Commit Graph

30252 Commits

Author SHA1 Message Date
DrSmugleaf
7cd98a4bce Add extension method to popup a message for the source and everyone else around it (#2063)
* Add extension method to popup a message for the source and everyone around

* Add IPlayerManager as a parameter
2020-09-12 15:48:22 +02:00
DrSmugleaf
ca8018f9f9 Make PostMapInitTest ignore test maps instead of those in an array (#2066) 2020-09-12 15:47:57 +02:00
DrSmugleaf
1d4700493b Ignore client unknown components (#2069) 2020-09-12 15:47:37 +02:00
py01
b288975cb7 Siphon and Vent Visualizers (#2062)
* scrubber sprites

* vent sprites

* Vent visualstate

* scrubber visual state

* Vent and siphon respect being disabled

* Vent and Siphon Visualizer

* Fix typo

Co-authored-by: py01 <pyronetics01@gmail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-09-12 14:26:50 +02:00
Swept
595ec5c034 Fixes "Large Bar Sign" not being abstract (#2033) 2020-09-12 14:14:58 +02:00
Víctor Aguilera Puerto
ca7cffbc48 new test case for removeratio test 2020-09-11 19:59:45 +02:00
Víctor Aguilera Puerto
04bea5a253 Merge branch 'master' into 2020-08-19-firelocks 2020-09-11 19:54:12 +02:00
DrSmugleaf
546de3fa98 Update RobustToolbox 2020-09-11 19:38:12 +02:00
Víctor Aguilera Puerto
218c5deed7 Add gas mixture tests 2020-09-11 19:27:17 +02:00
Víctor Aguilera Puerto
afc784b2a2 ignored components 2020-09-11 13:34:01 +02:00
Víctor Aguilera Puerto
272a992011 Redundant adjacent update 2020-09-11 12:54:42 +02:00
Víctor Aguilera Puerto
cb15ef8ebc Fix atmos bug with gasmixture serialization 2020-09-11 12:53:08 +02:00
ShadowCommander
0ebc14f743 Clean up Drop and fix IDropped.Dropped (#2057) 2020-09-10 13:46:56 +02:00
Exp
25ca386d26 Set _isConnected to false when failing to parse address (#2058) 2020-09-10 12:41:04 +02:00
DrSmugleaf
097e02ab4f Separate part management from the rest of body manager component (#2017)
* Separate part management from the rest of body manager component

* Component reference

* Move more methods over

* Fix docs and move over BodyPreset

* Fix up body preset

* Create initialize method and remove constructor for BodyPreset

* Do the same for BodyTemplate and add Initialized properties

* Fix BodyTemplate HashCode test

* BodyTemplate test PLS
2020-09-10 00:51:24 +02:00
nuke
753a627c75 Add text coloring for inspected solution containers, code cleanup (#2010)
* Initial commit

* remove helper

* fixes

* small fix
2020-09-10 00:32:31 +02:00
DrSmugleaf
f7a5bad839 Make the mapping command take the next available map id if one isn't given (#1998)
* Make the mapping command take the next available map id if one isn't given, draft

* Remove todo

* Update clientside mapping command

* Address reviews
2020-09-10 00:12:39 +02:00
Swept
96a04d271a Fixes typo in AtmosPlaqueComponent.cs comment (#2054) 2020-09-09 22:18:22 +02:00
Víctor Aguilera Puerto
4c7c7d2f72 Merge branch 'master' into 2020-08-19-firelocks 2020-09-09 22:12:38 +02:00
Pieter-Jan Briers
39199ad94f Fix the damn atmos plaque
This is a very important matter.
2020-09-09 21:41:52 +02:00
Pieter-Jan Briers
6765411854 Update submodule 2020-09-09 19:49:15 +02:00
creadth
7baa0a4391 Fire damage (#2024)
* Moved the uplink creation code to the PresetSuspicion.Start method to ensure uplink created when we give the traitor role
Moved the starting TC balance to cvars

* Added component to handle interaction with Atmospheric system
Added damage from high and cold temperature

* renamed AtmoExposable to AtmosExposed
moved AtmosExposed updates to its own system
refactored TemperatureComponent
renamed fire to heat
added null check for Air
added self-heating and self-cooling to body system

* small refactoring for checking on airless tile in MetabolismComponent

* Added component to handle interaction with Atmospheric system
Added damage from high and cold temperature

