Commit Graph

4972 Commits

Author SHA1 Message Date
deltanedas
a3c37edd69 use parts crates for rewards, show rewards in ui (#17374)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-17 12:00:54 +10:00
Leon Friedrich
ef0248cd78 Remove static ILocalizationManager resolves. (#17392) 2023-06-17 11:57:32 +10:00
deltanedas
b9f24b2681 expedition rewards (#16972)
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-06-16 15:19:02 +10:00
Vordenburg
18837c305d Fix action bar not filling with mappables (#17218)
* Fix action bar not filling with mappables

* Update Content.Client/UserInterface/Systems/Actions/ActionUIController.cs

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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-15 13:21:52 -06:00
TemporalOroboros
bc3f42d822 ECS Arcade Machines (#16791) 2023-06-15 21:25:25 +10:00
Ahion
de63c5230b More user friendly crew monitor UI (#17328) 2023-06-15 13:29:52 +10:00
0x6273
247c7a1d4d Fix PDA capitalization to be PascalCase (#17335) 2023-06-15 11:44:28 +10:00
deltanedas
662c83a8a2 artifact extract tweaks (#17164)
* make extract button green, rename Destroy internally to Extract

* 5

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-09 04:44:25 -06:00
Nemanja
14b64f5eec in-game chemical book (#17213) 2023-06-09 00:47:53 +10:00
TemporalOroboros
d71b6c84e5 Converts the particle accelerator over to ECS + misc (#17075)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-06-08 16:25:59 +10:00
Nemanja
37d3056809 Events all over melee (#16997) 2023-06-07 13:26:45 -07:00
TemporalOroboros
fdbf5b86f2 Removes linter warnings from the PDA module (#17097) 2023-06-08 00:22:19 +10:00
Nemanja
ba9a369d0e Guidebook links (#17162)
* Guidebook links

* warning!
2023-06-07 02:51:11 -05:00
Leon Friedrich
923f8f617a Fix observer command & button (#17151) 2023-06-06 11:01:38 +10:00
DEATHB4DEFEAT
a8337172ca More gendered sprite masks (#14735) 2023-06-05 21:11:45 +10:00
Leon Friedrich
2ef95a3225 Replay client (#15001) 2023-06-05 14:44:09 +10:00
Leon Friedrich
a8eee5878a Misc replay related changes (#17102) 2023-06-05 14:33:49 +10:00
Leon Friedrich
5b36355541 Fix guidebook examine not working in lobby (#17093) 2023-06-04 16:33:50 -05:00
Nemanja
b9fb66f005 Chem guidebook (#17123)
* im good at atomizing. welcome to half-finished chem guides.

* wagh

* e

* save work

* aa

* woweee UI

* finishing the last of it

* don't actually update the engine :(

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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-06-04 15:45:02 -05:00
Pieter-Jan Briers
9931a6b2f2 New bql_select command. (#17007)
Shows BQL results in a client window. Allows TP and VV to the entities.
2023-05-31 17:29:31 -05:00
Tom Leys
a196756124 Split Door Bolt functionality out of AirlockDoor (#16354) 2023-05-31 10:23:35 -04:00
metalgearsloth
0c83642c5a Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
Julian Giebel
8d040e57d7 Fix station limited devices station assignment (#16893)
Fix error in crew monitor window
2023-05-28 14:07:31 -06:00
Julian Giebel
02f015d97c Fix setting up mailing units. (#16890)
* Fix disposal unit config

* Remove redundant ui update
2023-05-28 14:06:54 -06:00
metalgearsloth
cd487b66e4 Content mapmanager query changes (#16894) 2023-05-28 23:22:44 +10:00
metalgearsloth
76b42ff868 Remove funky IoC resolve (#16848) 2023-05-27 14:42:17 +10:00
metalgearsloth
be14380520 Role ban UI updates (#16736) 2023-05-27 14:22:22 +10:00
metalgearsloth
552fbb0585 Adds grappling gun (#16662) 2023-05-27 14:15:15 +10:00
Julian Giebel
2bb1fde4dc Remove devices from device lists when they get deleted (#16783)
* Implement device network device shutdown subscribtion
Implement removing devices from device lists when they get deleted

* Improve name and doc comment for DeviceShutDownEvent

* Change ShutdownSubscriber data field tag

* Change UpdateRemovalSubscription name to UpdateShutdownSubscription
2023-05-25 16:08:22 -06:00
Nemanja
f23729511d Make weapon arcs follow the player (#16796) 2023-05-25 14:04:15 +10:00
HerCoyote23
e45dd96af9 Northstar Gloves (#16021)
* Added Gloves of North Star, no sprite or talking yet...

* Added sprites for the gloves of the north star...

* Replaced more placeholder sprites for northstar gloves...

* Added gloves of the north star to uplink...

* Added speech on hit, not yet configureable

* Not functional yet, but a step in the right direction I hope...

* IT WORKS!!

* Licensing and cleanup

* Reduced attack speed, changed from chat to popup, added some admin logging. It was causing too much adminlog spam otherwise

* Reorganized some files, final build??

* Changed the adminlog type from Verb to new type ItemConfigure

* More cleanup, fix sprite reference maybe

* Keronshb's suggestions, fixed some stuff, made hit sound use the meaty punch sfx

* Adds support for hiding speak/whisper/emote from adminlogs, makes northstar speak again!

