Commit Graph

73 Commits

Author SHA1 Message Date
deltanedas
ad3f3a5d36 make suicide actions require confirming (#24609)
* add ActionAttemptEvent

* add ConfirmableAction compsys

* make suicide actions confirmable

* use new trolling techniques

* better query and dirty them

* death

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-03-01 13:48:43 +11:00
LankLTE
95c9500630 reform cooldown 10 minutes (#25328) 2024-02-16 19:45:43 -08:00
LankLTE
407d4aed58 Diona Nymphs & Splitting (#24630)
* Porting & implementation

* Fix two stupid errors

* Human not humans

* fix audio path

* Fix test fails & update cooldown

* Work on reviews & test fail

* Rework nymph organ system.

* Make the nymph organs nospawn.

* IsDeadIC
2024-02-16 18:54:44 -08:00
deathride58
855c08f649 Eye opening/closing is now possible while cuffed (#24097)
u can now open and close your eyes while cuffed
2024-01-15 00:11:21 -05:00
Morb
9063cfe454 Tail wagging (#19573)
* MVP

* Uncomment animated prototypes

* Disable wagging on death

* Move component to server

* Looped tail animation

* Apply front tail template

* Disable animated markings globally

* Add emote sending

* Update documentation

* Move locale

* Use static instantAction & remove action on comp del

* Use fluent POSS-ADJ

* Update docs

* Add copyright

* Update copyright

* Update license & copyright

* Move to main directory & format meta.json

* Fix path

* Change namespace

* Remove empty meta.json

* Update

* REMOVE unnecessary IsNullOrWhiteSpace check

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Move animated markings to main file

* Use emotes

* new

* fix

* fix

* Tests, pls

* fix dixel

* Remove networked from wagging comp

* Remove unused import

* Remove unused imports

* Move wagging comp to shared

* Revert the emotes

If we're getting it the action is better.

---------

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-14 18:52:07 +11:00
brainfood1183
b06d9cb64a Adds Hellspawn (Nar'Sie demon mob) (#20291)
* HellSpawn Mob

* added spawner

* summary for the namespace

* larger collider, cannot enter single tile corridors.

* fix

* remove duplicate from yml, fix attributions.

* moved action to shared, moved comp to shared, networked comp, separated heal, fixed attributions

* removed flammable from hellspawn
removed the healing effect from firestarter ability (healing can be separate ability).

* Update attributions.yml

fix attributions

* fix

* fix
2024-01-04 05:53:15 -07:00
Ilya246
ca529178e2 scram implant (#23122)
* implement

* fix charges

* add listing

* fixes

* fix locale, probably all done

* fix

* fix of fix

* move query init

* cleanup

* unbrokey rt
2024-01-04 05:38:02 -07:00
deathride58
aa6645c8e9 Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
* blindness rework - damaged eyes now simulate legal blindness

* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA

* attributions

* makes eyeclosecomponent adminbus compatible

* useshader(null)
2024-01-03 01:07:02 -08:00
LordCarve
1836bdf3ed Add icon to Change Voice Mask Action (#23239) 2023-12-30 18:13:27 -05:00
Whisper
3ccf171ea1 adds the death acidifier implant and returns the micro-bomb implant to the uplink (#22060) 2023-12-01 13:14:45 -07:00
Leon Friedrich
684b334806 Action container rejig (#20260)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-23 18:49:39 +10:00
Leon Friedrich
6db59967bd Update engine to v162.1.1 (#20348) 2023-09-20 08:01:48 +10:00
DrSmugleaf
a272cd4439 Remove manual localization from action entity prototypes (#20023)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-11 22:34:41 +10:00
deltanedas
24810d916b ninja 2 electric boogaloo (#15534)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-10 16:20:27 +10:00
DrSmugleaf
09bce85f19 Fix actions not being usable, ordering, and containers (#19964) 2023-09-09 16:14:17 -07:00
DrSmugleaf
c71f97e3a2 Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Gotimanga
45c7cc4f5b Hoods for Winter Coats (#19541)
* First few wintercoat hoods

* More Coat Hoods

* Cleaning up and organizing

* Maybe the coat hoods don't need their own YML file

* Tweaks and resprites

* licenses and removing pixels

* Final changes before PR

* Added sound, plus rearanging base hood

* Fixing changes I shouldn't have made while I was tired + adding custom action name

