22304 )
2023-12-10 15:10:07 -08:00
metalgearsloth
28bf3a6240
Remove SharedEye (but content) ( #19481 )
2023-09-11 16:15:23 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Vordenburg
7582474f1a
Lint more const string prototypes ( #18922 )
2023-08-13 20:26:59 -04:00
Leon Friedrich
84299cae63
Blindness refactor ( #15705 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-04-29 15:32:14 +10:00
metalgearsloth
007b079330
Fix some comp dirty / appearance warnings ( #13193 )
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* Fix some comp dirty / appearance warnings
* also dis
2022-12-27 17:58:53 +01:00
Rane
2b69854ed7
blinding networking ( #12937 )
2022-12-10 14:26:17 -06:00
Rane
20032b5ecc
Fix blindness and UIs ( #12326 )
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* fix part 1
* fix blindness and BUIs
* remove extra file
2022-11-08 15:10:13 -06:00
Nemanja
d5b892ff3e
rejuvenate support for eye damage ( #12164 )
2022-11-08 13:32:36 +11:00
Leon Friedrich
7d276d1101
Remove server/client clothing components. ( #11981 )
2022-10-22 15:30:37 -07:00
Moony
0c46f99004
Blindness, Narcolepsy, Pacifism, and uncontrollable sneezing ( #11489 )
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* start work
* blindness actually works now
* doc
* doc you too.
* i desire to sneeze my lungs out
* no punchie
* s
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2022-09-29 18:23:12 -05:00
Rane
572a4f7fb3
Eye damage ( #10262 )
2022-08-13 22:59:14 -07:00
Kara
258ec0cac1
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Rane
037feb3ad0
Fix blindfold round cleanup bug ( #9821 )
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* Blindness public api
* fix blinding round cleanup bug
2022-07-19 17:10:08 +10:00
Rane
83c03b60a1
[2 lines] fix blinding ( #9690 )
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* Adds blinding + blindfolds (#8688 )
* Adds blinding + blindfolds
* Don't break examining lol
* moment
* fix toggle lights behavior
* move checks around
* Sloth review
* Added a salvage funny
* review
* woops
* Switch circle shader
Co-authored-by: wrexbe <wrexbe@protonmail.com >
* resolve merge conflict
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-07-14 06:58:24 -05:00
Moony
a655891a8d
Revert "Adds blinding + blindfolds ( #8688 )" ( #9689 )
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This reverts commit 7a7ab5e8c1 .
2022-07-13 16:50:35 -05:00
Rane
7a7ab5e8c1
Adds blinding + blindfolds ( #8688 )
...
* Adds blinding + blindfolds
* Don't break examining lol
* moment
* fix toggle lights behavior
* move checks around
* Sloth review
* Added a salvage funny
* review
* woops
* Switch circle shader
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-07-11 22:55:04 -07:00