PuceTint
75b1435c48
nitrous oxide causes laughing ( #18575 )
...
* n2o causes laughing
* lower threshold, sort usign threshold
2023-08-02 15:33:00 -06:00
Moony
e2b22a4cd8
Toolshed ( #17895 )
...
* ogh
* i should save my work
* ogh
* hhcdfhjbghshbxdfhghshc
- lots of bugs in parsing still
- invocation is a stub
* expr parsing works
* awawa
* Saving work
* Improve APIs a bit all around, add shortcuts.
* awa
* awa
* AAAAAA
* save work
* Move shit to engine
* lord
* bql is kill
* forgot the fucking bike rack
* bql is kill for real
* pjb will kill me
* aughfhbdj
* adgddf
* gdsgvfvxshngfgh
* b
* hfsjhghj
* a
* tf you mean i have to document it
* follow C# standards
* Assorted cleanup and documentation pass, minor bugfix in ValueRefParser.
* Start porting old commands, remove that pesky prefix in favor of integrating with the shell.
* bw
* Fix valueref up a bit, improve autocomplete for it.
* awa
* fix tests
* git shut up
* Arithmetic commands.
* parse improvements
* Update engine.
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2023-08-02 16:09:08 -05:00
PJBot
ad61c21c01
Automatic changelog update
2023-08-02 14:34:00 -04:00
chromiumboy
e8960f77b2
Drop stored entities from containers used in crafting recipes ( #18564 )
...
Resolves issue #10852 . If a storage container is a reagent for crafting, items stored inside of it are dropped.
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-02 10:32:51 -08:00
HighTechPuddle
92a8c73b19
All license.txt files in Audio/Ambience removed ( #18572 )
2023-08-02 10:10:03 -05:00
PJBot
d846a331b8
Automatic changelog update
2023-08-02 10:33:15 -04:00
eclips_e
a45d0f5a91
Oxygen and nitrogen to P block ( #18577 )
...
* Oxygen and nitrogen to P-block crate
* arbitrahegfdefhnnjnnjjjj
I AM GOING INSANE..............
2023-08-02 10:32:08 -04:00
Slava0135
86f222be9f
Fix damaging thrown item phasing through walls ( #18574 )
2023-08-02 15:44:27 +03:00
metalgearsloth
26dd6f2cdf
Fix merge artifact ( #18570 )
2023-08-02 20:39:27 +10:00
PJBot
dc0e873605
Automatic changelog update
2023-08-02 06:08:16 -04:00
deathride58
2db1c1600f
Light-reactive interaction outlines ( #18343 )
2023-08-02 20:07:12 +10:00
PJBot
5b66eb36d7
Automatic changelog update
2023-08-02 06:06:17 -04:00
Nim
cbe932eecf
Objective of the Theft, Emergency Security Orders ( #16837 )
2023-08-02 20:05:12 +10:00
PJBot
a1f164104f
Automatic changelog update
2023-08-02 06:04:43 -04:00
Nim
6a2aac39e4
Magazine for C20R in uplink ( #17108 )
2023-08-02 20:03:39 +10:00
PJBot
817c3c0db3
Automatic changelog update
2023-08-02 05:48:23 -04:00
deltanedas
3d1ade9684
add gateway for admeme ( #17587 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-02 19:47:18 +10:00
Vordenburg
ce25812215
Add missing song names ( #18432 )
2023-08-02 19:36:59 +10:00
Vordenburg
cbbed773b4
Add song name support ( #18433 )
2023-08-02 19:36:27 +10:00
PJBot
2de3fa0ca1
Automatic changelog update
2023-08-02 05:33:48 -04:00
Slava0135
52a60f698f
Damage on high speed effect ( #18566 )
2023-08-02 19:32:44 +10:00
PJBot
a7519580c0
Automatic changelog update
2023-08-02 05:31:09 -04:00
Slava0135
e6159d8581
Damage other on hit player feedback ( #18539 )
2023-08-02 19:30:04 +10:00
Emisse
3e09fe4b7c
bagel update ( #18567 )
2023-08-02 03:26:45 -06:00
metalgearsloth
926e539f97
Update submodule to 142.1.2 ( #18562 )
2023-08-02 13:47:16 +10:00
Emisse
289713eaca
marathon update ( #18560 )
2023-08-01 21:28:02 -06:00
Emisse
eec39c3ba9
meta update ( #18559 )
2023-08-01 21:27:55 -06:00
Leon Friedrich
4791d089a5
Update Engine, again ( #18558 )
2023-08-02 12:45:12 +10:00
Emisse
4aeb4c3ee9
box update ( #18551 )
2023-08-01 18:59:46 -06:00
Leon Friedrich
7ce68629bc
Make pardon command test non-destructive ( #18518 )
2023-08-02 10:57:11 +10:00
Leon Friedrich
9cc2852040
Update engine ( #18552 )
2023-08-02 10:56:16 +10:00
PJBot
c5aa179dc3
Automatic changelog update
2023-08-01 20:50:00 -04:00
metalgearsloth
c31c848afd
Shooting NPCs and more ( #18042 )
...
* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
2023-08-01 19:48:56 -05:00
PJBot
018e465fad
Automatic changelog update
2023-08-01 17:18:07 -04:00
PrPleGoo
e083b33aae
security HUD now shows a job icon on entities with a body ( #18054 )
2023-08-02 07:17:03 +10:00
PJBot
9d4c1a254a
Automatic changelog update
2023-08-01 17:12:56 -04:00
Nemanja
27231420bc
Allow gamemodes to specify custom map pools ( #18429 )
...
* Allow game presets to require certain maps
* make preset maps ignore the game map pool
* make it use a map pool prototype
* Typo
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-01 16:11:50 -05:00
PJBot
b7382646b6
Automatic changelog update
2023-08-01 17:11:40 -04:00
keronshb
54197faf93
Restores Captain's gloves and carapace ( #18480 )
2023-08-01 16:10:36 -05:00
PJBot
682d023ff6
Automatic changelog update
2023-08-01 17:06:18 -04:00
crazybrain23
524afc6eaf
IP ban by default ( #18545 )
2023-08-01 16:05:14 -05:00
Emisse
963efeb796
nerf hristov ( #18542 )
...
* silly
* Update antimateriel.yml
2023-08-01 16:04:44 -05:00
PJBot
4214a36336
Automatic changelog update
2023-08-01 15:58:27 -04:00
MisterMecky
1b4d4f8c35
Add chemical scanning goggles ( #18373 )
...
* add chemical scanning goggles
* add prototype and textures
* .ftl stuff
* add lathe, recipe, research stuff
* missing description
* emo review
* remove static method + newlines
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2023-08-01 15:57:22 -04:00
PJBot
8a5307a83d
Automatic changelog update
2023-08-01 15:39:26 -04:00
Arendian
4cd70b241c
Disposable turret explodes when empty ( #18175 )
...
* turret go boom
* fix ammo
* universal function name
* Also explodes when destroyed
* comment added
* Triggerwhenemptycomponent added
* comment adjusted
* Updated uplink description
* Moved to own event file
* file namespace
* rerun tests
---------
Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru >
2023-08-01 15:38:22 -04:00
Julian Giebel
78c66cca75
Fix air alarm not checking if device is in device list before sending atmos device settings ( #18436 )
2023-08-01 14:27:59 -04:00
PJBot
822afd4236
Automatic changelog update
2023-08-01 13:28:26 -04:00
Brayden H
c2236e548a
Removing Head Jumpskirt Armor Values ( #18532 )
2023-08-01 13:27:22 -04:00
HerCoyote23
0894a113af
Significantly buffs the truncheon ( #18533 )
...
* Added Combat Baton
* Add to secfab
* reduce damage to 15
* Renamed to Truncheon, set damage to 17 again.
* Added T2 research, up dmg to 18 cause it'll be rarer.
* Make recipe dynamic
* Pump it up
2023-08-01 13:24:40 -04:00