41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
using Content.Server.Players;
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using SS14.Server.Interfaces.Console;
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using SS14.Server.Interfaces.Player;
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using SS14.Shared.Interfaces.GameObjects;
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using SS14.Shared.IoC;
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namespace Content.Server.Administration
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{
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public class AGhost : IClientCommand
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{
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public string Command => "aghost";
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public string Description => "Makes you an admin ghost.";
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public string Help => "aghost";
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public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
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{
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if (player == null)
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{
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shell.SendText((IPlayerSession) null, "Nah");
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return;
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}
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var mind = player.ContentData().Mind;
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if (mind.VisitingEntity != null && mind.VisitingEntity.Prototype.ID == "AdminObserver")
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{
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var visiting = mind.VisitingEntity;
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mind.UnVisit();
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visiting.Delete();
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}
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else
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{
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var entityManager = IoCManager.Resolve<IEntityManager>();
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var ghost = entityManager.ForceSpawnEntityAt("AdminObserver",
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player.AttachedEntity.Transform.GridPosition);
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mind.Visit(ghost);
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}
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}
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}
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}
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