Commit Graph

35031 Commits

Author SHA1 Message Date
PJBot
00753343a4 Automatic changelog update 2025-11-22 23:58:00 +00:00
Ciarán Walsh
c2f4b5145d Defibs will now also shock anyone still interacting with the target. (#35998)
* Defibs will now also shock anyone still interacting with the target.

* Improvements to test readability

* Apply fixes to other tests

* Refactor the interacting entities query to use an event.

* Include pullers as interacting with the entity they are pulling

* Broadcast event

* Use a constant

* Convert new test to InteractionTest

* Convert existing test

* Add behaviour note

* Revert "Convert existing test"

This reverts commit b8a8f2f68e3733bdb6ec254faf955a42096d47d7.

* Move new test into separate (InteractionTest) test file

* Use ToServer

* Use a constant for prototype id

* Use ToServer

* Add EntProtoId constructor

* Add assertion failure messages

* Manual cleanup of test entities

* Remove obsolete flag

* Add test summaries

* Remove tuple constructor

* Wrap entity deletion in WaitPost

* Extend DoAfter interacting test with an extra mob
2025-11-22 23:44:26 +00:00
rlebell33
f38a322912 Improve hitboxes for knives and shivs to better match their sprites (#39100)
* update hitbox for kitchen knife and butcher's cleaver

* update hitbox for the 4 glass type shivs

* update hitbox for the medical shiv

* Update the hitbox for the plastic knife

* review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-22 19:13:35 +00:00
korczoczek
7672076b43 Let PopupOnTrigger display names of user and item (#41157)
* waved away

* waves at you with my [Prime Cut Corgi Meat]

* pls dont litter the repository with unnecessary components

* forgot to remove a variable from testing

* guh

* the more things change, the more things stay the same

* and then she ternaried everywhere

* owie
2025-11-22 00:08:06 +00:00
slarticodefast
619f432cda staging into master (#41526)
HOTFIX Add logging to gamepreset fallback (#41522)

* Add logging to gamepreset fallback

* cleanup

Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
2025-11-22 00:59:55 +01:00
Errant
8d4888b726 HOTFIX Add logging to gamepreset fallback (#41522)
* Add logging to gamepreset fallback

* cleanup
2025-11-21 23:48:00 +01:00
PJBot
d8cc0526ad Automatic changelog update 2025-11-21 22:10:43 +00:00
K-Dynamic
64c00bc2ce Add vox hairstyle (catfish hair) (#40689)
* add vox catfish

Co-authored-by: Cadunkus <140308611+Cadunkus@users.noreply.github.com>

* change indents from 2 to 4 in meta.json

* update sprite

Co-authored-by: Cadunkus <140308611+Cadunkus@users.noreply.github.com>

---------

Co-authored-by: Cadunkus <140308611+Cadunkus@users.noreply.github.com>
2025-11-21 21:57:10 +00:00
PJBot
83b046ce98 Automatic changelog update 2025-11-21 21:54:49 +00:00
Errant
b02edf29e3 Admin improvements for Looc and Deadchat (#41273)
* looc and deadchat speak interrupt events

* comment

* admin log tweak

* clean up log entity targets; switch admin deadchat logged entity from player to mob

* one event only

* rename event, broadcast player session with the event
2025-11-21 21:41:24 +00:00
Janet Blackquill
2b9f704b3d oops 2025-11-21 16:12:36 -05:00
SnappingOpossum
eb95f4b214 Move vending restocks to EntityTableContainerFills (#41442)
* Move vending restocks to EntityTableContainerFills

* Glad I can actually see that fail now

* I could of just gone back to checking all the containers but nooo had to be stubborn

* Apply changes from code review
2025-11-21 20:51:32 +00:00
Nemanja
9f94f94cb6 Decouple GasPrototype IDs from Gas Enum (#41266)
* Remove final enum coupling from gas YAML

* Fix comment

* Fix test

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-21 20:12:13 +00:00
PJBot
5453ad0430 Automatic changelog update 2025-11-21 18:59:05 +00:00
MrPersival
26ff8c8f89 Fix scalefriends food problem #39982. Hivelord Remains now meat and edible by anyone who can digest it (#41317)
* fix(hivelord-remains): now reptilians can also eat hivelord remains

