Kara
855234aa30
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
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* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content
* build?
2024-05-12 10:31:54 -04:00
Tayrtahn
f4cb02fb0c
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
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* Purge calls to obsolete EntityCoordinates methods
* Pizza defruited; rerun those tests!
2024-03-21 12:59:56 +11:00
LordCarve
7d275a4b5e
Obsolete Logger cleanup for EntitySystems part 2 ( #26159 )
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* Kill the static InRangeUnOccluded
* Adjusted 4 more EntitySystems that were missed.
2024-03-17 18:31:09 +11:00
metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
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* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
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* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
Pieter-Jan Briers
68ce53ae17
Random spontaneous cleanup PR ( #25131 )
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* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me >
---------
Co-authored-by: 0x6273 <0x40@keemail.me >
2024-02-13 16:48:39 -05:00
Vasilis
c50aee2f9f
Allow inspecting ID's and Health of people behind glass ( #25163 )
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Hops will love me
2024-02-13 17:41:56 +11:00
Kara
0ae3858b69
Examine prediction ( #23565 )
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* Initial prediction
* new group handling
* groups for all examines that use multiple rn
* compile
* why was it doing this??
* handle newlines with sorting properly
2024-01-06 17:53:13 +11:00
deathride58
aa6645c8e9
Blindness rework - damaged eyes are now a stylized simulation of legal blindness ( #23212 )
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* blindness rework - damaged eyes now simulate legal blindness
* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA
* attributions
* makes eyeclosecomponent adminbus compatible
* useshader(null)
2024-01-03 01:07:02 -08:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
Kara
546fa44526
Kill SharedUnoccludedExtensions ( #20914 )
2023-10-15 03:42:37 +11:00
DrSmugleaf
9bcf67753a
Replace string data fields with LocId where relevant ( #20883 )
2023-10-10 23:06:24 -04:00
metalgearsloth
28bf3a6240
Remove SharedEye (but content) ( #19481 )
2023-09-11 16:15:23 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Leon Friedrich
84299cae63
Blindness refactor ( #15705 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-04-29 15:32:14 +10:00
metalgearsloth
ae01618874
Revert "Revert "Replace ResourcePath with ResPath ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
Leon Friedrich
87b7f67bcf
Add Missing ExamineEntry attribute ( #14965 )
2023-03-29 17:36:20 -05:00
Leon Friedrich
b148bebd60
Equipment verbs & admin inventory access. ( #14315 )
2023-03-06 04:12:08 +11:00
metalgearsloth
44fb8a9e2d
Fix rsi sprite access for verbs ( #14284 )
2023-02-26 18:48:57 +11:00
Julian Giebel
5e8e848d52
Content PR for RichText refactor ( #13772 )
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* Fix examine system after formatted text refactor
Implement key bind markup tag
* Add font prototype definitions
* Update submodule.
---------
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2023-02-15 17:10:05 -06:00
Jacob Tong
6de75669d1
Examine fixes ( #13696 )
2023-01-27 19:15:39 -04:00
metalgearsloth
112e8e33db
Bandaid InRangeUnoccluded length checks ( #13568 )
2023-01-20 06:19:01 -08:00
Nemanja
fd9e1f3738
machine upgrade guidebook ( #13511 )
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* machine upgrade guidebook
* oops
* guidehelpcomponent
* build, damn you
2023-01-16 10:53:23 -06:00
Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Leon Friedrich
7c7c7d3206
Changes required for component tree engine PR ( #13109 )
2022-12-27 13:34:22 +11:00
rolfero
7259acfb18
Examine Groups ( #12400 )
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* new version
* testy2
* working version
* new GroupExamineSystem
* restructure
* restructure again
* update icon
* adding group examine to prototypes
* change examine group title to a localized string
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
2022-12-19 20:53:36 -06:00
Leon Friedrich
efac113469
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Leon Friedrich
6f4bb040e4
Misc stealth and box changes ( #11809 )
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* git mv
* Disable shader while box is open
* Hide entity menu / prevent examine
* fix recursion fix recursion fix recursion fix recursion
* Better visibility checks
* min and max visibility fields
* fix reference point
2022-10-14 23:15:25 -05:00
Rane
572a4f7fb3
Eye damage ( #10262 )
2022-08-13 22:59:14 -07:00
Rane
83c03b60a1
[2 lines] fix blinding ( #9690 )
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* Adds blinding + blindfolds (#8688 )
* Adds blinding + blindfolds
* Don't break examining lol
* moment
* fix toggle lights behavior
* move checks around
* Sloth review
* Added a salvage funny
* review
* woops
* Switch circle shader
Co-authored-by: wrexbe <wrexbe@protonmail.com >
* resolve merge conflict
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-07-14 06:58:24 -05:00
Kara
fab331742a
Remove IAfterInteract ( #9715 )
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* remove gas analyzer iafterinteract
* solution transfer + obsolete
* cuffable
* remove
2022-07-14 21:45:31 +10:00
Moony
a655891a8d
Revert "Adds blinding + blindfolds ( #8688 )" ( #9689 )
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This reverts commit 7a7ab5e8c1 .
2022-07-13 16:50:35 -05:00
Rane
7a7ab5e8c1
Adds blinding + blindfolds ( #8688 )
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* Adds blinding + blindfolds
* Don't break examining lol
* moment
* fix toggle lights behavior
* move checks around
* Sloth review
* Added a salvage funny
* review
* woops
* Switch circle shader
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-07-11 22:55:04 -07:00
metalgearsloth
4a393d4665
Fix a bunch of warnings ( #9528 )
2022-07-09 09:07:47 +10:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Leon Friedrich
ca7960382b
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
metalgearsloth
6903209a31
Show ghosts popups etc through walls ( #8077 )
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* Show ghosts popups etc through walls
* Stage moment
* crashes
2022-05-12 21:18:38 +10:00
Rane
7900abb888
Literally Murder IExamine ( #7352 )
2022-04-08 14:17:25 -07:00
Vera Aguilera Puerto
5447edbabf
Adds overload to InRangeUnoccluded that takes in a state for the predicate. ( #7325 )
2022-03-31 00:28:35 +11:00
mirrorcult
e88f179b5f
Examine fixes ( #6831 )
2022-02-20 20:42:16 -07:00
Leon Friedrich
4a00d01ced
Remove ignore-inside-blocker ( #6692 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-02-16 19:40:03 -07:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
mirrorcult
cd0b9a4480
Examine verbs + tooltip buttons ( #6489 )
2022-02-13 20:20:58 -07:00
Leon Friedrich
bd930de044
Allow a range <= 0 in InRangeUnoccluded ( #6440 )
2022-02-08 11:08:07 -07:00
wrexbe
17db0775c8
Auto comp ( #6416 )
2022-02-02 14:35:40 +11:00