* Some file shuffling, some of Keronshb's requests. Might appear a bit funky in github because vscode kept duplicating files for some reason and I had to delete them

* Made it work with the latest changes on Master

* Final? cleanup, upped dmg to 8, made ui not activate on activateinhand, instead you need to right click

* Set value to 0 credits, that's all

* Well that was much easier than I made it out to be. Now you can only activate the gloves with right click, no more mispredicts.

* Update MeleeWeaponSystem.cs

Iunno why this got changed in the first place, but I'm changin it back

* emptycommit

* emptycommit

* The tiny fixening
2023-05-23 14:12:30 -04:00
Nemanja
40c6c1c3ae Make item rsis overwrite sprite rsis for inhandvisuals (#16714) 2023-05-23 04:02:13 -06:00
Nemanja
252f0be372 Telepad revival (#16664) 2023-05-21 20:09:31 +10:00
Leon Friedrich
be0d22ad5e Move upload commands to engine (#16582) 2023-05-20 11:53:09 +10:00
deltanedas
04b2dab4e9 Revert no device stacking (#16608) 2023-05-20 00:39:37 +10:00
Tom Leys
ccd503f8bb Cannot stack binary and trinary Atmos pumps and devices. 5x Filter rate boost (#16331)
* Cannot stack binary and trinary Atmos pumps and devices

- Filters now have a 5x max volume to compensate for no more stacking
- Add flipped versions of mixers and filters to the list of constructables

* Oi! No anchoring unstackables together!

* Use EntityLookupSystem in Unstackable and Window lookup

- Use static method for AnyUnstackableTiles
2023-05-19 02:59:20 -06:00
Leon Friedrich
4dd3a40828 Changes required for iconComponent engine PR (#16575) 2023-05-19 17:13:10 +10:00
metalgearsloth
4efb41aa58 Adds force-gun (#16561) 2023-05-19 17:10:31 +10:00
TemporalOroboros
ed1b9bde83 Resolves RadiationCollectorVisualizer is Obsolete (#13905) 2023-05-18 14:03:30 -04:00
TemporalOroboros
f43683e3b9 Resolves StorageVisualizer is Obsolete (#13910) 2023-05-18 14:03:20 -04:00
TemporalOroboros
a1715666f0 Resolves StackVisualizer is Obsolete (#13908) 2023-05-18 16:16:53 +10:00
DrSmugleaf
77ae2f2484 Fix Next button resending the same admin logs (#16557) 2023-05-17 22:51:17 -07:00
metalgearsloth
775258be52 Add tether gun (#16430) 2023-05-18 11:36:06 +10:00
Daniil Sikinami
7ca7272a80 Add to PDA alert level, shift duration, instructions and ID access. Also fix uknown station name. (#15220)
* PDA update and fix

* fix alert level

* Fix color level

* Maybe this will look better

* PDA update and fix

* fix alert level

* Fix color level

* Maybe this will look better

* Now threat color is taken in the same way as for emergency lamps

* Minor improvements

* Fix alert level string

* AlertLevelChangedEvent for all PDAs

* StationAlert is also stored in PDAComponent

* Removed IdAccessLevels

* Removed Access from PDAMenu.xaml.cs and Draw time real-time

* AlertLevel updated from AlertLevelChangedEvent

* Removed garbage

* Removed garbage from PDAUpdateState.cs

* Change comp-pda-ui-station-time

* revert rename PDAOwnerInfo to PdaOwnerInfo

* remove not use short names jobs

* "ftl var should be lowercase"

* "ftl var should be lowercase" again

* transfer StationAlert to PDAIdInfoText

* transfer StationAlert to PDAIdInfoText

* Line breaks of parameter/argument lists conventions

* not randomly inline property attributes

* no broadcast AlertLevelChangedEvent

* fix cctualOwnerName

* GridModifiedEvent never called

* add alert-level-unknown-instructions

* UpdateAlertLevel for latejoin

* Add alert-level-unknown

* Revert "GridModifiedEvent never called"

This reverts commit fa7d1620

* remove garbage and fix quite long
2023-05-17 14:35:40 -06:00
DrSmugleaf
b5fe408baf Fix "Next" never sending admin logs for rounds outside the cache, show a round's total logs on the UI (#16531)
* Fix next never sending logs for rounds outside the cache

* Show round's total log count on the ui

* Disable next button when waiting for a next response

* Cleanup AdminLogsEui.CurrentRoundId

* Fix popout window width
2023-05-17 06:04:28 -05:00
Leon Friedrich
6269548835 Make SlotControl textures nullable (#16519) 2023-05-17 10:18:52 +10:00
metalgearsloth
64bb57cdef Remove some client IEnumerables (#16501) 2023-05-16 22:55:22 +10:00
Moony
e91fc652a3 Dynamic space world generation and debris. (#15120)
* World generation (squash)

* Test fixes.

* command

* o

* Access cleanup.

* Documentation touchups.

* Use a prototype serializer for BiomeSelectionComponent

* Struct enumerator in SimpleFloorPlanPopulatorSystem

* Safety margins around PoissonDiskSampler, cookie acquisition methodologies

* Struct enumerating PoissonDiskSampler; internal side

* Struct enumerating PoissonDiskSampler: Finish it

* Update WorldgenConfigSystem.cs

awa

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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: 20kdc <asdd2808@gmail.com>
2023-05-16 06:36:45 -05:00
Leon Friedrich
136e086a2b Fix action state handling (#16491) 2023-05-16 13:00:13 +10:00
PilgrimViis
832ba7b6f3 Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00