Commit Graph

4972 Commits

Author SHA1 Message Date
ShadowCommander
9645f5528b Strip drag drop test (#30754)
* Add test for drag drop to open strip menu

* Make screencoords change based on deadzone
2024-08-08 12:12:01 +10:00
ShadowCommander
6a5cc883ce Dragdrop fold rollerbed (#30002)
* Deploy foldable

* Add NetworkedComponent and access to the component

* Add handled to afterinteract

* Use drop target location instead of setcoordinates

* Put back in hand after failed deploy

This prevents dropping the bed when clicking while inside a locker.

* Created BaseDeployFoldable for folding chairs, body bags, and rollerbeds

* Add dragdrop to fold rollerbed to hand
2024-08-07 19:19:10 +10:00
Nemanja
ce97225c2d Replace IClickAlert with events (#30728)
* Replace IAlertClick with events

* whoop

* eek!
2024-08-07 15:15:35 +10:00
metalgearsloth
e5fe6f7824 Add mapping load acts (#30722)
Smug doesn't seem to have time to fix mapping state and I don't want to dump more time into it so.
2024-08-07 10:04:44 +10:00
Plykiya
a87efd7d01 Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
* GET WORLD POSITON, ROTATION

* Missing parentheses

* ui system depndency

* the issue

* Unused

* Let the function do the transform

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-06 21:02:01 +10:00
metalgearsloth
f7d8b4e7d4 Fix verb sub (#30667)
* Fix verb sub

Mapping casualty, verbs are weird.

* also this
2024-08-05 19:24:56 +10:00
metalgearsloth
9a8620d9d8 De-duplicate loadout gear (#30341)
* De-duplicate loadout gear

Needs supporting code, probably with an interface with StartingGearPrototype which would also use it, but I regexed the yaml.

* Code updates

* Remaining yaml

* Fix automatic naming

* raiseEvent

* Don't code when tired kids
2024-08-05 00:42:25 -04:00
Ed
a95d2257c3 JobRequirement refactor (#30347)
* refactor JobRequirements

* add profile support

* fix

* Update quartermaster.yml

* sloth fixes

* inport 30208

* Update DepartmentPrototype.cs

* species restriction

* left tweak stick

* stringbuilder is cool!
2024-08-05 14:25:49 +10:00
Plykiya
01e1624567 Move PaperSystem to Shared (#30592)
* Fix paper system late localization

* IS THIS WHAT YOU WANT

* well I guess this is happening now

* fix the BUI

* did that even do anything before?

* again with the escapeformatting...

* Dirtying

* Move dirty to function

* Rename PaperSystem to PaperVisualizerSystem

* Fix namespace

* how many namespace changes must I suffer through

* SetContent is for Setting Content

* minor shuffling

* review

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-08-05 14:23:23 +10:00
Plykiya
c5b887fb4e Gets rid of all leftover usages of IEyeManager.CurrentMap (#30022)
* Gets rid of all leftover usages of CurrentMap

* args works

* reverty

* skill issue

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-05 13:16:47 +10:00
slarticodefast
d0884a3074 Improve communications console countdown formatting (#30495)
* improve communications console countdown formatting

* tostring
2024-08-05 13:16:19 +10:00
beck-thompson
490de1de4e Explosion resistance is now predicted! (#30654)
* First commit

* Added Network and access
2024-08-05 13:15:07 +10:00
Plykiya
d87d9c4676 Fix GhostRoleRadio icons (#30650)
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-04 21:24:40 -04:00
slarticodefast
bb2981400c replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
* replace all uses of TryGetContainerContainer with non-obsolete overload

* rerun
2024-08-04 15:38:53 +10:00
metalgearsloth
c3c5a6ba22 Fix verbs in mapping state (#30631) 2024-08-04 15:35:02 +10:00
DrSmugleaf
54d5bd266c Add mapping editor (#23427)
* Add mapping editor (#757)