* Forgot to name the base wintercoat with hood

* Please fix the YAML test fail

* Changing a few pixels on the hoods

* Hopefully fixing testfail

* Test Fail Fix
2023-09-02 07:33:32 -07:00
Tony
c764a40a69 Toggleable clothing changes (#19680)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-09-01 21:12:59 +10:00
Kara
5668579873 Add cooldown to bike horn implant (#19128) 2023-08-14 09:04:41 -07:00
PixelTK
f189b73fe5 Arachnid rework (#18631)
* Merge before I fuck up anything again

* craft whitelist

* Sericulture

* Spider

* gone

* quickly fixed

* and coders taketh away

* And we take more away

* sericulture improvements

* arachnid

* better webbed

* OH WAIT

* test fail
2023-08-13 01:38:05 -06:00
Nemanja
98fa00a21f Borgs (#18136)
* Laws

* positronic brain and PAI rewrite

* MMI

* MMI pt. 2

* borg brain transfer

* Roleban support, Borg job (WIP), the end of mind shenaniganry

* battery drain, item slot cleanup, alerts

* visuals

* fix this pt1

* fix this pt2

* Modules, Lingering Stacks, Better borg flashlight

* Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power.

* sprotes

* no zombie borgs

* oh fuck yeah i love a good relay

* charger

* fix the tiniest of sprite issues

* adjustable names

* a functional UI????

* foobar

* more modules

* this shit for some reason

* upstream

* genericize selectable borg modules

* upstream again

* holy fucking shit

* i love christ

* proper construction

* da job

* AA borgs

* and boom more shit

* admin logs

* laws redux

* ok just do this rq

* oh boy that looks like modules

* oh shit research

* testos passo

* so much shit holy fuck

* fuckit we SHIP

* last minute snags

* should've gotten me on a better day
2023-08-12 16:39:58 -05:00
Kara
7b51cebfea Deathgasp + last words / succumbing / fake deathgasp as crit actions (#18993) 2023-08-11 22:56:34 -07:00
Nemanja
5cb4378dc3 Allow Initial Infected to turn undead while crit (#18411) 2023-07-29 00:09:53 -06:00
Arendian
a39b3eddbd New implanters for uplink (#18038)
* New implants for uplink

* made changes based on reviews

* was meant to be 3
2023-07-17 13:48:09 -06:00
Arendian
3fda7a2751 Adds Bike Horn Implants (#17548)
* Adds Bike Horn Implants

* Formatting

* Formatting

* Revert "Formatting"
Did an Oopsie
This reverts commit 62d5d87f2de59fbddf1c31db3668b174727eff0a.

* Revert last push

* Revert "Revert last push again!"

This reverts commit f12a0f597cace7fb47454762223468c597796d8d.
2023-07-09 20:44:18 -06:00
metalgearsloth
0e81cb4319 Remove diseases (#15684) 2023-05-07 17:50:37 +10:00
deltanedas
2eaec2d528 Add uplink implant (#15728)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-29 19:07:50 +10:00
Leon Friedrich
4e7cea96de Remove speech & popups from actions (#15747) 2023-04-26 14:04:44 +10:00
mhamster
53b0996df2 [Tweak] Change sleep icon to syndie pyjama's hat (#15353)
Change sleep and wake actions icons to syndie pyjama's hat (which is more logical than just an egg)
2023-04-12 12:26:06 -06:00
deltanedas
a254a4fb10 use the same priority 2023-02-24 07:32:35 +00:00
deltanedas
fb3ca420bc implant locale + priority tweaks 2023-02-17 10:40:04 +00:00
Alex Evgrashin
ef452b38a9 Audible emotes (#12708)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2023-01-25 08:29:41 -08:00
Jackrost
12fb4b2097 Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
Kara
b170b823eb More artifact effects (#13300) 2023-01-03 15:13:10 -08:00
Nemanja
913e1ee676 Exosuit: Ripley (#12668)
* mechs

* interaction relay

* atmos handling

* fuck around with interaction events

SPAGHETTI CODE OH MY GOD

* more sprites and whatever the hell

* more mech shit

* more shit for equipment

* starting equipment (for nukie mechs and such)

* equipment cycling

* starting with some of the ui

* a fat chunk of ui prototyping

* done tinkering with ui

* a bunch of ui stuff and what have yous

* cleaning up grabber and state handling

* make the ui actually functional + watch me port a million icons

I swear i'll prune the sprites later blease

* start on construction

* construction yo mamma

* remove some unused files

* fix a silly

* make the graph sane

* make it actually constructible.

