Pieter-Jan Briers
687d22188a
Fix airlock placement.
2019-08-04 11:54:58 +02:00
ShadowCommander
b996466b3d
Update RobustToolbox
2019-08-03 19:08:22 -07:00
Pieter-Jan Briers
02da078baf
Unified those messy FrameEventArgs.
2019-08-04 01:08:55 +02:00
ShadowCommander
121d440ac9
Merge remote-tracking branch 'upstream/master'
2019-08-03 12:41:06 -07:00
Pieter-Jan Briers
a246d7e48d
Update submodule.
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Fixes #283
2019-08-03 15:21:29 +02:00
Pieter-Jan Briers
ed60c41c35
Update submodule.
2019-08-03 15:07:54 +02:00
Pieter-Jan Briers
3488ca0173
Try to work around space-wizards/space-station-14#284
2019-08-03 15:07:47 +02:00
Pieter-Jan Briers
de334904b4
Spears get inhands.
2019-08-02 22:45:41 +02:00
Pieter-Jan Briers
8cf5195db6
.NET Core support.
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Also dropped x86 because apparently unit tests still work.
2019-08-02 22:45:41 +02:00
ShadowCommander
041038fa1b
Merge remote-tracking branch 'upstream/master'
2019-08-01 17:36:19 -07:00
ShadowCommander
151d3a3672
Fixed HandsGui and added an icon to access worn inventories ( #279 )
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* Fixed HandsGui children so that HandsGui is clickable
* Added TextureButton for opening Storage items
* Update ClientInventoryComponent.cs
Fixed HandleComponentState so that it only updates the inventory when there are changes.
* Implemented storage button on Inventory
Adds a small button on the bottom right of Storage items when inside the inventory. When the button is pressed it opens the Storage UI.
2019-08-01 01:38:24 +02:00
Pieter-Jan Briers
1d9d01b355
Update submodule.
2019-08-01 00:13:58 +02:00
Pieter-Jan Briers
d5ec234fd3
Ignore some client components on the server.
2019-07-31 22:42:36 +02:00
Pieter-Jan Briers
e95bf0a642
Fix duplicate mop definition.
2019-07-31 22:39:51 +02:00
Pieter-Jan Briers
a7f1520d1f
Fix speech bubble UI blocking world interaction.
2019-07-31 16:45:54 +02:00
Pieter-Jan Briers
ceb8cc8421
Use automatic component registration.
v0.2.0
2019-07-31 15:07:54 +02:00
Pieter-Jan Briers
a90d7a645c
Update submodule.
2019-07-31 15:04:27 +02:00
Acruid
2ea8bbf4eb
Reagents & Solutions ( #280 )
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* Added the ReagentPrototype class.
* Added the new Solution class.
* Added new shared SolutionComponent to the ECS system.
* Added some basic element and chemical reagent prototypes.
* Added a new Beaker item utilizing the SolutionComponent. This is a testing/debug entity, and should be removed or changed soon.
* Added filters for code coverage.
* Nightly work.
* Added the server SolutionComponent class.
* Added a bucket.
Verbs set up for solution interaction.
* Adds water tank entity to the game.
* Added a full water tank entity.
Solutions are properly serialized.
Solution can be poured between two containers.
* Solution class can now be enumerated.
SolutionComponent now calculates the color of the solution.
* Minor Cleanup.
2019-07-31 14:10:06 +02:00
Pieter-Jan Briers
41b72d5aa2
Remove visibility set from StorageWindow.
2019-07-31 13:48:50 +02:00
Pieter-Jan Briers
b6ab0298f4
Make sure speech bubbles stay below the HUD.
2019-07-31 13:43:59 +02:00
Pieter-Jan Briers
ec771abfaa
Update submodule.
2019-07-31 13:43:19 +02:00
Pieter-Jan Briers
ad9d7573d6
Fix crash with speech bubbles maybe.
