Commit Graph

1261 Commits

Author SHA1 Message Date
ike709
c06f52a456 Adds a UI for gas mixers (#5165)
Co-authored-by: E F R <602406+Efruit@users.noreply.github.com>
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: ike709 <ike709@github.com>
2021-11-11 23:10:21 +01:00
20kdc
dae33d14df Alert the user if nobody's around to hear a bwoink (#5147) 2021-11-11 10:47:45 +01:00
metalgearsloth
a360f6126e Shuttle docking (#5169)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2021-11-11 20:06:38 +11:00
metalgearsloth
6271eb440b Add minimum distance for pilot breaking (#5232) 2021-11-11 18:42:34 +11:00
Alex Evgrashin
b936ee6ad8 Add barebone nuke (#5242)
Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com>
2021-11-11 12:29:11 +11:00
Leon Friedrich
88df3d8b10 Cargo: pizza & bureaucracy (#5123)
* add paper label component

* git mv

* rename namespace

* add cargo printouts

* more crates

* directly attach paper

* comment typo
2021-11-11 00:15:23 +11:00
Paul Ritter
e74301a856 refactors adminmenu a timid amount (#5095)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-11-10 23:26:25 +11:00
mirrorcult
747f02f3f3 Metabolism tweaks / metabolism 4.0 (#5246)
* Metabolism tweaks

* use MetabolismArgs and convert ReagentEntityReactions into ReagentEffects

* fork forgor 💀

* fixes
2021-11-10 11:11:28 +01:00
mirrorcult
5ba9529414 Damage movespeed (#5244) 2021-11-10 11:06:27 +01:00
Javier Guardia Fernández
42aaba9a5d Remove most IEntity usages from explosions (#5240)
* Remove most IEntity usages from Destructible and Explosions

* Perform a minute amount of cleanup

* Fix build
2021-11-09 21:24:35 +01:00
Vera Aguilera Puerto
8b57bafcd1 StackSystem uses EntityUid for Split and Spawn 2021-11-09 15:35:03 +01:00
Vera Aguilera Puerto
4f215c7b45 RangedInteractEvent uses EntityUid exclusively
Did anyone else know this event was a thing?
2021-11-09 15:05:49 +01:00
Vera Aguilera Puerto
22724d06b4 DroppedEvent uses EntityUid exclusively 2021-11-09 15:05:49 +01:00
Vera Aguilera Puerto
c10a65d588 Give some of the most common interaction events EntityUid properties 2021-11-09 15:05:49 +01:00
Vera Aguilera Puerto
48f8dd2284 ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00
Vera Aguilera Puerto
b6337ffe7a Makes many things use OwnerUid instead of Owner.Uid 2021-11-09 15:05:49 +01:00
Javier Guardia Fernández
af579b15cc Update to .NET 6 and C# 10 (#5233)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-11-09 15:05:07 +01:00
Vera Aguilera Puerto
29f3d2d1ca ActionBlocker CanSweat uses EntityUid exclusively 2021-11-09 13:52:27 +01:00
Vera Aguilera Puerto
cc9ae191a8 ActionBlocker CanShiver uses EntityUid exclusively 2021-11-09 13:51:15 +01:00
Vera Aguilera Puerto
a2a8a6303f ActionBlocker CanChangeDirection uses EntityUid exclusively 2021-11-09 13:48:59 +01:00
Vera Aguilera Puerto
cba96ad830 ActionBlocker CanUnequip uses EntityUid exclusively 2021-11-09 13:46:48 +01:00
Vera Aguilera Puerto
a69387d741 ActionBlocker CanEquip uses EntityUid exclusively 2021-11-09 13:45:21 +01:00
Vera Aguilera Puerto
9921801f15 ActionBlocker CanPickup uses EntityUid exclusively 2021-11-09 13:43:39 +01:00
Vera Aguilera Puerto
b82cb38bf9 ActionBlocker CanEmote uses EntityUid exclusively 2021-11-09 13:41:24 +01:00
Vera Aguilera Puerto
d4ded87448 ActionBlocker CanAttack uses EntityUid exclusively 2021-11-09 13:40:27 +01:00
Vera Aguilera Puerto
51e785c0fd ActionBlocker CanDrop uses EntityUid exclusively 2021-11-09 13:23:53 +01:00
Vera Aguilera Puerto
190612a350 ActionBlocker CanSpeak uses EntityUid exclusively 2021-11-09 13:21:59 +01:00
Vera Aguilera Puerto
c68c3219f8 ActionBlocker CanThrow uses EntityUid exclusively 2021-11-09 13:21:59 +01:00
Vera Aguilera Puerto
c051b1e056 ActionBlocker CanUse uses EntityUid exclusively 2021-11-09 13:21:59 +01:00
Vera Aguilera Puerto
5f9cfaac43 ActionBlocker CanMove uses EntityUid exclusively 2021-11-09 13:15:55 +01:00
Vera Aguilera Puerto
1f9e1c033f EntityWhitelist uses EntityUid 2021-11-09 13:08:09 +01:00
Vera Aguilera Puerto
11c63112d1 TabletopSystem uses EntityUid 2021-11-09 12:38:05 +01:00
Vera Aguilera Puerto
e5c062559a MobStates use EntityUid 2021-11-09 12:15:12 +01:00
Vera Aguilera Puerto
5cec5c421c ActSystem and Destruction Threshold Behaviors use EntityUid. 2021-11-09 12:06:00 +01:00
Vera Aguilera Puerto
c5fda6daca IReagentEffect and some chemistry stuff uses EntityUid 2021-11-09 11:51:24 +01:00
Vera Aguilera Puerto
1a177f7479 DrinkSystem uses EntityUid instead of IEntity 2021-11-09 11:28:27 +01:00
Vera Aguilera Puerto
0220551f72 ReagentEntityReaction uses EntityUid 2021-11-09 11:12:55 +01:00
moonheart08
40c3261665 Soft player cap that lets in only admins. (#5227)
* Soft player cap that lets in only admins.