* Remove mapping actions, never again

* Cleanup actions system

* Jarvis, remove all references to CM14

* Fix InventoryUIController crashing when an InventoryGui is not found

* Rename mapping1 to mapping

* Clean up context calls

* Add doc comments

* Add delegate for hiding decals in the mapping screen

* Jarvis mission failed

* a

* Add test

* Fix not flushing save stream in mapping manager

* change

* Fix verbs

* fixes

* localise

---------

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2024-08-04 13:31:45 +10:00
Repo
a2f27f956a Fix Bwoink Player sorting again.... (#30580)
Keep players that have had messages in the round at the top
2024-08-02 13:58:00 -05:00
slarticodefast
577f30fb13 Add haloperidol, potassium iodide (#27454)
* add haloperidol, potassium iodide

* review fixes

* review and tuning

* shader review

* use timespan and AutoPausedField
2024-08-03 03:12:08 +10:00
Tayrtahn
ed4ae1628c Add "fill levels" to spear in-hand/wielded/equipped sprites (#28865)
* Add fill level sprite support for equipped items

* Add fill sprites for held/equipped spears
2024-08-02 17:18:59 +10:00
Plykiya
e6b67540e4 Update MoverController.cs to not use Component.Owner (#29965)
* Update MoverController.cs

* Update a bunch of movement code to use Entity<T>

* Last errors

* wow, there were more errors

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-02 11:32:32 +10:00
Brandon Hu
dceb562be7 add(TransferAmountWindow): QoL stuff (#30464)
* ugh
2024-08-02 11:20:36 +10:00
SlamBamActionman
7da2fb1218 Change from using obsolete method in ExplosionOverlay (#30550)
* Change from obsolete method in ExplosionOverlay

* Send AppearanceSystem through constructor
2024-08-01 23:17:15 +10:00
Nemanja
2c26be606f Add support for printing reagents in lathes (#30476)
* Add support for reagents in lathes

* missing locale
2024-08-01 14:15:05 +10:00
metalgearsloth
0432f21110 Add sprite exporting (#29874)
* Redo of code

* Dump IDs on lobby exports
2024-07-31 11:14:19 -04:00
Repo
b784edb758 Fix aHelp menu sorting (#30518)
* Keep Pinned status through player status changes.

* Fix filtering to be admin optimal.
2024-07-31 11:58:31 +10:00
slarticodefast
0ceb99df1c Fix singularity overlay mouse position correction when zooming (#30509)
fix singularity overlay mouse position correction when zooming
2024-07-31 10:14:49 +10:00
chavonadelal
9e1e9b8c34 Localization of the Salvage Expedition Console (#30339)
* Localization of the Salvage Expedition Console

* Localization of the Salvage Expedition Console 2
2024-07-30 10:05:19 -04:00
chavonadelal
0b95de1efc Adding an AccessReader to a particle accelerator with engineering access (#30394)
Adding an AccessReader to a particle accelerator
2024-07-30 14:29:32 +03:00
Repo
a72445c419 aHelp fixes and improvements (#28639)
* Clear search criteria on loading aHelp window

* Pinning technology.

* Relay to aHelp window and discord if a user disconnect/reconnect

* Fix pinning localization

* Log disconnect, reconnects, bans to relay and admin in aHelp

* Drop to 5min to hold active conversations

* Update Content.Server/Administration/Systems/BwoinkSystem.cs

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>

* discord text styling if diconnect,reconnect,banned message.

* Pin icons instead of text

* Better Icons

* space

* Move button generation in to its own XAML

* List entry control

* Fix spaces

* Remove from active conversations on banned

* Discord if else block cleanup

* Better pin icons

* Move icons to stylesheet styleclass

* Better field order.

* PR review fixes

* fixes

---------

Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-30 18:28:32 +10:00
Nemanja
c4c4a934af fix lathe screen animations (#30479) 2024-07-30 14:03:46 +10:00
themias
85e36266fa Add envelopes (#30298)
* Add envelopes

* oops

* Remove unused loc string

* comments and fixes
2024-07-29 21:49:05 -04:00
Mervill
ec19f9f4a9 Make the powered examine text fully client predicted (#30441)
* Make the powered examine text fully client predicted