* fix(hivelord-remains): added meat and raw tags

* moved(hivelord-remains): moved from meat.yml back to asteroid.yml

* fixed(meat): added the new line

Co-authored-by: SnappingOpossum <snappingopossum@outlook.com>

---------

Co-authored-by: SnappingOpossum <snappingopossum@outlook.com>
2025-11-21 18:45:54 +00:00
PJBot
f70e8f3470 Automatic changelog update 2025-11-21 15:15:10 +00:00
Partmedia
a5c223c0c3 Trip APCs when they exceed a power limit (#41377)
* Implement APC overloading

* Add power test

* Review

* Some more reviews

* Show map coordinates for test failures

* Widen column 2

* Reduce singularity beacon power consumption

* Try to get grid coordinates
2025-11-21 15:01:23 +00:00
PJBot
bb441b7d3e Automatic changelog update 2025-11-21 11:34:03 +00:00
Princess Cheeseballs
7350001598 [1984] Beach balls no longer collide with players (#41450)
* 1984

* me when I'm dumb

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-11-21 11:21:30 +00:00
PJBot
ebf3883d0e Automatic changelog update 2025-11-21 06:56:17 +00:00
Nuggets219
bff14b5a36 Give Rust Removal a shorter Doafter (#770) (#41518)
* Give Rust Removal a shorter Doafter (#770)

* Yeah, yeah, mircobalance. Every janitor player will fight you though. Welding and brushing walls free of rust now takes just three seconds.

* Now reinforced walls take a bit longer to de-rust. Times are as follows:

Solid wall: 1s weld, 3s brush
Reinforced wall: 2s weld, 3s brush

* Actually, just make both take 4s to brush and 1s to weld. Problem solved.

* changed the welding timer from 1 to 2 seconds for lag compensation.
2025-11-21 06:43:37 +00:00
ThatGuyUSA
0aa20e13b0 Add admin antag control command for making people into Wizards (#41494)
* innit bruv, but also done!

* added comment to signify why it's like that
2025-11-21 05:50:42 +00:00
Janet Blackquill
d1d939a898 rebase 2025-11-21 00:32:28 -05:00
ThatGuyUSA
fb55064420 Munitions visibility tweaking and cleanup (#41137)
* I didn't make an init commit, 1: because i forgot, 2: because the PR is so tiny, the whole thing is done already

* beans and shards no glow, clean up

* commented out PointLight, does too little for how straining it would be

* Improvised shells now use shards as their bullet sprite, they still don't embed though
2025-11-20 05:07:01 +00:00
Noah Beverly
91f5138a61 Mail Cart (#41482)
* Add mailcart crate type

* Add recent progress, move location of mailcart.rsi

* Allow letters and packages to be inserted

* Add updated sprites for mailcart

* Add storage for letters

* Bugfix for sprite

* Add fix for mincount mailcart sprite updates

* Add dynamic names to packages in mailcart

* Add additional whitelist items

* Update tag comments

* Remove max item size

* Update fixture for mailcart, remove unused code from crates.yml

* Add mail cart to cargo ordering

* Update meta.json

* Remove unused comment

* Update copyright

* Add missing ContainerContainer

* Update ContainerContainer

* Revert "Update ContainerContainer"

This reverts commit 1805dcd58d8c0f52baca9db0d3173940ee241159.

* Remove container slots and increase storage

* Remove unused tags

* Remove LetterDelivery tag

---------

Co-authored-by: Justin Pfeifler <jrpl101998@gmail.com>
2025-11-20 04:18:19 +00:00
PJBot
b080ce7133 Automatic changelog update 2025-11-19 22:16:34 +00:00
korczoczek
dd1ba4cd95 Make the crimson evac shuttle's air chamber not borderline blow up (#41500)
glass and plasma together strong
2025-11-19 22:03:09 +00:00
lzk
905fc6a783 cleanup evil beach ball (#41499) 2025-11-19 20:44:36 +00:00
korczoczek
922e397f34 Fix blinking animation of disembodied head hologram (#41498)
start blinking normal
2025-11-19 20:34:54 +00:00
Samuka
de947988fe Fix the round end trigger for xenoborgs (#41467)
math
2025-11-19 08:56:43 +00:00
Tiniest Shark
00ba4595a8 Remove Basic Hardsuit Helmet Sprites (#41490)
* Deletes basic helmet

