Pieter-Jan Briers
cdfde3edf1
Remove solution reference to ManagedHttpListener. ( #7556 )
2022-04-15 14:34:35 -07:00
Paul Ritter
f12b9fd511
abstract prototype id validation ( #7519 )
2022-04-15 14:34:28 -07:00
PJBot
f17b2835c5
Automatic changelog update
2022-04-15 17:22:14 -04:00
Flipp Syder
4700e5bc80
Adds the ability for electrification to check if the entity is powered by an APC ( #7533 )
2022-04-15 14:21:11 -07:00
Rane
70a26bf0c2
Elimate most IInteractUsing ( #7481 )
2022-04-15 14:20:20 -07:00
EmoGarbage404
569085ab5c
Recipe for Durathread ( #7349 )
2022-04-15 14:20:14 -07:00
Leon Friedrich
5a89382d28
Add default link verb for machine linking ( #7413 )
2022-04-15 14:19:43 -07:00
PJBot
e8558806ad
Automatic changelog update
2022-04-15 17:18:51 -04:00
Alain Siegrist
6c85e1b255
Prevent closed drinks from transferring reagents ( #7329 )
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* Prevent closed drinks from transferring reagents
* Inherit from cancellable event
2022-04-15 14:17:48 -07:00
PJBot
2caccefd8b
Automatic changelog update
2022-04-15 17:16:28 -04:00
Rane
e85628b709
Agent ID Cards ( #7041 )
2022-04-15 14:15:25 -07:00
PJBot
155b7a2f37
Automatic changelog update
2022-04-15 14:56:41 -04:00
Pieter-Jan Briers
b3e7c7af1f
Remove usage of CreateNetMessage. ( #7563 )
2022-04-15 11:55:49 -07:00
Radosvik
353a7aa210
Refresh Lobby Info Box ( #7521 )
2022-04-15 11:55:38 -07:00
Emisse
ef4cc598ce
Station Map Posters ( #7562 )
2022-04-15 11:52:51 -07:00
Pancake
b4ee2d651e
Mob Tweaks ( #7239 )
2022-04-15 11:45:43 -07:00
PJBot
8ed0a613c8
Automatic changelog update
2022-04-15 14:44:43 -04:00
Peptide90
579df1d020
Split Station 2.1 (Minor fixes) ( #7565 )
2022-04-15 11:43:39 -07:00
Emisse
ca1035cc0f
Fahrenheit451 and other balancings ( #7525 )
2022-04-14 21:06:13 -07:00
Moony
148bde13c2
Fixes lobby backgrounds. ( #7557 )
2022-04-14 21:00:59 -07:00
PJBot
1334ed6311
Automatic changelog update
2022-04-14 18:01:53 -04:00
Alex Evgrashin
fe4dbfd2f6
C4 ( #7486 )
2022-04-14 15:00:50 -07:00
PJBot
e769ad2725
Automatic changelog update
2022-04-14 14:43:26 -04:00
Rane
7ffe9208b9
Gun accuracy pass ( #7526 )
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* Gun accuracy pass
* Buff AR decay a little bit
* Make all the full autos decay slightly faster
2022-04-14 13:42:23 -05:00
PJBot
04019c371d
Automatic changelog update
2022-04-14 14:41:29 -04:00
ZeroDayDaemon
d60392760c
Add suit storage ( #7531 )
2022-04-14 13:41:26 -05:00
ShadowCommander
a57e0ca199
Add round id to lobby and round end summary ( #7547 )
2022-04-14 13:40:26 -05:00
PJBot
86535b4766
Automatic changelog update
2022-04-14 13:11:35 -04:00
Veritius
48001e37d2
More lobby art ( #7203 )
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* Add supermatter.rsi
This is probably a valid file. Probably.
* Fix supermatter.rsi (wow what a surprise it was broken)
* Add robotics.rsi
* Camera position adjustments in robotics.rsi
* Un-RSI the lobby art images
Also relicense under CC-BY-NC-SA-3.0
2022-04-14 12:10:31 -05:00
Pieter-Jan Briers
21be68f905
Update submodule for DELTASSSSS (not the station)
2022-04-14 17:20:55 +02:00
Pieter-Jan Briers
7e61c824e7
Add new manifest-update metadata to gen_build_info.py ( #7555 )
2022-04-14 17:20:32 +02:00
PJBot
b5ae584df6
Automatic changelog update
2022-04-14 03:42:34 -04:00
Rane
1c7658c4c7
Increase all welding times 5x in wall deconstruction ( #7497 )
2022-04-14 17:41:30 +10:00
TimrodDX
fbb2b741b0
Fixes Delta's atmos ( #7549 )
2022-04-14 17:23:26 +10:00
metalgearsloth
859ba303fc
Optimise decal allocs ( #7550 )
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I saw it at the time but didn't think it'd be as big of a deal as it is.
2022-04-14 17:10:32 +10:00
Leon Friedrich
ba75934512
Re-add action prototypes ( #7508 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-04-14 06:17:34 +02:00
PJBot
c30b38a476
Automatic changelog update
2022-04-13 22:32:10 -04:00
Leon Friedrich
119e90124f
Fix standing-state collisions resetting ( #7469 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-04-14 12:31:07 +10:00
PJBot
e63a176330
Automatic changelog update
2022-04-13 22:30:59 -04:00
metalgearsloth
be41effb49
Fix mob pulling jank ( #7536 )
2022-04-14 12:29:56 +10:00
PJBot
c5ca044585
Automatic changelog update
2022-04-13 22:29:36 -04:00
Profane McBane
061bd8bb21
Allows objects to be pulled round corners ( #7541 )
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* allow corner pulling for BaseStructureDynamic's children
* corner pulling pass over all Pullable component prototypes
2022-04-14 12:28:32 +10:00
wrexbe
2a128ca006
Group relayed messages by round id ( #7399 )
2022-04-14 00:32:28 +02:00
Leon Friedrich
2777d2ef64
Update PowerChangedEvent ( #7503 )
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* Update PowerChangedEvent
* Comments
2022-04-13 23:50:42 +10:00
PJBot
f440006ed9
Automatic changelog update
2022-04-13 09:39:38 -04:00
Pieter-Jan Briers
536a8cd5d4
High effect engineering ( #7528 )
2022-04-13 23:38:34 +10:00
Vera Aguilera Puerto
88c5bcb3dd
Docking airlocks are now also airtight to their sides. ( #7537 )
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Allows mappers to have multiple docking airlocks in a row without fear of decompression.
2022-04-13 12:20:45 +02:00
PJBot
2fa4d68cfa
Automatic changelog update
2022-04-13 03:12:59 -04:00
Leon Friedrich
823941764a
Fix handcuffed players being able to escape pulls ( #7534 )
2022-04-13 17:11:55 +10:00
Emisse
5b5ece57b1
Pillar Update 5.4 ( #7522 )
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* Pillar Update 5.4
* Add files via upload
2022-04-12 10:12:31 -05:00