Leon Friedrich
974c08596b
Fix AudioSystem nullability checks for engine PR ( #32233 )
2024-09-18 11:43:30 +10:00
Mervill
c25c5ec666
Remove uses of Component.Owner from AmbientSoundSystem ( #30842 )
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Remove Component.Owner from AmbientSoundSystem
2024-08-11 12:39:37 +10:00
metalgearsloth
a25801b35b
Update audioparams ( #26387 )
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Drops busname + attenuation.
2024-03-29 16:55:05 +11:00
Pieter-Jan Briers
68ce53ae17
Random spontaneous cleanup PR ( #25131 )
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* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
---------
Co-authored-by: 0x6273 <0x40@keemail.me >
2024-02-13 16:48:39 -05:00
metalgearsloth
4a13dbea76
Fix some test warnings ( #24324 )
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Extracted from smug's pr.
2024-01-20 17:15:10 +11:00
metalgearsloth
98d5f9f56b
Make audio sliders use gain not volume ( #21984 )
2023-12-09 14:03:08 +11:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
Abbey Armbruster
f708a8dbf5
Add API to change the sound of AmbientSoundComponent ( #18115 )
2023-08-03 20:36:10 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
1485666a23
Ambient music fixes ( #17685 )
2023-06-27 21:28:51 +10:00
metalgearsloth
0c83642c5a
Add ambient music ( #16829 )
2023-05-29 10:44:11 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
metalgearsloth
9c03ed805c
Don't play ambience for paused ents ( #14269 )
2023-02-26 04:19:31 +11:00
Leon Friedrich
ccac9efc26
Fix two small ambient sound bugs. ( #13249 )
2023-01-01 11:40:22 +11:00
Leon Friedrich
ae58bb1f1b
Store ambient sound entities on a component tree. ( #13110 )
2022-12-30 15:10:14 +11:00
Leon Friedrich
75ab0a1127
Fix ambient audio assert ( #12938 )
2022-12-09 12:16:39 +11:00
Leon Friedrich
b771d2423a
Fix ambient sound error ( #12808 )
2022-12-01 09:02:37 -06:00
Leon Friedrich
8ec2a9ec74
Ambient sound performance improvements ( #12756 )
2022-11-28 12:10:40 +11:00
rolfero
1151ca42e5
changing accumulators to timespan targets ( #12407 )
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* changing accumulators to timespan targets
* Update Content.Server/Abilities/Mime/MimePowersSystem.cs
Co-authored-by: 0x6273 <0x40@keemail.me >
* Update MimePowersSystem.cs
* serializing timespans and adding pausetime where applicable
* remove nullable
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
Co-authored-by: 0x6273 <0x40@keemail.me >
2022-11-08 13:59:34 -06:00
metalgearsloth
0e9213f523
Fix lookup flags ( #12235 )
2022-10-28 01:09:16 +11:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
metalgearsloth
b29ed6e03a
Prune most yml ambientsound entries ( #8573 )
2022-06-03 03:42:35 -07:00
metalgearsloth
d42a9643d1
EntityQuery for ambient sounds ( #8010 )
2022-05-07 22:01:26 -07:00
metalgearsloth
de6651ac01
Update content for new lookup API ( #7363 )
2022-04-06 19:35:18 +10:00
Moony
5af2f24331
Even more ambience ( #7109 )
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* hydro tray audio
* licensio
* R&D server now annoys the shit out of people.
* Tone down ambience a bit.
* Update Resources/Audio/Ambience/Objects/license.txt
Co-authored-by: ike709 <ike709@users.noreply.github.com >
* begin making ambience configurable.
* almost works
* volume works
* whee
* remove the toggle button entirely, make it use volume.
* fix
* whobsy
* a
* CHEAT moment
Co-authored-by: ike709 <ike709@users.noreply.github.com >
2022-03-19 23:45:51 -05:00
Leon Friedrich
466f236bce
Fix ambiance error ( #7101 )
2022-03-14 00:03:27 +11:00
Moony
f5c92caef4
Ambience enhancements. ( #7073 )
2022-03-12 15:20:31 -07:00
metalgearsloth
836930e733
EntityLookup as a system for content ( #6931 )
2022-03-03 21:18:35 +11:00
Pieter-Jan Briers
a0af197259
Set outside prediction flags on system/inputs to work without prediction.
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This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00
DrSmugleaf
af4eb3c7cd
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
metalgearsloth
8e084eea28
Only accumulate ambience cd when in a new tick ( #5623 )
2021-11-30 14:29:15 +01:00
metalgearsloth
ff40a7665d
Ambient sound system ( #4552 )
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* Ambient sound system
Client-side system that plays audio from nearby objects that are randomly sampled.
* Decent
* Tweaks
* Tweaks
* Comment this out for now
* reduce VM sound
* Fix rolloff
* Fixes
* Volume tweak
2021-09-07 18:47:23 +10:00