* switch to using the Entity<T> API for the examine event
2024-07-29 00:28:17 -07:00
themias
e72393df71 Fix arcade machines (#30376) 2024-07-26 10:30:49 -07:00
Errant
a7fa66e956 Replayspawn logic fix (yes, again) (#30273)
* Fix replayghost spawn

* missed a spot
2024-07-26 13:59:42 +01:00
themias
b0cc97fb04 Fix Ripley control panel (#30325) 2024-07-24 23:23:52 -06:00
Ed
918709cb47 Displacement maps big update (#30093)
* split logic into own system

* add support for different size displacement maps

* some clothes may not use displacement maps

* displacement maps spport hand sprites

* Update DisplacementMapSystem.cs

* rename things

* fuck stencilmask

* fix bugs

* no masks

* Update jumpsuits.yml

* fix species specific sprites

* Update ClothingSystem.cs

* shoes + ears displacement, some bugfix

* Update DisplacementMapSystem.cs
2024-07-23 12:04:09 +03:00
Plykiya
851a0e15a7 fix crayon (#30263)
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-23 12:22:59 +10:00
Errant
bf1450fdc8 Fix replayghost spawning location (#30252)
Fix replayghost spawn
2024-07-22 20:32:30 +01:00
Plykiya
aded74a88a Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853)
* Syndicate thief, spy, medic

* Fixes description for nukies

* update description for uplink

* Implement the radial menu

* forgot these were necessary to push lol

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-21 20:32:25 +10:00
metalgearsloth
e77ebaf325 Fix war declarator (#30221) 2024-07-21 17:17:59 +10:00
metalgearsloth
b41c6a28fe Reset ghost role menu scroll upon search (#30159)
Quality of life so it doesn't sit on your old spot anymore.
2024-07-21 02:38:45 -04:00
metalgearsloth
aca878c9f7 Set input coords to invalid if mouse off-screen (#30164)
This may be a breaking change for some stuff, I only tested basic combat stuff + throwing.

This fixes the coordinates setting an off-screen position to the top-left pixel and blocks throw attempts as a result.
2024-07-21 02:13:28 -04:00
metalgearsloth
b4ec629b9f Fix muzzle flash tracking (#30163)
* Fix muzzle flash tracking

User was never set on the networked event but we don't really need it anyway.

* Also this one
2024-07-21 02:09:16 -04:00
Crude Oil
6c6ae35cf8 Add ability to show stack visuals on closed containers (#29309)
* add ability to show stack visuals on closed containers

* remove container stack visuals logic from sharedstoragesystem

* improve comments a bit

* move logic for open/closed containers into itemcountersystem

* move behavior to storage component

* remove unused import

* remove old comment

* fix comments

* fix wrong property name

* Update Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs

* Rename variable for clarity

---------

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-07-20 22:49:48 -07:00
Nemanja
0b5fe2a9ac PA ui cleanup + bugfixes (#28750)
* ui and visual aspect + radio

* finish jank ui shit and finish radio

* remove radio

* send it

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-07-21 15:27:18 +10:00
metalgearsloth
edb05e36bb Reapply "Remove some BUI boilerplate" (#30214) (#30219)
* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be3.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
2024-07-21 14:48:13 +10:00
Nemanja
cb0ba66be3 Revert "Remove some BUI boilerplate" (#30214)
Revert "Remove some BUI boilerplate (#28399)"

This reverts commit cbf329a82d.
2024-07-20 20:42:27 -04:00
metalgearsloth
cbf329a82d Remove some BUI boilerplate (#28399)
* Remove some BUI boilerplate

- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.

* More

* moar

* weh

* done

* More BUIs

* More updates

* weh

* moar

* look who it is

* weh

* merge

* weh

* fixes
2024-07-20 15:40:16 +10:00
eoineoineoin
1783e0e4c2 Add a background for OptionsButton popup (#29792)
Add a reasonable background for OptionsButton popup

Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-07-20 13:54:36 +10:00
CaasGit
b04f98513c fix(FaxVisualsSystem): Fax can Play() when a anim key has been added. (#30013)
Adds a check to see if a faxecute animation is being played before
playing another animation. The old code can thrown an exception which
I've seen on live while ghosting.
2024-07-20 13:36:22 +10:00