Acruid
ca4fd649fe
Massive Namespace Cleanup ( #3120 )
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* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
Daniel Castro Razo
633ae5bc90
Fixes Emergency Lights not charging ( #2873 )
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* Fixes Emergency Lights not charging
* Removed extra imports
2021-01-01 14:26:42 +01:00
DrSmugleaf
5c0cf1b1a0
Use 'new' expression in places where the type is evident for content ( #2590 )
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* Content.Client
* Content.Benchmarks
* Content.IntegrationTests
* Content.Server
* Content.Server.Database
* Content.Shared
* Content.Tests
* Merge fixes
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2020-11-27 21:00:49 +11:00
DrSmugleaf
749cd11d33
Add readonly where it is missing and fix those field names according to their modifiers ( #2589 )
2020-11-22 00:02:00 +11:00
metalgearsloth
40504c2555
Event-based emergency lights ( #2217 )
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Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2020-10-11 13:11:18 +02:00
Julian Giebel
1c21f2c3b0
Rework emergency lights ( #1830 )
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* Implement emergency lights reacting to lost power
* Add emergency light sprites
Remove shared emergency light component
* Remove unused import
* Remove EmergencyLight NetID
* Add rich description
Change comments
Add license
Implement ExposeData
Co-authored-by: Julian Giebel <j.giebel@netrocks.info >
2020-08-22 12:06:29 +02:00