* you forgot one file

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-19 08:40:38 +00:00
PJBot
3d46894cb4 Automatic changelog update 2025-11-19 02:59:43 +00:00
Hitlinemoss
be68bb6c0c Removed redundant clothing from CMO locker; moved neck gaiter from HoS locker to HoS dresser (#41487) 2025-11-19 02:46:44 +00:00
āda
224f0fd507 AdminLogOnTrigger (#41474)
* commit

* requested

* also requested

* Update Content.Shared/Trigger/Components/Effects/AdminLogOnTriggerComponent.cs

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-19 02:08:04 +00:00
āda
78101bceac 5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit (#41472)
* ideas

* finish components

* systems

* one more

* requested

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Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-19 02:05:13 +00:00
slarticodefast
414817e38a AddTagOnTrigger, RemoveTagOnTrigger, SwapPositionOnTrigger, JitterOnTrigger (#41476)
* more triggers

* comment

---------

Co-authored-by: iaada <iaada@users.noreply.github.com>
2025-11-19 01:58:50 +00:00
slarticodefast
e3c0e01934 Cleanup TipsSystem, add TippyOnTrigger (#41477)
* tippy on trigger and refactor

* optional parameter for command
2025-11-18 18:09:49 +00:00
Samuka
9bab0a3287 add 2 empty lines to xenoborg round end text (#41436)
* add 2 empty lines

* add one line on the top

* swap from the start to the end
2025-11-18 17:44:13 +00:00
cammusubi
6e8435e080 Per issue #41143, 'ClusterBang' was changed to 'clusterbang' (#41470)
Per issue #41143, 'ClusterBang' was changed to display as 'clusterbang' in-game.
2025-11-18 00:06:15 +00:00
PJBot
ff0f4e9028 Automatic changelog update 2025-11-17 18:08:37 +00:00
Samuka
9ef56974fb Examine which borg that module fits into (#41461)
* modules tip

* add color

* solved a edge case

* use ContentLocalizationManager instead of hardcoded grammar

* improve summary

* improve improved summary

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* not my first language

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* keep names consistent

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* keep consistent part 2

* fixed the yml error

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-17 17:55:55 +00:00
PJBot
b59ecdba6a Automatic changelog update 2025-11-17 17:43:35 +00:00
Samuka
8acd30463d Make mothership core able to pull (#41460)
* make mothership core able to pull again

* make it work like borgs
2025-11-17 17:31:03 +00:00
Samuka
28eeaa5d9f Update mothership (#41453)
* add body crusher sprites

* body crusher yml

* add xenoborg thruster sprites

* add xenoborg thruster yml

* update mothership

* only one IFF computer

* tabs

* fuck

* fixed indentation

* replace tabs with spaces

* change id MachineBodyCrusher to MachineArtifactCrusherXenoborg

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* change id XenoborgThruster to ThrusterXenoborg

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* update Ids in mothership

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-11-17 14:46:54 +00:00
PJBot
e88d2b7481 Automatic changelog update 2025-11-17 00:00:55 +00:00
slarticodefast
508f45e81d Make crawl speed depend on your free hand count (#41458)
* crawl speed

* I can't spell
2025-11-16 23:48:25 +00:00
slarticodefast
17ed12b1ca fix DamageAbleSystem.SetDamage (#41456)
fix SetDamage
2025-11-16 20:46:02 +00:00
Tobias Berger
5c5ad10a77 Fix typo in PR template (#41451)
My browser keeps pointing it out and I don't like it :⁾
2025-11-16 13:44:18 +00:00
PJBot
9d4261df40 Automatic changelog update 2025-11-16 10:35:47 +00:00
Ben Dake
f727d7ba42 Vulp crying now uses whining sounds (#40982)
* Change vulp whine emote name to crying

* Fix vulp yaml

* Add whining back for typing

* review

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-11-16 10:22:45 +00:00