* Update Content.Server/Connection/ConnectionManager.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>

* Update Content.Server/Connection/ConnectionManager.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2021-11-09 10:44:39 +01:00
mirrorcult
31d622f941 Metabolism 3.0 (#5157)
* basic system + convert all plantmetabolism

* stragglers

* convert all old metabolisms over

* fix YAML errors + dumb serialization issue

* remove unused thingy

* reimplement

* add organ type condition

* organtype condition but real

* cleanups + test fix

* metabolismtype -> metabolizertype

* solution resilience

* fixes

* serializer + use entityuid + hashset

* this is apparently an entirely different thing

* turns out it just works

* oops
2021-11-08 15:33:45 -07:00
Javier Guardia Fernández
f5b11d6af8 Remove IMobStateComponent (#5220) 2021-11-08 15:11:58 +01:00
Javier Guardia Fernández
ec9e65951c Remove IHandsComponent and ISharedHandsComponent (#5218)
* Remove IHandsComponent and ISharedHandsComponent

* Copy the documentation from the interfaces

* Revert "Copy the documentation from the interfaces"

This reverts commit 7638a2d4817743d487c7b255ba3e56add77dca86.

* Perform a minute amount of cleanup
2021-11-08 15:08:24 +01:00
Vera Aguilera Puerto
e6e15b3728 Replace all ITransformComponent by TransformComponent 2021-11-08 12:37:32 +01:00
mirrorcult
2d3077f560 Remove IMoveSpeedModifier in favor of events (#5212)
* Remove IMoveSpeedModifier

* fucking magboots

* yope

* rabiews
2021-11-08 16:17:35 +11:00
Leon Friedrich
3612d25539 Fix & extend add reagent verb (#4954)
* AddReagentWindow

* addReagent command

* functional UI

* fix networking

* add comments & docstrings

* Remove unecesary system

* cleanup & close-eui

* tweak default window size

* fix EUI closing error

* fix merge issues

* fix merge
2021-11-08 15:22:42 +11:00
20kdc
206f054cdf Pulling rotation adjustment, newton's third law, entitycoordinates for moveto (#5141)
* Pulling: Piano door stuck prevention (pulling angle-snap) and getting rid of a condition causing oddities with pull-to-location

* Pulling: Implement Newton's Third Law in regards to puller/pullee physics

Weightless condition was determined not to be necessary

* Fix pull-to-position on actively rotating/moving grids + fixes for rebase
2021-11-06 19:16:49 -07:00
mirrorcult
3e8f5784a1 Verb invocation command (#5148) 2021-11-05 17:48:30 +11:00
ike709
17e1b7827e Adds UIs for volume and pressure pumps (#5155)
* Adds UIs for volume and pressure pumps

* Update Content.Server/Atmos/Piping/Binary/EntitySystems/GasPressurePumpSystem.cs

* Update Content.Server/Atmos/Piping/Binary/EntitySystems/GasVolumePumpSystem.cs

Co-authored-by: ike709 <ike709@github.com>
2021-11-04 17:41:56 -07:00
20kdc
d9cc7ef7d4 Stop pAIs from being able to wipe each other/do other odd things, pAIs name themselves after their owners (#5160)
* Stop pAIs from being able to wipe each other/do other odd things they shouldn't

* pAI: device changes name to indicate owner

* Make PAIComponent networked (just in case)

It'll be needed in future anyway
2021-11-04 15:29:16 -07:00
Leon Friedrich
ffd58a0c28 Draw depth fixes. (#5159)
* more draw depth tweaks

* undo unnecessary change

emergency light already inherits from wall light
2021-11-04 12:44:15 -07:00
20kdc
9eb6e5a109 Add indicator showing amount of ghost roles available (#5150)
* Add indicator showing amount of ghost roles available

* Make the indicator turn red if ghost roles are available
2021-11-03 16:48:12 -07:00