* print the boards as well, bozo

* rebalance part prices

* eject action

also i appease the russians by remembering to localize

* Punch Shit

* make mech integrity and repairs work

* Make the UI more based

STOMP STOMP STOMP STOMP

* make equipment even more based

* batteries and other such delights

* make the ui look pimpin af

* make the construction mega based

* UI but so epic

* equipment

* some sweat tweaks

* damage rebalancing

* restructure tech

* fix some shit

* mechs inherit access

* make icons actually use sprite specifiers

* TRAILING COMMAA!!!!!

* fix a mild indentation sin

* undo this change because it isn't needed

* actually fix this

* secret webeditting shhhh

* place this tech here

* comments

* foo
2022-12-10 11:05:39 -06:00
Pieter-Jan Briers
10a99617b8 Remove usages of texture: .rsi/*.png and such. (#12896) 2022-12-06 13:11:37 +11:00
keronshb
671324bef8 Implanters and Subdermal Implants (#11840)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-11-20 17:49:37 +11:00
metalgearsloth
5c1cc5b9b3 Fix melee cuffs (#11602) 2022-09-29 23:38:24 +10:00
metalgearsloth
f51248ecaa Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
Flipp Syder
0385f1387c Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Flipp Syder
9ace52a6c1 Device link visualizer (#11054)
* shuffles devicelist to shared, adds an overlay for devicelist

* adds space property to overlay

* moves networkconfigurator to shared, makes devicelistsystem clientside check activedevicelist

* dirties components upon change, adds networkedcomponent to sharednetworkconfigurator

* state handlers for networked components

* whoops

* lots of shuffling, renaming, and access changes

* randomizes color for every new entity added to the overlay

* adds a client-side action to clear all network overlays if they're active

* clones action (oops)

* localization, adds a command for clearing network link overlays (in case the action disappears)

* moves the entity manager up into the bui fields

* makes that a dependency

* attempts to just directly get the color from the dict when drawing, now

* fixes up a few comments

* adds dirty on init to devicelistcomponent

* hacky solution related to mapping with a networkconfigurator

* more stricter bound on that hacky solution

* just checks if the life stage is initialized instead of if the entity was initialized

* moves getalldevices to shared

* readds linq import

* tries to ensure that the show button is toggled on if the device we're trying to configure is currently being tracked by the overlay

* some reorganization
2022-09-05 19:55:44 -05:00
Nemanja
3e1cf73469 Revs (the spooky ones) (#9842) 2022-08-13 23:49:41 +10:00
Nemanja
74d2864b1e fix combat mode popup (#10523) 2022-08-13 10:27:13 +10:00
Nemanja
92eb7d58a7 Revert "Disarms now deselect after a usage. (#9290)" (#10524)
This reverts commit 90e2e44462.
2022-08-11 15:08:22 -05:00
Rane
1c8bdaf7c4 Sleeping (#9793) 2022-07-26 21:46:24 -07:00
Kara
9168fc629c Add egg laying + chicken/duck improvements (#9518) 2022-07-09 02:48:16 -07:00
Nemanja
836c0bb1c4 Zombie Mode [New Game Mode] (#8501)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-07-06 13:42:51 +10:00
keronshb
d65601f024 Blocking and Shields (#8584)
* Blocking

* Fixes Bodytype bug

* Blocking Damage Modifier

* Storing bodytype

* Consolidates Stop Blocking code

* Consolidates more methods

* Some cleanup, hitbox fix

* Shield Textures

* Passive blocking modifier check

* Localization, popups, and more cleanup

* Small cleanup

* Relay event

* Fixes a shutdown bug, adds specific containers and sets

* Popups and sounds

* Fixes typo

* Removes whitespace, adds comment

* Some requested changes

* Remove Shared

* Audio fix

* More changes

* More requested changes

* Properly remove on shutdown

* Adds riot shields to seclathes

* SecTech Riot shield

* Constant variable

* Relay transfer to user blocking system

* More destruction behavior

* Adds a shape field

* Riot shield cleanup

* More requested changes.

* Prevents blocking attempt where a user cannot be anchored

* Listen for anchor change

* Unused using cleanup

* More shields.

* Buckler

* Construction

* Linter fix
2022-07-04 16:31:12 +10:00
AJCM-git
90e2e44462 Disarms now deselect after a usage. (#9290) 2022-07-02 19:26:48 -07:00
EmoGarbage404
f5e11102ba Vending Machine Abuse (#8863)
* piece of shit i'll abuse your vending ass

* placeholder

* Update types.yml

* threshold
2022-06-23 14:52:28 +10:00