2019-07-31 13:17:06 +02:00
Pieter-Jan Briers
0086e60b6a
Speech bubbles yo.
2019-07-30 23:13:05 +02:00
Pieter-Jan Briers
388cc8fdde
Update submodule.
2019-07-30 23:11:54 +02:00
Pieter-Jan Briers
211dd56f94
Correctly send saying entity UID to clients.
2019-07-30 23:11:27 +02:00
Pieter-Jan Briers
1df5be6570
Lerp is a word.
2019-07-30 21:50:13 +02:00
Pieter-Jan Briers
ffee6bbd35
Make light_tube_on.ogg mono.
2019-07-30 14:00:33 +02:00
Pieter-Jan Briers
1132e5b6a7
Update submodule: light cleanup.
2019-07-30 13:31:46 +02:00
Pieter-Jan Briers
15d81c1876
Fix build scripts.
2019-07-30 12:57:08 +02:00
Pieter-Jan Briers
29b00fc633
Launcher packaged.
2019-07-30 01:08:36 +02:00
Pieter-Jan Briers
e00a737285
Animal Silence has been moved to content.
2019-07-30 01:08:22 +02:00
Pieter-Jan Briers
dc6e65559b
Launching the client closes the launcher now.
2019-07-30 00:55:54 +02:00
Pieter-Jan Briers
ad695702ac
Robust Lite, also known as "Qt was too hard to distribute".
2019-07-29 23:19:10 +02:00
ShadowCommander
d9628d39eb
Implemented storage button on Inventory
...
Adds a small button on the bottom right of Storage items when inside the inventory. When the button is pressed it opens the Storage UI.
2019-07-29 13:32:04 -07:00
ShadowCommander
bb20243b05
Update ClientInventoryComponent.cs
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Fixed HandleComponentState so that it only updates the inventory when there are changes.
2019-07-28 17:24:15 -07:00
ShadowCommander
e5d9634cfe
Added TextureButton for opening Storage items
2019-07-27 03:32:25 -07:00
Pieter-Jan Briers
930cb61af8
Flashlight improvements:
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1. Sound effects
2. fixed sprite having a hole
2019-07-27 11:56:36 +02:00
ShadowCommander
d3053c3c8c
Fixed HandsGui children so that HandsGui is clickable
2019-07-27 00:32:59 -07:00
Pieter-Jan Briers
2e230c089b
Opening lockers or crates makes sound now.
2019-07-27 09:23:00 +02:00
Pieter-Jan Briers
aea7d01eaa
More crate types.
2019-07-26 21:43:01 +02:00
Pieter-Jan Briers
448ee88357
Re-organize entity prototypes.
2019-07-26 19:43:20 +02:00
Pieter-Jan Briers
c635aeba79
Fix crash related to game HUD upon joining.
2019-07-26 17:56:07 +02:00
Pieter-Jan Briers
ff90bb4802
Update submodule.
2019-07-26 17:55:50 +02:00
Pieter-Jan Briers
d906bcda03
Eris low walls & windows.
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Still needs work blocked by better entity parenting, but oh well.
2019-07-26 13:53:18 +02:00
Pieter-Jan Briers
a162564516
Update submodule.
2019-07-26 13:53:18 +02:00
Acruid
232e4951b0
Fixes InteractionSystem so that a player can pick up an item from a grid that isn't at the world origin.
2019-07-24 10:59:19 -07:00
Pieter-Jan Briers
824f5f6755
Make mob bounding boxes square.
2019-07-24 16:16:11 +02:00
Pieter-Jan Briers
248e3f686b
Fix APC window.
2019-07-24 12:36:18 +02:00
Pieter-Jan Briers
69f5600a51
Update submodule
2019-07-24 09:33:09 +02:00
Pieter-Jan Briers
1fbb5915aa
Better inventory window, inventory buttons on game HUD.
...
Part of #272
2019-07-23 23:24:47 +02:00