Commit Graph

11 Commits

Author SHA1 Message Date
NuclearWinter
a854a86872 Fixes ghost NRE in lobby (#1907)
Simply tells the player "You can't ghost here!" when they try it in the lobby, works for both normal ghost and aghost
2020-08-25 13:37:54 +02:00
DrSmugleaf
4a8ed41e3a Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00
Acruid
e8abe89820 Changes aghost spawning to use map position instead of local grid position. 2020-07-30 11:28:08 -07:00
zumorica
c2e328e5ae Turns out we don't need to spawn a timer to delete ghosts anymore 2020-04-17 19:23:06 +02:00
zumorica
02ccc6dc45 Only delete ghosts on return to body or unghost 2020-04-17 19:19:37 +02:00
zumorica
a0d114c672 Ghost sprites and a bunch of fixes 2020-04-05 02:29:04 +02:00
Acruid
a86363a6d2 API changes, renamed SpawnEntityAt to SpawnEntity. 2020-01-24 16:10:48 -08:00
Pieter-Jan Briers
558f6ab8a5 Removal of TrySpawn* methods, update submodule. 2019-07-07 22:24:44 +02:00
Silver
a18692bc46 Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Pieter-Jan Briers
415b7e96fd Transform refactor. (#139)
space-wizards/space-station-14#725
2019-01-18 11:40:30 +01:00
PJB3005
b92a9b6d1a Admin Ghosting 2018-09-20 18:19:04 +02:00