* renamed AtmoExposable to AtmosExposed
moved AtmosExposed updates to its own system
refactored TemperatureComponent
renamed fire to heat
added null check for Air
added self-heating and self-cooling to body system

* small refactoring for checking on airless tile in MetabolismComponent

* Removed Pressure property from BarotraumaComponent
Changed CanShiver method to match style of other CanX method in ActionBlockerSystem

* Merged EntityCoordinates and changed components to reflect the change

* Fix typo

* Wrapped string to Loc.GetString
Added CanSweat
Refactored dead state check
2020-09-09 17:03:27 +02:00
Víctor Aguilera Puerto
cca740eb2a Merge branch 'master' into 2020-08-19-firelocks 2020-09-08 15:21:58 +02:00
Víctor Aguilera Puerto
511147f299 Adds edge firelocks 2020-09-08 15:20:58 +02:00
Exp
5120627ca2 Makes more fields VV (#2026)
* Some more VV

* Fixed build & some more gun vvs

* Added VendingMachine Inventory & Items
2020-09-08 13:30:22 +02:00
Víctor Aguilera Puerto
95ba81fa32 Merge branch 'master' into 2020-08-19-firelocks 2020-09-08 13:23:20 +02:00
Pieter-Jan Briers
cdf42cf880 Merge pull request #2048 from metalgearsloth/shoot
Fix shooting
2020-09-08 12:04:48 +02:00
Metal Gear Sloth
08534162ac Fix shooting
title
2020-09-08 19:19:56 +10:00
Víctor Aguilera Puerto
3e87cfa714 whoops. 2020-09-07 17:45:46 +02:00
Pieter-Jan Briers
03d6697323 Add UI scale option to options menu. 2020-09-07 14:08:06 +02:00
Pieter-Jan Briers
b712abbec1 Update submodule 2020-09-07 14:08:01 +02:00
Víctor Aguilera Puerto
2aa1486b13 Support for non-fulltile airblockers rotating 2020-09-07 13:57:04 +02:00
Víctor Aguilera Puerto
da4d08432d Merge branch 'master' into 2020-08-19-firelocks 2020-09-07 12:47:52 +02:00
DTanxxx
47554f99f0 Make latejoining not hardcoded to presets (#2028)
* Make latejoining not hardcoded to presets

* Applied feedback

* Build error fix

* Applied more feedback

Co-authored-by: David Tan <>
2020-09-07 12:33:18 +02:00
Pieter-Jan Briers
f96f286ca4 Rework options menu.
It's much nicer now.
2020-09-07 12:23:28 +02:00
Pieter-Jan Briers
005aad8da5 Allow disabling margins on StripeBack. 2020-09-07 12:23:28 +02:00
Pieter-Jan Briers
0440bb5e75 Tweak colors for caution buttons. 2020-09-07 12:23:27 +02:00
Pieter-Jan Briers
d64dc592f4 Enable bilinear filtering for inverted_triangle.svg.png. 2020-09-07 12:23:27 +02:00
Swept
5573d811bd Fixed (#2035) 2020-09-07 11:53:23 +02:00
Swept
eebd654c34 Fixes "Spacesuit" (#2032) 2020-09-07 11:53:14 +02:00
Pieter-Jan Briers
0de5cfed7f Update submodule (remove options menu) 2020-09-07 11:08:01 +02:00
Pieter-Jan Briers
527fababe0 Adds key rebinding window 2020-09-07 11:05:18 +02:00
Pieter-Jan Briers
e0179d14ea Update submodule 2020-09-07 11:05:07 +02:00
Pieter-Jan Briers
90248ad448 Update keybinds.yml to be compatible with new engine changes.
Fixed capitalization on "State"
2020-09-07 11:04:03 +02:00
Pieter-Jan Briers
a1c1769d23 Rework button styling to add a "caution" button type.
It's red.
2020-09-07 11:04:03 +02:00
Pieter-Jan Briers
08e9fad4e1 Keybind is now a word. 2020-09-07 11:04:03 +02:00
derek
204b50c201 Change OpenUI into ToggleUI on the client side. (#2036) 2020-09-07 01:17:24 -07:00
Víctor Aguilera Puerto
c3858e6151 Optimize even further 2020-09-06 19:08:30 +02:00
Exp
071a961d00 Disables Tile Prying Can't reach msg (#2030) 2020-09-06 19:08:04 +02:00
Víctor Aguilera Puerto
2d76fbb3c4 Big optimizations 2020-09-06 18:32:38 +02:00