metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
Leon Friedrich
19277a2276
More DoAfter Changes ( #14609 )
...
* DoAfters
* Compact Clone()
* Fix mice and cuffables
* Try generalize attempt events
* moves climbabledoafter event to shared, fixes issue with climbable target
* Fix merge (cuffing)
* Make all events netserializable
* handful of doafter events moved
* moves the rest of the events to their respective shared folders
* Changes all mentions of server doafter to shared
* stop stripping cancellation
* fix merge errors
* draw paused doafters
* handle unpausing
* missing netserializable ref
* removes break on stun reference
* removes cuffing state reference
* Fix tools
* Fix door prying.
* Fix construction
* Fix dumping
* Fix wielding assert
* fix rev
* Fix test
* more test fixes
---------
Co-authored-by: keronshb <keronshb@live.com >
2023-04-02 21:13:48 -04:00
Slava0135
b2972c1d2c
Add emp grenade ( #14393 )
2023-03-06 11:05:12 -08:00
Chief-Engineer
017fb28ce3
Add atmos ignition logs ( #14216 )
2023-02-28 16:43:24 -04:00
metalgearsloth
44fb8a9e2d
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
keronshb
9ebb452a3c
DoAfter Refactor ( #13225 )
...
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-02-25 01:01:25 +01:00
DamianX
27ae6fcef9
Fixed lighting a matchstick crashing the server ( #14130 )
2023-02-15 08:26:22 -06:00
TemporalOroboros
5b23048497
Resolves LightBulbVisualizer is Obsolete ( #13889 )
2023-02-13 23:43:51 -04:00
Visne
5a5a3afbb1
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Visne
c6d3e4f3bd
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
gus
76498fcc54
IgnitionSourceComponent added ( #13555 )
...
Co-authored-by: Jezithyr <6192499+Jezithyr@users.noreply.github.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2023-01-18 00:45:54 -08:00
metalgearsloth
6c9ce79387
Add lava ( #13438 )
2023-01-17 11:25:32 -07:00
Leon Friedrich
1459e2138b
Remove server-side sprites from ExpendableLightComponent ( #13516 )
2023-01-17 20:29:35 +11:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
...
Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Checkraze
ec954dafc9
handheldlightsystem cleanup ( #13402 )
2023-01-10 04:01:57 -08:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Leon Friedrich
f65510ca81
misc flare fixes ( #12942 )
2022-12-13 14:46:58 -06:00
DrSmugleaf
7fbc2608e8
Remove redundant read-only VV from datafields ( #12626 )
2022-11-16 20:22:11 +01:00
metalgearsloth
8765a7ae61
Remove emergencylight hashset ( #12386 )
...
* Remove emergencylight hashset
Take 2
* Fix test
2022-11-08 14:20:41 -06:00
Vordenburg
8f2d93c66a
Add spawnable spent cigarettes and folded chairs. ( #12294 )
2022-11-04 12:38:56 +11:00
Leon Friedrich
7d276d1101
Remove server/client clothing components. ( #11981 )
2022-10-22 15:30:37 -07:00
Francesco
9727cc0da0
FlashLightVisualizer refactor + low power handheld light light radius fix ( #11768 )
...
* refactor: Removes FlashLightVisualizer (based on obsolete code) in favor or merging its functionality with HandheldLightComponent
fix: Low power lighting radius animations for lanterns, floodlights and flashlights now properly restore the original light radius when going back to full power
* refactor: Use the LightBehaviour component to animate HandheldLights
refactor: Remove unneeded HandheldLight definitions in some yaml files (already inherited by parents)
fix: Properly change the server side PointLightComponent Enabled property when turning HandheldLights on/off
feat: ReverseWhenFinished property on Fade light behaviours
* Empty commit to rerun CI with the new engine PR
* fix: Restore the correct HandheldLight addPrefix property, whoops
* refactor: blinkingBehaviourID -> blinkingBehaviourId, radiatingBehaviourID -> radiatingBehaviourId
2022-10-19 13:34:36 -05:00
metalgearsloth
0b38589728
Raise power events by ref and not broadcast ( #11923 )
...
Also some other minor stuff.
2022-10-14 23:08:15 -05:00
Paul Ritter
79854e59a4
adds a source uid to most damage & mobstate events ( #11559 )
...
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com >
2022-10-08 12:15:27 +02:00
Rane
7bee0063a6
Split various drone behaviors out of drone component (innate tool, unpowered flashlight) ( #10474 )
2022-08-31 19:09:20 -07:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Jessica M
9aa4ae1fb4
Flashes, Expendablelights, and spray bottles will mark as trash when used up ( #10430 )
2022-08-13 22:14:49 -07:00
Morber
14d361a57f
Localize spent lights name & desc ( #10225 )
2022-08-02 13:21:57 +10:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Leon Friedrich
d279f6172a
Fix item/clothing visual & networking bugs ( #10116 )
2022-07-28 18:02:09 -07:00
Kara
258ec0cac1
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Kara
dc28b58468
Visual popup types ( #9523 )
...
* Visual popup types
* Pass over `PopupCoordinates` and `PopupCursor`
* `PopupEntity` pass
* Disease and reagent popup pass
* COLOUR
2022-07-09 04:09:52 -05:00
Kara
7e34124244
Emergency light goodies ( #9352 )
...
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com >
2022-07-07 09:16:48 -07:00
Vera Aguilera Puerto
aa9281d667
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. ( #8134 )
...
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.
* actually compiles
* Remove commented out code
* funny bracket
* Move archived moles, temperature from GasMixture to TileAtmosphere.
* WIP customizable map default mixture
still VERY buggy
* broken mess
aaaaaaaaaaaaa
* Fix lattice, etc not being considered space
* visualization for "IsSpace"
* help
* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* Holy SHIT it compiles AGAIN
* Fix AtmosDeviceSystem crash at shutdown
* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.
* Use space instead of gasmixture immutable for heat capacity calculations
* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.
* Fix roundstart tiles not processing
* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs
Changed Files tab is so large I can't commit both suggestions at once mfw
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-07-04 09:51:34 -05:00
themias
4bd1ebdf1d
Add DoAfter to eject light bulb ( #8988 )
2022-06-21 17:55:06 -07:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
metalgearsloth
a18ba5c2b5
Power cell culling ( #8814 )
2022-06-16 18:37:07 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Leon Friedrich
2f0c85f1f8
fix match-matchbox interaction ( #8715 )
2022-06-09 12:39:29 +10:00
Pieter-Jan Briers
a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Pieter-Jan Briers
cecf87997b
Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )
2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto
c5f7c61041
Fix some friend access violations by allowing others access. ( #8594 )
...
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
wrexbe
1e0babbd50
Make AdminLogsSystem an IoC manager ( #8492 )
...
* Make log not entity system
* Fixes
2022-05-28 23:41:17 -07:00
Pieter-Jan Briers
8cb336b07a
Fix flashlight item status not updating on insert/eject of cell. ( #8388 )
2022-05-23 15:54:03 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Leon Friedrich
c00b459e31
Machine Port Prototypes ( #7659 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-12 18:46:20 +10:00
Alex Evgrashin
50ae467c76
Remove IDestroyAct, IBreakAct ( #7876 )
2022-05-02 15:43:25 -07:00
Júlio César Ueti
bea86f3ddc
Fix #7574 - Lights stay off if taken from the fixture and placed back ( #7595 )
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* Fix 7574
* Added .Load to broken and burned states
* 2am head
* I swear after this I'm reading every single power code line there eis
2022-04-18 15:47:04 -07:00